Author Topic: explosion-effect with Electronics flag?  (Read 1800 times)

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Offline 0rph3u5

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explosion-effect with Electronics flag?
Hey all,

is it possible to give an explosion created by the explosion-effect the same flags you can give weapons in the weapons.tbl/tbm?

I am asking cause I am trying to get a sort of mobile EMP generator to work in a mission which is supposed to have a bigger effect than just what the engine defines as EMP...
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline karajorma

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Re: explosion-effect with Electronics flag?
We could probably quite easily add support for an electronics effect to the SEXP, but it doesn't seem to be able to do it now.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline General Battuta

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Re: explosion-effect with Electronics flag?
Use weapon-create

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: explosion-effect with Electronics flag?
We could probably quite easily add support for an electronics effect to the SEXP, but it doesn't seem to be able to do it now.

That would be nice in the long run but, forgive me ignorant mortal for saying this, but this would take longer than I would like - esspecially considering it might require adding new parameters to the SEXP (and of course the unfortunate snowball effect, I just realized this would have in regard of other weapons flags like the leech effect)

Use weapon-create

Sounds good ... I'll have to test that, shouldn't be too hard to table a weapon with the requisite parameters and keep it spawning inside the ship I want to have the pulse originate from
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

  

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: explosion-effect with Electronics flag?
Use weapon-create

Tested with a superpowered copy and paste of the D-Missile, worked - made me realize there is a bug in the concept I had not worked out (how to stop the pulse from shutting down the ship sending it - after I only need to make the HUD highlight the danger area and then done)

Thank you
« Last Edit: January 17, 2016, 02:47:45 pm by 0rph3u5 »
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."