Author Topic: Fighter WIP  (Read 3241 times)

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Offline Zeronet

  • Hanger Man
  • 29
530 polys :) of what i hope is a large improvement on my previvous models. Its all made from one cube. Probably Areospace capable too. Comments/sugestions very welcome!







« Last Edit: August 04, 2002, 10:01:59 pm by 419 »
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Offline an0n

  • Banned again
  • 211
  • Emo Hunter
    • http://nodewar.penguinbomb.com/forum
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Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Looks very... extruded. If you modify the wings a little, to be recessed towards the body or towards the end, it'll probably look a whole lot better immediately.

 

Offline Redfang

  • 28
Good fighter. :yes:
 
Looks like a bomber, though. :)

 

Offline Zeronet

  • Hanger Man
  • 29
Quote
Originally posted by Stryke 9
Looks very... extruded. If you modify the wings a little, to be recessed towards the body or towards the end, it'll probably look a whole lot better immediately.


Um, you cant recess towards something i dont think, i dont know what you mean. Do you mean pull the wings down and in towards the body?
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Offline aldo_14

  • Gunnery Control
  • 213
Designs good... but methinks you've got too many boxy bits there - mainly the rear wings.  Also the cockpit is square from the front, which is a bit odd looking.

Maybe try adding a few more diagonal lines - they tend to look better than flat ones IMO... the front of the side 'blades' may look a bit odd when textured, maybe....

 

Offline Kitsune

  • 27
Checkit out, it's the A-10 of space!
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Offline Thor

  • Captain of the GTD Sparta
  • 29
Quote
Checkit out, it's the A-10 of space!


No, it's not the A-10 of space.  You'll see that soon enough!  THis ship isn't it though.  It is very good, but the wings need to, well, be shaped like wings instead of boxes.
I can't believe my profile is still active... member since  July 25, 2002

  

Offline PSYCHO

  • 26
It looks ok ...um what model program is that?(Blender?)And why did you make it from a single cube?:confused:

 

Offline Zeronet

  • Hanger Man
  • 29
TS and i made it from a single cube because i didnt want tons of subobjects..
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Offline Styxx

  • 211
    • Hard Light Productions
There's a problem with the general design feeling of the ship - in places it is boxy, in places it tries to be curvy, without a smooth integration. Add more detail to the boxy parts, I'd suggest.
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Offline Zeronet

  • Hanger Man
  • 29
I'll probably end up getting rid of it and doing it again, there is a severe problem with one of the wings, if you look at the 2nd to last pic you'll see that line on the large wing, thats suppose to be straight then vertical like the other wing, but its not and i cant fix it. Anyhow im gonna redo it taking into account the good advice i,ve received :)
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