Here is the nightly for OS X on 09 Jun 2015 - Revision 1e6455c
Open non-feature issues in
Mantis: 124
Group: Standard
fso_Standard_20150609_1e6455c.tgzMD5Sum------------------------------------------------------------------------
commit 66c5dff
Author: The E <Sun Jun 7 10:30:33 2015 +0200>
Commit: The E <Sun Jun 7 10:30:33 2015 +0200>
Sets AVX instruction sets for all projects
projects/MSVC_2015/Fred2.vcxproj | 6 +++---
projects/MSVC_2015/Freespace2.vcxproj | 6 +++---
projects/MSVC_2015/code.vcxproj | 8 ++++----
projects/MSVC_2015/libjpeg.vcxproj | 8 ++++----
projects/MSVC_2015/liblua.vcxproj | 2 +-
projects/MSVC_2015/libpng.vcxproj | 8 ++++----
projects/MSVC_2015/zlib.vcxproj | 2 +-
7 files changed, 20 insertions(+), 20 deletions(-)
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commit 6204241
Author: The E <Sun Jun 7 10:22:11 2015 +0200>
Commit: The E <Sun Jun 7 10:22:11 2015 +0200>
Sets AVX output for VS2015
projects/MSVC_2015/Fred2.vcxproj | 2 +-
projects/MSVC_2015/Freespace2.vcxproj | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
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commit 4b20b46
Author: Axem <Wed Jun 3 17:44:37 2015 -0500>
Commit: Axem <Wed Jun 3 17:44:37 2015 -0500>
Commit because reasons? (Why git, why)
code/cmdline/cmdline.cpp | 8 ++
code/cmdline/cmdline.h | 1 +
code/fred2/sexp_tree.cpp | 0
code/gamesnd/gamesnd.cpp | 304 ++++++++++++++++++++++++++++++++++++++++++++++
code/hud/hudartillery.cpp | 0
code/hud/hudartillery.h | 0
code/math/vecmat.cpp | 0
code/math/vecmat.h | 0
code/object/objectsnd.cpp | 12 +-
code/parse/lua.cpp | 19 +++
code/parse/sexp.cpp | 0
code/parse/sexp.h | 0
code/ship/afterburner.cpp | 9 ++
code/ship/shiphit.cpp | 0
code/sound/channel.h | 3 +-
code/sound/ds.cpp | 228 ++++++++++++++++++++++++++++++++--
code/sound/ds.h | 6 +-
code/sound/rtvoice.cpp | 3 +-
code/sound/sound.cpp | 12 +-
code/sound/sound.h | 36 +++++-
code/weapon/beam.cpp | 0
code/weapon/beam.h | 0
code/weapon/weapons.cpp | 0
23 files changed, 618 insertions(+), 23 deletions(-)
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commit 7fe5ba8
Author: jg18 <Mon Jun 1 11:18:07 2015 -0700>
Commit: jg18 <Mon Jun 1 11:18:07 2015 -0700>
Make enhanced sound on by default.
code/cmdline/cmdline.cpp | 12 ++++++------
code/cmdline/cmdline.h | 2 +-
code/object/objectsnd.cpp | 2 +-
code/sound/ds.cpp | 12 ++++++------
4 files changed, 14 insertions(+), 14 deletions(-)
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commit faa0c5e
Author: jg18 <Mon Jun 1 10:24:07 2015 -0700>
Commit: jg18 <Mon Jun 1 10:24:07 2015 -0700>
Make minor corrections to enhanced sound.
code/cmdline/cmdline.cpp | 2 +-
code/gamesnd/gamesnd.cpp | 2 +-
code/sound/ds.cpp | 8 ++++++--
3 files changed, 8 insertions(+), 4 deletions(-)
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commit 61e4f73
Author: Axem <Sun May 31 18:02:36 2015 -0500>
Commit: Axem <Sun May 31 18:02:36 2015 -0500>
Adds On Beam Fire scripting hook
code/fred2/sexp_tree.cpp | 0
code/hud/hudartillery.cpp | 0
code/hud/hudartillery.h | 0
code/math/vecmat.cpp | 0
code/math/vecmat.h | 0
code/parse/scripting.cpp | 10 ++++++++--
code/parse/scripting.h | 1 +
code/parse/sexp.cpp | 0
code/parse/sexp.h | 0
code/ship/shiphit.cpp | 0
code/weapon/beam.cpp | 4 ++++
code/weapon/beam.h | 0
code/weapon/weapons.cpp | 0
13 files changed, 13 insertions(+), 2 deletions(-)
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commit 852a4eb
Author: Axem <Sun May 31 17:26:03 2015 -0500>
Commit: Axem <Sun May 31 17:26:03 2015 -0500>
Tweaking formatting...
code/parse/lua.cpp | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
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commit 7975300
Author: Axem <Sun May 31 17:20:39 2015 -0500>
Commit: Axem <Sun May 31 17:20:39 2015 -0500>
Cutting out the beam fire
code/parse/scripting.cpp | 12 +++---------
code/parse/scripting.h | 1 -
code/weapon/beam.cpp | 4 ----
3 files changed, 3 insertions(+), 14 deletions(-)
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commit 58e8c23
Author: Axem <Sun May 31 11:51:22 2015 -0500>
Commit: Axem <Sun May 31 11:51:22 2015 -0500>
Adds on Afterburner Engage, Afterburner End, and On Beam Fire scripting hooks
code/fred2/sexp_tree.cpp | 0
code/hud/hudartillery.cpp | 0
code/hud/hudartillery.h | 0
code/math/vecmat.cpp | 0
code/math/vecmat.h | 0
code/parse/scripting.cpp | 12 ++++++++++--
code/parse/scripting.h | 3 +++
code/parse/sexp.cpp | 0
code/parse/sexp.h | 0
code/ship/afterburner.cpp | 9 +++++++++
code/ship/shiphit.cpp | 0
code/weapon/beam.cpp | 4 ++++
code/weapon/beam.h | 0
code/weapon/weapons.cpp | 0
14 files changed, 26 insertions(+), 2 deletions(-)
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commit 2fa7e8f
Author: Axem <Sun May 31 11:18:45 2015 -0500>
Commit: Axem <Sun May 31 11:18:45 2015 -0500>
Adds applyWhack() scripting function for ship objects
code/fred2/sexp_tree.cpp | 0
code/hud/hudartillery.cpp | 0
code/hud/hudartillery.h | 0
code/math/vecmat.cpp | 0
code/math/vecmat.h | 0
code/parse/lua.cpp | 19 +++++++++++++++++++
code/parse/sexp.cpp | 0
code/parse/sexp.h | 0
code/ship/shiphit.cpp | 0
code/weapon/beam.cpp | 0
code/weapon/beam.h | 0
code/weapon/weapons.cpp | 0
12 files changed, 19 insertions(+)
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commit 2943d3f
Author: Echelon9 <Sun May 31 12:07:57 2015 +1000>
Commit: Echelon9 <Sun May 31 12:07:57 2015 +1000>
Address Xcode issue with quotes and version strings.
projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit f2fb838
Author: Echelon9 <Sun May 31 10:54:46 2015 +1000>
Commit: Echelon9 <Sun May 31 10:54:46 2015 +1000>
Update Xcode4+ project files for the removal of timerbar.cpp|h
projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj | 12 ++----------
1 file changed, 2 insertions(+), 10 deletions(-)
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commit ad91028
Author: jg18 <Fri May 29 23:05:30 2015 -0700>
Commit: jg18 <Fri May 29 23:05:30 2015 -0700>
Add support for enhanced sound.
code/cmdline/cmdline.cpp | 8 ++
code/cmdline/cmdline.h | 1 +
code/gamesnd/gamesnd.cpp | 304 ++++++++++++++++++++++++++++++++++++++++++++++
code/object/objectsnd.cpp | 12 +-
code/sound/channel.h | 3 +-
code/sound/ds.cpp | 224 ++++++++++++++++++++++++++++++++--
code/sound/ds.h | 6 +-
code/sound/rtvoice.cpp | 3 +-
code/sound/sound.cpp | 12 +-
code/sound/sound.h | 36 +++++-
10 files changed, 586 insertions(+), 23 deletions(-)
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commit 3e4cfa3
Author: Lari Nieminen <Wed May 27 13:35:07 2015 +0300>
Commit: Lari Nieminen <Wed May 27 13:41:50 2015 +0300>
Added customizable shield impact explosion effects, originally adapted from Wanderer branch.
code/object/collideshipweapon.cpp | 5 +++++
code/ship/ship.cpp | 9 +++++++++
code/ship/ship.h | 1 +
code/weapon/weapon.h | 3 +++
code/weapon/weapons.cpp | 13 +++++++++++++
5 files changed, 31 insertions(+)