Author Topic: [Solved} Crash playing BP AoA  (Read 1689 times)

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[Solved} Crash playing BP AoA
Hi,

I just started playing AoA and I ran into some problem. I appreciate the help. Thank you

I did not use a new pilot for BP. is that the problem?

Here is the log

[attachment DELETED!! by Strong Bad]
« Last Edit: August 02, 2016, 05:41:48 pm by shadowman2011 »

 

Offline AdmiralRalwood

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Re: Crash playing BP AoA
I did not use a new pilot for BP. is that the problem?
No. That hasn't been an issue since the new pilot code was introduced in FSO 3.7.0.

Code: [Select]
Loading model 'YurokHTL.pof' into slot '9'
ERROR: Can't open model file <YurokHTL.pof>
There appears to be a problem with at least one model file; you may have a corrupted VP archive (unfortunately I'm not at my desktop at the moment, so I can't compare your checksums/file counts right now).
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline The E

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Re: Crash playing BP AoA
This seems to be an error in the VPs. I am investigating.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline The E

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Re: Crash playing BP AoA
I have updated bpc-visuals1.vp with a fix. Please rerun the installer or download it manually (links can be found in the release thread)
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Crash playing BP AoA
Hi,
The error was gone. After I went use the installer to update all of the mods.
I played for a little longer and I got a different error.
Here is the log...
is it something corrupt on my files?
Thanks for the help.


[attachment DELETED!! by Strong Bad]

 
Re: Crash playing BP AoA
BTW. Blue planet is amazing... Everything is just intriguing....
I used to played it before with my old PC, not too powerful, but it is completely different game with my new machine. It is not a game it is a experience. Great work.

 

Offline AdmiralRalwood

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Re: Crash playing BP AoA
Code: [Select]
Loading model 'Zakros.pof' into slot '19'
ERROR: Can't open model file <Zakros.pof>
Same problem, different model. If the last one was caused by bpc-visuals1.vp containing a bad model, this one could very well be, as well.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline General Battuta

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Re: Crash playing BP AoA
Wuh...buh...zuh...

Those assets haven't changed in years! Why would they be throwing errors now?

 

Offline The E

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Re: Crash playing BP AoA
Good question. I think we really need to consider putting out a proper patch soon.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline General Battuta

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Re: Crash playing BP AoA
But how would a patch help?
These assets haven't changed, have they? Why are they suddenly causing problems? I just played through AoA on 3.7.4 using the SVN, and had no trouble...

 

Offline The E

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Re: Crash playing BP AoA
Because I suspect some shenanigans happening with the tool I've been using to build these vp files. Completely rebuilding them from scratch would be a good idea; Meanwhile, I'll see what I can do to fix this.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Makhpella

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Re: Crash playing BP AoA
Also getting Zakros.pof error on UT 2. Haven't played Act 3 in some time, but I'm very certain this error did not occur the last time. Could upload a log, but I doubt it'd be different from shadowman's.
'I'm from the marksman school of conversation.' -Kovacs

 

Offline General Battuta

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Re: Crash playing BP AoA
I'm so confused. Was this error introduced by a recent patch on our part (The E's push from a few days ago?) or a build change? I get the sense The E that you are pretty sure it was a patch.

 

Offline Makhpella

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Re: Crash playing BP AoA
I played AoA with either 3.7.4 or July 14th nightly (I'd say the nightly) and got no errors (before downloading the patch yesterday.) Also played Act 1, and then I believe I downloaded the patch before moving to Act 2 and received no errors until UT 2.

Edit: Just tried with 3.7.4 and July 14th build, getting error on both. And I don't have the original visuals1 anymore.
« Last Edit: July 18, 2016, 12:29:41 pm by Makhpella »
'I'm from the marksman school of conversation.' -Kovacs

 

Offline niffiwan

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Re: Crash playing BP AoA
From what The_E said, I think the problem is the tool he's using to create the VPs is creating corrupted VPs. So the issue was probably introduced by the BPC patch before the last patch.
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 
Re: Crash playing BP AoA
I re-ran the installer today played the game and I got the same error. I'll keep waiting for a solution. Is there a temporally solution to the error, though?