Author Topic: Nightly (Windows): 28 Jul 2015 - Revision 1b3af6f  (Read 254 times)

0 Members and 1 Guest are viewing this topic.

Offline SirKnightly

  • George or Keira?
  • 211
Nightly (Windows): 28 Jul 2015 - Revision 1b3af6f
Here is the nightly for Windows on 28 Jul 2015 - Revision 1b3af6f

Open non-feature issues in Mantis: 125

Group: Standard
fso_Standard_20150728_1b3af6f.7z
MD5Sum

Group: NO-SSE
fso_NO-SSE_20150728_1b3af6f.7z
MD5Sum

Group: AVX
fso_AVX_20150728_1b3af6f.7z
MD5Sum

Group: SSE
fso_SSE_20150728_1b3af6f.7z
MD5Sum

Code: [Select]
------------------------------------------------------------------------
commit cacad0b
Author: Lari Nieminen <Sat Jul 25 01:14:03 2015 +0300>
Commit: Lari Nieminen <Sat Jul 25 01:14:03 2015 +0300>

    Fixed possibility of +Minimum Weapon Span breaking with modular tables.
 code/object/collideshipweapon.cpp | 8 +++++++-
 code/ship/ship.cpp                | 2 --
 2 files changed, 7 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 7b2c992
Author: Lari Nieminen <Tue Jul 21 21:59:31 2015 +0300>
Commit: Lari Nieminen <Tue Jul 21 21:59:31 2015 +0300>

    Added a +Minimum Weapon Span auto spread shield option to control the minimum distance weapons must have traveled before being allowed to hit the shield.
 code/object/collideshipweapon.cpp | 7 ++++---
 code/ship/ship.cpp                | 6 ++++++
 code/ship/ship.h                  | 1 +
 3 files changed, 11 insertions(+), 3 deletions(-)