FreeSpaceMods has been restored, thanks to the work of ngld and chief1983. Uploads are disabled, but all existing downloads should work. Read about it here.
0 Members and 1 Guest are viewing this topic.
The problem with the MK II is that there wasn't really any way to include it in R1 without it obviously having been crowbared in. In BSG it all followed organically from the idea that the Galactica was being mothballed and that they wanted vipers for the museum. The Theseus on the other hand was an active warship. Having Mk II's on board makes absolutely no sense. Sure we could probably have found a way to include them somehow but certainly not easily or in a way that fit the plot of the story. R2 is probably the earliest you might see a MK II Viper. But even then we still need someone to model the cockpit (the fighter itself is done) before we can release it. Believe me, we want the MK II flyable as much as you do.
Speaking of the Mk. II, how have you guys/do you guys plan to differentiate/d it from the Mk. VII, gameplay-wise?
Not sure if I should post this but been working on a full scale MkI cockpit set of plans.
A mk 1 ? Don't you mean Mk 2? Oh well, either way new cockpit models will be nice for freespace 2.
Copyright © 2001-2018 Hard Light ProductionsAll Rights Reserved
SMF 2.0.15 |
SMF © 2017, Simple Machines
Page created in 0.131 seconds with 34 queries.