Aristeia will forever be a legend in my books. It was so much fun to play even in its earlier stages of development and the fun never stopped once it was finished. I'd say it was better than Delenda Est in terms of exhilarating combat.
What? You didn't expect me to judge missions by how many lines of fiction viewer, briefing, and dialogue it has, did you?
Yeah it's really something, and it has the best mission intro since the opening of vassago's dirge: cinematics, music, text, and finally gameplay all work together. I think I did manage to finish that one on Insane, but it took a... couple of tries (I have to admit however, ken claiming that this is my aristeia becomes a bit unnerving after getting slaughtered by nyxes five times in a row

)
Also re. WiH Insane vs. retail insane, WiH has custom difficulty tables too right? I was under the impression that there's less of a difference between difficulties, so people playing it on Medium expect a huge difficulty spike on Insane, but I don't think that's the case.
Yeah, it's obvious that higher difficulty levels were taken into account when FREDing WiH, the same can't be said for retail. The Roman Blunder, Slaying Ravana, A Game of TAG and a few others get a huge difficulty spike when played on Insane.
I'd urge everyone not to lose precious moments of their lives playing A Game of TAG on
any difficulty, let alone Insane. That mission is a trainwreck.