Shadows are IMPORTANT! I can't stress it enough
Otherwise it will look flat. and if it looks flat - why make '3d' cockpits - right?
I suggest the consideration of using 3 (!!!) poins in Falcon. No to mention 2 additional. As in - the turrets. User can switch between turrets using a hot-key. And there can be an animation fly by trough the Falcon interior. And the option of flyby can ba customised - as check box. Transitions: instant/flyby... Imagine that
I've contacted the guy who are making lifesized Faclon cockpit - for help with the detailing. Hopefully he'll reply.
He got a lot of HD closeups of the details of the falcon he makes.
The more i do Falcon though - the less epic it becomes for me. I see all those small details - which is so...details of some things from 70's
Falcon is not a 'piece of Junk'. It's a 'Pile of Junk' wonderfully put together