Author Topic: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)  (Read 52976 times)

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Offline karajorma

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
Invite sent.
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Offline PIe

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
What's the protocol for making changes, ie will we be using branches?
Also, will we use TBP's existing Mantis?
http://www.hard-light.net/mantis/set_project.php?project_id=9
[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline karajorma

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
I think using Mantis is a great idea but historically it's been very difficult to get more than 2-3 people to use it. As for making changes, at the moment let's stick to "See a bug, fix it" for now. If people are willing to use Mantis, we can add "Assign it to yourself" on top of that.
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Offline wesp5

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
Invite sent.

Hm, I get administration access after login but nothing about TBP...

 

Offline PIe

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
I guess I'll report bugs I can't fix myself here, until we get Mantis going.
In Raider Wars, the logo cutscene that leads into Midnight on the Firing Line throws the following error warning:
Code: [Select]
Warning: Could not find cutscene 'RW_Logo.ogg' in listing; cannot mark it viewable...
File: cutscenes.cpp
Line: 152

ntdll.dll! ZwWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 159 bytes
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes
The cutscene does play though.
Debug log at https://pastebin.com/dbRqqVLk
« Last Edit: September 03, 2017, 12:13:40 am by PIe »
[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline karajorma

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
It crashes out before that for me with the error about none.pof. Anybody got any ideas how to fix that one for now?
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Offline PIe

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
It's not really a fix, but I just copied and renamed another weapon pof to replace the faulty one.  According to weapons.tbl, it's just there so that multiplayer doesn't complain, so I assume you can use any weapon file.
« Last Edit: September 03, 2017, 01:44:34 am by PIe »
[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline PIe

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
The same cutscene error showed up at the last "mission", which is just the credits movie.
Code: [Select]
Warning: Could not find cutscene 'RW_Credits.ogg' in listing; cannot mark it viewable...
File: cutscenes.cpp
Line: 152

ntdll.dll! ZwWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 159 bytes
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes
Also, in M16 Loose Ends, I had to replay the mission and got this at the ship selection screen on the second time through:
Code: [Select]
Warning: Null vec3d in vec3d normalize.
Trace out of vecmat.cpp and find offending code.

File: vecmat.cpp
Line: 434

ntdll.dll! ZwWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 159 bytes
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_0_x64_SSE2-FASTDBG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes
Debug log for both at https://pastebin.com/nZKuYWqW

I forgot to mention that the explosions that look like concentric rings the shockwave effect often has a black, opaque square, such that whenever one of these explosions is triggered, anything behind it is obscured by the square.
Other than that, Raider Wars is error/warning/crash free, although there are spelling errors and some missions maybe should be tweaked.
« Last Edit: September 04, 2017, 12:05:29 am by PIe »
[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline wesp5

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
I forgot to mention that the explosions that look like concentric rings the shockwave effect often has a black, opaque square, such that whenever one of these explosions is triggered, anything behind it is obscured by the square.

I know the solution to that: You need to enable 3D shockwaves in the launcher and therefore this should be enabled by default for the full release of 3.5!

 

Offline karajorma

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
It's not really a fix, but I just copied and renamed another weapon pof to replace the faulty one.  According to weapons.tbl, it's just there so that multiplayer doesn't complain, so I assume you can use any weapon file.

Yeah, I'm not too happy about doing something like that. We really should fix it properly if we're going to do it. Wouldn't using the wrong .pof file result in the game jiusshowing the wrong missiles in multiplayer? Can't we use a pof that does have geometry but is textured to be invisible?
« Last Edit: September 04, 2017, 05:11:21 am by karajorma »
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Offline PIe

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
Yeah, I'm not too happy about doing something like that. We really should fix it properly if we're going to do it. Wouldn't using the wrong .pof file result in the game jiusshowing the wrong missiles in multiplayer? Can't we use a pof that does have geometry but is textured to be invisible?
Yes.  I can't model one bit, so I just did that as a temporary fix to get to stuff that I can actually solve.
[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline chief1983

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
If we want to use Mantis to track fixes, then we need to get in the habit of everything that is committed needs an associated mantis ticket, and it should always be referenced in the commit message.  It does help sort of document the changes, anything worth committed is worth writing a quick ticket explaining why it's being changed, and gives a definite place for discussion on that particular change.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline karajorma

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
Well it looks like it's only the 4 of us working on this so unless anyone has an objection to Mantis, I say we use it.
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Offline chief1983

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
Works for me.  There are currently 32 unresolved issues in the TBP project.  They should probably audited, it's not a very high number to look through.  But also, we should add a new release version to the project so issues found and needing fixed for this 3.5 release can be tracked separately from existing issues or things we want to fix at some point but aren't critical.  I don't have admin over the TBP project, not sure who does or who could grant it to someone.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline karajorma

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
I have admin over the project (or can give it to myself as a HLP admin). I'll take a look in a couple of hours.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline chief1983

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
Is any Zathras-specific content incorporated into the SVN repository?
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#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline karajorma

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
All of Zathras 2.9 should be included.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline PIe

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
Should I wait to file bugs?  I don't want to clutter up the Mantis if someone's trying to audit old ones.
[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline karajorma

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
Add the new ones and set them to be fixed for 3.5. That way they shouldn't get in the way of any audit.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline PIe

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Re: TBP 3.5 Work in Progress (Split from Star Fury Pilot Unofficial Patch 2.0 released!)
I don't see any fixed in 3.5 option.  All I have is Product Version, which only has various Zathras versions and 3.4b.
[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for