Author Topic: Barrelled Turrets: Nasty little things!  (Read 2079 times)

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Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Barrelled Turrets: Nasty little things!
Okay, I've managed to get turrets to work, and whilst the saucers work fine, the barreled ones don't. According to Rampage's tutorial I've done everything right - setting axes in the right positions, etc etc. BUT the turrets, although they fire, won't rotate and track their targets.

How do you do that?
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline karajorma

  • King Louie - Jungle VIP
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Barrelled Turrets: Nasty little things!
In PCS what have you set the rotation to?

Try this, Go to the subobjects menu and set this


 Turret01  - Movement type - rotation around axis
                   Movement axis - Y axis

 Turretarm01 - Movement type - rotation around axis
                        Movement axis - X axis

While I`m here I`m having a problem with my multibarrels. They track the enemy but occassionally fire through the ship. Any ideas what I`m doing wrong?
« Last Edit: August 02, 2002, 04:37:38 am by 340 »
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline IPAndrews

  • Disgruntled Customer
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Barrelled Turrets: Nasty little things!
All turrets fire through the ship you put them on if you give them a firing arc wide enough to do so. Tis the way of things. Tis the way of the force.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Barrelled Turrets: Nasty little things!
I'm back from Holiday, and yes, I did try the rotations in MV32, but I need re-assuring. The turret rotates on the right axis, but with the barrels, if all parts are rotated, they seem to detatch themselves from the turret....
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline aldo_14

  • Gunnery Control
  • 213
Barrelled Turrets: Nasty little things!
Check your axes - you need to set the axis in Ts (the point where the object rotates around).  If it's in the centre of the barrel - i.e. rotates above the base object - move it. :nod:

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Barrelled Turrets: Nasty little things!
The axes are as follows:

Turret: Central

Barrels: at the base

:)
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Barrelled Turrets: Nasty little things!
Did you remember to set the barrel piece as rotational submodel for the turret?  That sounds like your problem.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Barrelled Turrets: Nasty little things!
I dunno if I did or not - I followed Rampage's tutorial, so it's all his fault!:D:D

In case I didn't, how do you do it?
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Barrelled Turrets: Nasty little things!
Use Modview, go to POF Editor, and select the turrets tab.  In a drop-down menu for "rotational submodel," change the entry to the name of the barrel sub object.  It should turn the box around the turret base orange and place a blue box around the barrels.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Barrelled Turrets: Nasty little things!
I'll try that. Thanks!

If it doesn't work, I'll be knocking on your door with a BFRed! :D:D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat