Here's the entire section for the KDS-011B Blade under fsq-wep.tbm
$Name:                                  KDS-011B Blade
+Title:                                 XSTR("KDS-011B Blade", -1)
+Description:
XSTR("80 SDU Hull Damage
76 SDU Shield Damage
0.525s Cycle Time
1.5 PWU Power Drain", -1)
$end_multi_text
+Tech Title:				    XSTR("KDS-011B Blade", -1)
+Tech Anim:					    tech_blade
+Tech Description:
XSTR("Kestral Defense Corp continues with their line of experimental weaponry with the KDS-011B Blade. While operating with a more conventional damage delivery system of magnetically confined ionized matter, the emitter system limits the superheated gas in a rotating quasiplanar projectile instead of the traditional magnetic bottle configuration. Proponents of the system claim a 21% increase in damage efficiency over conventional designs, though the system has the same range issues as more conventional plasma-based weaponry without the benefit of decades of experience and optimization. Due to the increased complexity of the emitter system, it is unlikely fleet-wide adoption of Blade-style emitters will ever come to realization.", -1)
$end_multi_text
$Model File:							bladeproj.pof
$Mass:                                 0.4
$Velocity:                             1100.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                            0.525                            ;; in seconds
$Damage:                               80
$Damage Type:      		       StrikeCap
$Blast Force:		100.0
$Inner Radius:		7.0		;; radius at which damage is full (0 for impact only)
$Outer Radius:		30.0		;; max radius for attenuated damage (0 for impact only)
$Shockwave Speed:       0
$Armor Factor:								1.0
$Shield Factor:								0.9
$Subsystem Factor:							0.5
$Lifetime:                             1.6
$Energy Consumed:								1.5                            ;; Energy used when fired
$Cargo Size:									0.0                             ;; Amount of space taken up in weapon cargo
$Homing:                               NO
$LaunchSnd:                            239                              ;; The sound it makes when fired
$ImpactSnd:                            85                              ;; The sound it makes when it hits something
$Flags:                                ( "player allowed" "cycle" )
$Icon:                                 iconNewton
$Anim:                        	       newton
$Impact Explosion:	explo3
$Impact Explosion Radius: 14
Under DE_VIZ2.vp, bladeproj.pof does exist, however I have no idea what's inside that file since I don't have a program to open .pof files on hand.
I'll have the screencaps in a couple of minutes.