Author Topic: Nightly (Windows): 23 Aug 2015 - Revision 00c3733  (Read 653 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly (Windows): 23 Aug 2015 - Revision 00c3733
Here is the nightly for Windows on 23 Aug 2015 - Revision 00c3733

Open non-feature issues in Mantis: 126

Group: Standard
fso_Standard_20150823_00c3733.7z
MD5Sum

Group: NO-SSE
fso_NO-SSE_20150823_00c3733.7z
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Group: AVX
fso_AVX_20150823_00c3733.7z
MD5Sum

Group: SSE
fso_SSE_20150823_00c3733.7z
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Code: [Select]
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commit 6a69b02
Author: MageKing17 <Sat Aug 22 18:33:22 2015 -0700>
Commit: MageKing17 <Sat Aug 22 18:33:22 2015 -0700>

    Replaces a reference to MAX_SHIP_CLASSES with Ship_info.size().
 code/fred2/management.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit 91d25a8
Author: MageKing17 <Sat Aug 22 14:29:27 2015 -0700>
Commit: MageKing17 <Sat Aug 22 14:29:27 2015 -0700>

    Fix null pointer dereference with swarm turrets and "$On Turret Fired:".
 code/ai/aiturret.cpp | 3 +++
 1 file changed, 3 insertions(+)

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commit 0d8f6f2
Author: Lari Nieminen <Sat Aug 22 22:18:07 2015 +0300>
Commit: Lari Nieminen <Sat Aug 22 22:18:07 2015 +0300>

    Supplement +Disable with +Disable: <bool>, to allow the table to enable binds disabled by default
 code/controlconfig/controlsconfigcommon.cpp | 3 +++
 1 file changed, 3 insertions(+)

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commit 00fa839
Author: Lari Nieminen <Sat Aug 22 21:55:37 2015 +0300>
Commit: Lari Nieminen <Sat Aug 22 21:55:37 2015 +0300>

    Added a few comments and fixed typos in some others
 code/model/model.h          | 2 +-
 code/model/modelcollide.cpp | 2 +-
 code/ship/ship.h            | 6 +++---
 3 files changed, 5 insertions(+), 5 deletions(-)

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commit b76bccb
Author: asarium <Sat Aug 22 15:33:00 2015 +0200>
Commit: asarium <Sat Aug 22 17:16:42 2015 +0200>

    Actually set the bounds of the drawn subsystem
 code/hud/hudbrackets.cpp | 12 ++++++++++++
 1 file changed, 12 insertions(+)

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commit 9737994
Author: niffiwan <Sat Aug 22 20:45:45 2015 +1000>
Commit: niffiwan <Sat Aug 22 20:45:45 2015 +1000>

    Fix gcc warning in ship/ship.cpp
 code/ship/ship.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit fe1db37
Author: MageKing17 <Sat Aug 22 03:40:27 2015 -0700>
Commit: MageKing17 <Sat Aug 22 03:40:27 2015 -0700>

    Makes FRED call glowpoint_init().
 code/fred2/management.cpp | 1 +
 1 file changed, 1 insertion(+)

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commit 238dbc5
Author: MageKing17 <Sat Aug 22 03:38:16 2015 -0700>
Commit: MageKing17 <Sat Aug 22 03:38:16 2015 -0700>

    Makes vsprintf() stop chopping off the last character. Fixes issue #298.
 code/parse/parselo.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit cd3b543
Author: MageKing17 <Sat Aug 22 03:36:26 2015 -0700>
Commit: MageKing17 <Sat Aug 22 03:36:26 2015 -0700>

    Add null pointer checks throughout lua.cpp.
 code/parse/lua.cpp | 174 ++++++++++++++++++++++++++++-------------------------
 1 file changed, 91 insertions(+), 83 deletions(-)

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commit fb8ffca
Author: MageKing17 <Fri Aug 21 21:12:03 2015 -0700>
Commit: MageKing17 <Fri Aug 21 21:12:03 2015 -0700>

    Fixes call-ssm-strike resulting in a Warning about a null vec3d.
 code/parse/sexp.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)



 
Re: Nightly (Windows): 23 Aug 2015 - Revision 00c3733
Confirmed no more crashes and the controls work fine in this version.  The ONLY issue I'm aware of in Diaspora is that the ship renders in the tech room are shifted off to the right of where they should be.  That could be an artifact of using 3x1 surround in 5760x1200.  It's by no means a big deal.  This has been happening since the first release of the new graphics engine though and was working prior to that.

Thanks for all the hard work.  It's getting better and better!

 

Offline Avder

  • 25
Re: Nightly (Windows): 23 Aug 2015 - Revision 00c3733
I can also confirm no more crashes when I blow up Shivans  :nod:

Good to see the joystick changes you guys made implemented in a fully playable build.  I can't wait to see how responsive they are once you merge the antipodes SDL Joystick handling into the main branch!

 

Offline Cyborg17

  • 29
  • A-1 Supar
Re: Nightly (Windows): 23 Aug 2015 - Revision 00c3733
I think they could use some testers for Antipodes to check for bugs.  The Antipodes forum is under the Source Code project forum.

 

Offline Avder

  • 25
Re: Nightly (Windows): 23 Aug 2015 - Revision 00c3733
Yes I know.  I was playing with the antipodes build before they made the joystick revision because I found it to be a bit more responsive than trunk.