I wonder whether there is a way to get a mission to succeed, when the player loses all Units. ATM this means auto fail.
Would it be possible to create a mission with just one primary objective with "ALL friendly Units are in area x, y, r" and then place a dummy in that area and when all "real" units are destroyed: Instant win?
This might seem a strange request, but I'd like to make a campaign that continues as long as you have access to a single mech and a warrior.
Btw, is there a way to change the cr cost of weight limit changes?