Hello guys, i'm having a little trouble with the lastest AoA release. This bug not appears in any post of the thread so i've made mine
Since it's the first time i play the campaign and i had to be exorcised after playing (because it's awesome
) i'd faced a bug that don't leave me continue with the campaign.
Is when blei pursuit the communications corvette, then boards it and when he returns to the figther, 2 more fighters appears (a loki and other I don't remember the class), and a shivan Demon class cruiser shows up too. In the fight to protect the corvette the game crashes and that is showed in the wxlauncher:
ASSERTION: "!(delta_time < 0.25f && vm_vec_dot(&objp->orient.vec.fvec, &tvec) < 0.1f)" at aicode.cpp:1244 A ship rotated too far. Offending vessel is Unknown 2, please investigate.
By the way, i'm running FSO 3.7.2 RC2 with MediaVPs_2014 as secondarylist (Yeahh i know it isn't totally compatible but i think this bug got nothing to do with that, i know i'm going to read more later that "i shouldn't have modified the mod.ini" yeah, but "this bug got nothing to do with that" i think) i DON'T have Bandwidth and time to download the full mediavps_**12, so i tried with the mentioned before.
The PC is not a mounstrous machine with 35 cores and 74Gb of ram, but it handled heavier things
(seriously it's a pentium 4 3.0ghz x2, 1,256 Gb Ram and Geforce 6200 512Mb Vram, i've managed to rum DMC "devil may cry 5" on it lowwwwwest, jajaj!). Actually running on kubuntu (linux) 14.04 (i've a deathwish, everithing is a crash on it, since i'm not a coder, trace bugs is becoming a speciality)
All the warnings (seems to much) in the log file aren't important, i know, don't note that, jeje!
And sorry with the english, it's not my native language plus i'm hard-headed, i took too much effort learn it.
[attachment kidnapped by pirates]