k...no
the su is just like in hw...except it's all variable
you could have like 4 dreads, or you could have 220 acolytes, where as in hw you could only build 3 cruisers and a max of 80 fighters.
and in mp games (since everyone plays somtaaw now cause of the 101 patch) support mods are cheap and build fast....if anything it's not as strategic as hw, since you NEED the carriers in cata (in hw you don't), you can pop out 220 acos in less then 8 or so minutes i think...but in hw, to have an effective fighter element you need to mix bombers, ceptors and scouts up in an effective swarm, not just 200 acos all rushing a single target. And seeing as how ru disappears a lot faster in hw, a 2000 ru carrier can be difficult, if not an out and out waste, to build.
so ya see, if you think about it cata is less strategic then hw....and more tactical... Of course, just play Radial Symmetry in an MP game against a good player and you'll see how tactical hw can get ...hehe
*cranks Korn - Thoughtless and sits back waiting for a reply*
