Author Topic: Nightly (OS X): 09 Jun 2015 - Revision 1e6455c  (Read 319 times)

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Offline SirKnightly

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Nightly (OS X): 09 Jun 2015 - Revision 1e6455c
Here is the nightly for OS X on 09 Jun 2015 - Revision 1e6455c

Open non-feature issues in Mantis: 124

Group: Standard
fso_Standard_20150609_1e6455c.tgz
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------------------------------------------------------------------------
commit 66c5dff
Author: The E <Sun Jun 7 10:30:33 2015 +0200>
Commit: The E <Sun Jun 7 10:30:33 2015 +0200>

    Sets AVX instruction sets for all projects
 projects/MSVC_2015/Fred2.vcxproj      | 6 +++---
 projects/MSVC_2015/Freespace2.vcxproj | 6 +++---
 projects/MSVC_2015/code.vcxproj       | 8 ++++----
 projects/MSVC_2015/libjpeg.vcxproj    | 8 ++++----
 projects/MSVC_2015/liblua.vcxproj     | 2 +-
 projects/MSVC_2015/libpng.vcxproj     | 8 ++++----
 projects/MSVC_2015/zlib.vcxproj       | 2 +-
 7 files changed, 20 insertions(+), 20 deletions(-)

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commit 6204241
Author: The E <Sun Jun 7 10:22:11 2015 +0200>
Commit: The E <Sun Jun 7 10:22:11 2015 +0200>

    Sets AVX output for VS2015
 projects/MSVC_2015/Fred2.vcxproj      | 2 +-
 projects/MSVC_2015/Freespace2.vcxproj | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

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commit 4b20b46
Author: Axem <Wed Jun 3 17:44:37 2015 -0500>
Commit: Axem <Wed Jun 3 17:44:37 2015 -0500>

    Commit because reasons? (Why git, why)
 code/cmdline/cmdline.cpp  |   8 ++
 code/cmdline/cmdline.h    |   1 +
 code/fred2/sexp_tree.cpp  |   0
 code/gamesnd/gamesnd.cpp  | 304 ++++++++++++++++++++++++++++++++++++++++++++++
 code/hud/hudartillery.cpp |   0
 code/hud/hudartillery.h   |   0
 code/math/vecmat.cpp      |   0
 code/math/vecmat.h        |   0
 code/object/objectsnd.cpp |  12 +-
 code/parse/lua.cpp        |  19 +++
 code/parse/sexp.cpp       |   0
 code/parse/sexp.h         |   0
 code/ship/afterburner.cpp |   9 ++
 code/ship/shiphit.cpp     |   0
 code/sound/channel.h      |   3 +-
 code/sound/ds.cpp         | 228 ++++++++++++++++++++++++++++++++--
 code/sound/ds.h           |   6 +-
 code/sound/rtvoice.cpp    |   3 +-
 code/sound/sound.cpp      |  12 +-
 code/sound/sound.h        |  36 +++++-
 code/weapon/beam.cpp      |   0
 code/weapon/beam.h        |   0
 code/weapon/weapons.cpp   |   0
 23 files changed, 618 insertions(+), 23 deletions(-)

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commit 7fe5ba8
Author: jg18 <Mon Jun 1 11:18:07 2015 -0700>
Commit: jg18 <Mon Jun 1 11:18:07 2015 -0700>

    Make enhanced sound on by default.
 code/cmdline/cmdline.cpp  | 12 ++++++------
 code/cmdline/cmdline.h    |  2 +-
 code/object/objectsnd.cpp |  2 +-
 code/sound/ds.cpp         | 12 ++++++------
 4 files changed, 14 insertions(+), 14 deletions(-)

------------------------------------------------------------------------
commit faa0c5e
Author: jg18 <Mon Jun 1 10:24:07 2015 -0700>
Commit: jg18 <Mon Jun 1 10:24:07 2015 -0700>

    Make minor corrections to enhanced sound.
 code/cmdline/cmdline.cpp | 2 +-
 code/gamesnd/gamesnd.cpp | 2 +-
 code/sound/ds.cpp        | 8 ++++++--
 3 files changed, 8 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 61e4f73
Author: Axem <Sun May 31 18:02:36 2015 -0500>
Commit: Axem <Sun May 31 18:02:36 2015 -0500>

    Adds On Beam Fire scripting hook
 code/fred2/sexp_tree.cpp  |  0
 code/hud/hudartillery.cpp |  0
 code/hud/hudartillery.h   |  0
 code/math/vecmat.cpp      |  0
 code/math/vecmat.h        |  0
 code/parse/scripting.cpp  | 10 ++++++++--
 code/parse/scripting.h    |  1 +
 code/parse/sexp.cpp       |  0
 code/parse/sexp.h         |  0
 code/ship/shiphit.cpp     |  0
 code/weapon/beam.cpp      |  4 ++++
 code/weapon/beam.h        |  0
 code/weapon/weapons.cpp   |  0
 13 files changed, 13 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 852a4eb
Author: Axem <Sun May 31 17:26:03 2015 -0500>
Commit: Axem <Sun May 31 17:26:03 2015 -0500>

    Tweaking formatting...
 code/parse/lua.cpp | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

------------------------------------------------------------------------
commit 7975300
Author: Axem <Sun May 31 17:20:39 2015 -0500>
Commit: Axem <Sun May 31 17:20:39 2015 -0500>

    Cutting out the beam fire
 code/parse/scripting.cpp | 12 +++---------
 code/parse/scripting.h   |  1 -
 code/weapon/beam.cpp     |  4 ----
 3 files changed, 3 insertions(+), 14 deletions(-)

------------------------------------------------------------------------
commit 58e8c23
Author: Axem <Sun May 31 11:51:22 2015 -0500>
Commit: Axem <Sun May 31 11:51:22 2015 -0500>

    Adds on Afterburner Engage, Afterburner End, and On Beam Fire scripting hooks
 code/fred2/sexp_tree.cpp  |  0
 code/hud/hudartillery.cpp |  0
 code/hud/hudartillery.h   |  0
 code/math/vecmat.cpp      |  0
 code/math/vecmat.h        |  0
 code/parse/scripting.cpp  | 12 ++++++++++--
 code/parse/scripting.h    |  3 +++
 code/parse/sexp.cpp       |  0
 code/parse/sexp.h         |  0
 code/ship/afterburner.cpp |  9 +++++++++
 code/ship/shiphit.cpp     |  0
 code/weapon/beam.cpp      |  4 ++++
 code/weapon/beam.h        |  0
 code/weapon/weapons.cpp   |  0
 14 files changed, 26 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 2fa7e8f
Author: Axem <Sun May 31 11:18:45 2015 -0500>
Commit: Axem <Sun May 31 11:18:45 2015 -0500>

    Adds applyWhack() scripting function for ship objects
 code/fred2/sexp_tree.cpp  |  0
 code/hud/hudartillery.cpp |  0
 code/hud/hudartillery.h   |  0
 code/math/vecmat.cpp      |  0
 code/math/vecmat.h        |  0
 code/parse/lua.cpp        | 19 +++++++++++++++++++
 code/parse/sexp.cpp       |  0
 code/parse/sexp.h         |  0
 code/ship/shiphit.cpp     |  0
 code/weapon/beam.cpp      |  0
 code/weapon/beam.h        |  0
 code/weapon/weapons.cpp   |  0
 12 files changed, 19 insertions(+)

------------------------------------------------------------------------
commit 2943d3f
Author: Echelon9 <Sun May 31 12:07:57 2015 +1000>
Commit: Echelon9 <Sun May 31 12:07:57 2015 +1000>

    Address Xcode issue with quotes and version strings.
 projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit f2fb838
Author: Echelon9 <Sun May 31 10:54:46 2015 +1000>
Commit: Echelon9 <Sun May 31 10:54:46 2015 +1000>

    Update Xcode4+ project files for the removal of timerbar.cpp|h
 projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj | 12 ++----------
 1 file changed, 2 insertions(+), 10 deletions(-)

------------------------------------------------------------------------
commit ad91028
Author: jg18 <Fri May 29 23:05:30 2015 -0700>
Commit: jg18 <Fri May 29 23:05:30 2015 -0700>

    Add support for enhanced sound.
 code/cmdline/cmdline.cpp  |   8 ++
 code/cmdline/cmdline.h    |   1 +
 code/gamesnd/gamesnd.cpp  | 304 ++++++++++++++++++++++++++++++++++++++++++++++
 code/object/objectsnd.cpp |  12 +-
 code/sound/channel.h      |   3 +-
 code/sound/ds.cpp         | 224 ++++++++++++++++++++++++++++++++--
 code/sound/ds.h           |   6 +-
 code/sound/rtvoice.cpp    |   3 +-
 code/sound/sound.cpp      |  12 +-
 code/sound/sound.h        |  36 +++++-
 10 files changed, 586 insertions(+), 23 deletions(-)

------------------------------------------------------------------------
commit 3e4cfa3
Author: Lari Nieminen <Wed May 27 13:35:07 2015 +0300>
Commit: Lari Nieminen <Wed May 27 13:41:50 2015 +0300>

    Added customizable shield impact explosion effects, originally adapted from Wanderer branch.
 code/object/collideshipweapon.cpp |  5 +++++
 code/ship/ship.cpp                |  9 +++++++++
 code/ship/ship.h                  |  1 +
 code/weapon/weapon.h              |  3 +++
 code/weapon/weapons.cpp           | 13 +++++++++++++
 5 files changed, 31 insertions(+)