Author Topic: Nightly: 01 September 2016 - Revision 5c5a2f6  (Read 509 times)

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Offline SirKnightly

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Nightly: 01 September 2016 - Revision 5c5a2f6
Here is the nightly for 01 September 2016 - Revision 5c5a2f6


Group: Linux
nightly_20160901_5c5a2f6-builds-Linux.tar.gz
SHA1: c255a646dba116a1e6daa0aa044f183b2d678ed1


Group: MacOSX
nightly_20160901_5c5a2f6-builds-MacOSX.tar.gz
SHA1: 4f81fa5824b2e827147ac54dcaded17033f2bcf4


Group: Win32
nightly_20160901_5c5a2f6-builds-Win32.zip
SHA1: ae8d13faccfbc3ac1695b1646bd01e76511debcd


Code: [Select]
------------------------------------------------------------------------
commit f8fb23b
Author: Fabian Woltermann <Wed Aug 31 15:59:41 2016 +0200>
Commit: Fabian Woltermann <Wed Aug 31 15:59:41 2016 +0200>

    Cleanup in ai_profiles.h
 code/ai/ai_profiles.h | 57 ---------------------------------------------------
 1 file changed, 57 deletions(-)

------------------------------------------------------------------------
commit 0d7edb9
Author: Fabian Woltermann <Wed Aug 31 15:47:20 2016 +0200>
Commit: Fabian Woltermann <Wed Aug 31 15:47:20 2016 +0200>

    Maneuver override flags converted
 code/ai/ai.h        | 12 +-----------
 code/ai/ai_flags.h  |  2 +-
 code/ai/aicode.cpp  | 22 +++++++++++-----------
 code/parse/lua.cpp  | 18 +++++++++---------
 code/parse/sexp.cpp | 18 +++++++++---------
 5 files changed, 31 insertions(+), 41 deletions(-)

------------------------------------------------------------------------
commit 99a59ef
Author: Fabian Woltermann <Wed Aug 31 15:30:49 2016 +0200>
Commit: Fabian Woltermann <Wed Aug 31 15:30:49 2016 +0200>

    AI Goal flags converted
 code/ai/ai.h                  | 15 +-------
 code/ai/aicode.cpp            | 12 +++---
 code/ai/aigoals.cpp           | 88 ++++++++++++++++++++++---------------------
 code/autopilot/autopilot.cpp  |  4 +-
 code/mission/missionparse.cpp |  4 +-
 code/network/multimsgs.cpp    |  9 +++--
 code/ship/ship.cpp            |  2 +-
 code/weapon/weapons.cpp       |  2 +-
 8 files changed, 64 insertions(+), 72 deletions(-)

------------------------------------------------------------------------
commit 04cf483
Author: asarium <Sat Aug 27 21:16:59 2016 +0200>
Commit: asarium <Wed Aug 31 14:51:09 2016 +0200>

    Remove GLU dependency
 cmake/platformChecks.cmake        |  10 -
 cmake/platformChecks.h.in         |   1 -
 code/CMakeLists.txt               |   2 +-
 code/graphics/gl/glu.h            | 584 --------------------------------------
 code/graphics/opengl/gropengl.cpp |  29 +-
 code/source_groups.cmake          |   7 -
 fred2/CMakeLists.txt              |   3 +
 fred2/fredview.cpp                |   3 -
 lib/opengl/CMakeLists.txt         |  12 -
 lib/opengl/gl/CMakeLists.txt      |   6 +-
 10 files changed, 10 insertions(+), 647 deletions(-)

------------------------------------------------------------------------
commit 213238c
Author: asarium <Wed Aug 31 14:37:24 2016 +0200>
Commit: asarium <Wed Aug 31 14:37:24 2016 +0200>

    Remove all references to high_res_microseconds timer function
 code/cutscene/mveplayer.cpp   | 70 ++-----------------------------------------
 code/cutscene/oggplayer.cpp   | 63 ++------------------------------------
 code/globalincs/profiling.cpp |  4 +--
 3 files changed, 8 insertions(+), 129 deletions(-)

------------------------------------------------------------------------
commit baf7746
Author: asarium <Mon Aug 29 13:50:21 2016 +0200>
Commit: asarium <Wed Aug 31 14:32:53 2016 +0200>

    Rename high res timer function to timer_get_microseconds
 code/globalincs/profiling.cpp | 12 ++++++------
 code/io/timer.cpp             | 20 +++++---------------
 code/io/timer.h               |  2 +-
 3 files changed, 12 insertions(+), 22 deletions(-)

------------------------------------------------------------------------
commit e8bd736
Author: asarium <Sat Aug 27 14:13:24 2016 +0200>
Commit: asarium <Wed Aug 31 14:32:53 2016 +0200>

    Use microsecond precision for timestamps
 code/io/timer.cpp          | 57 +++++++++++++++++++++++++++++++++-------------
 code/io/timer.h            | 27 ++++++++++++++--------
 code/menuui/credits.cpp    |  2 +-
 code/network/multi_obj.cpp |  2 +-
 freespace2/freespace.cpp   | 10 ++++----
 5 files changed, 65 insertions(+), 33 deletions(-)

------------------------------------------------------------------------
commit ca2a9ca
Author: asarium <Fri Jul 29 20:27:10 2016 +0200>
Commit: asarium <Wed Aug 31 14:32:53 2016 +0200>

    Replace microsecond timer
 code/cutscene/mveplayer.cpp | 4 ++--
 code/cutscene/oggplayer.cpp | 4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 0169a54
Author: asarium <Fri Jul 29 13:56:24 2016 +0200>
Commit: asarium <Wed Aug 31 14:32:53 2016 +0200>

    Always use high resolution timers
 code/io/timer.cpp | 24 +++++++++++-------------
 code/io/timer.h   |  1 -
 2 files changed, 11 insertions(+), 14 deletions(-)

------------------------------------------------------------------------
commit fef0e7e
Author: SamuelCho <Wed Aug 31 01:32:12 2016 -0700>
Commit: SamuelCho <Wed Aug 31 01:32:12 2016 -0700>

    Specular unlit rendering.
 code/def_files/main-f.sdr  | 23 +++++++++--------------
 code/graphics/material.cpp | 28 ++++++++++++++--------------
 2 files changed, 23 insertions(+), 28 deletions(-)

------------------------------------------------------------------------
commit 49fb506
Author: Risto Toijala <Tue Aug 30 17:00:37 2016 +0300>
Commit: Risto Toijala <Wed Aug 31 10:49:15 2016 +0300>

    Remove old cmdline parms before parsing new ones.
 code/cmdline/cmdline.cpp | 16 ++++++++++++++++
 1 file changed, 16 insertions(+)

------------------------------------------------------------------------
commit b75a354
Author: SamuelCho <Tue Aug 30 23:22:09 2016 -0700>
Commit: SamuelCho <Tue Aug 30 23:22:09 2016 -0700>

    Cleaned up more rendering code. Shrunk the vertex struct since we don't use spec_rgb anymore. Removed any declarations using the old geometry batcher. Streamlined desaturation in the model shader to use the main color uniform. Removed old unneeded interp_ code. Removed stored geometry shader parameters from the shader constants since we're no longer using the EXT version of geometry shaders.
 code/def_files/main-f.sdr               |   3 +-
 code/globalincs/pstypes.h               |   1 -
 code/graphics/grbatch.h                 |   9 --
 code/graphics/opengl/gropenglshader.cpp |  36 ++++----
 code/graphics/opengl/gropenglshader.h   |   4 -
 code/graphics/opengl/gropengltnl.cpp    |   2 -
 code/hud/hudtargetbox.cpp               |   2 -
 code/model/model.h                      |   6 --
 code/model/modelinterp.cpp              |  56 ------------
 code/object/objectsort.cpp              |  15 +---
 code/particle/particle.cpp              |  12 ---
 code/render/3d.h                        |   2 -
 code/render/3dclipper.cpp               |  23 +----
 code/render/3ddraw.cpp                  |  28 +-----
 code/ship/ship.cpp                      |  69 --------------
 code/ship/ship.h                        |   9 --
 code/ship/shipfx.cpp                    |   3 -
 code/ship/shipfx.h                      |   1 -
 code/weapon/trails.cpp                  | 153 --------------------------------
 19 files changed, 22 insertions(+), 412 deletions(-)