Author Topic: I need help! .pof conversion...  (Read 1323 times)

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I need help! .pof conversion...
i downloaded the .pof constructor suite, featured in a post on the main HLP site.  since ive never modded before, i figured i'd start small: for a test, i made a sphere with a turret (2 barrels glued-as-child to a triangle, glued to a local light as child, glued to sphere as sibling)  i tried to get the PCS to covert to .pof, but it wont do it!  it says the object was converted, 4 polys, 190 facets, etc, but the sphere is not loaded on the display.  i really have some good ideas and if i could get the basics down of how to do this i could really make some cool stuff!  so please help!

p.s.  should the turret be glued to the local light as SIBLING?

  

Offline EdrickV

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I need help! .pof conversion...
Try converting it, saving it, and then loading it in ModelView32. PCS's display is a new feature still in the early stages so may not be working quite right with your model. Or your model may just be too small to see. (It may be zoomed out.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline Vasudan Admiral

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I need help! .pof conversion...
get that tute in the news section. that worked pretty well for me.
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline IPAndrews

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I need help! .pof conversion...
trueview.tsx
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.