So I have the first model and textures finished for my mod, But due to some small details I made on the ship, I'm wanting to use 2 diffuse maps: One for all of the LOD models, and one for the extra details in LOD0. Now for some reason PCS2 will only use 1 diffuse texture. The wiki says it can handle up to 64 textures per model and there's only 6 texture types. So is there something I'm not aware of on how to add multiple diffuse textures?
Also on a slight off topic side note. On a previous thread I made, someone mentioned detailboxes which help with lag for high polygon models. What are detailboxes?