Author Topic: Nightly: 18 September 2016 - Revision d9c9647  (Read 327 times)

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Offline SirKnightly

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Nightly: 18 September 2016 - Revision d9c9647
Here is the nightly for 18 September 2016 - Revision d9c9647


Group: Linux
nightly_20160918_d9c9647-builds-Linux.tar.gz
SHA1: fa9c9c60049b63c013db05da593f9aded9e4d2fb


Group: MacOSX
nightly_20160918_d9c9647-builds-MacOSX.tar.gz
SHA1: 32e9a162b6722e97abc6f8616dd803af2f016ca8


Group: Win64
nightly_20160918_d9c9647-builds-Win64.zip
SHA1: 7eb6a25c6d0dfb56611031f85c4b39f816256900


Code: [Select]
------------------------------------------------------------------------
commit d3f89c1
Author: MageKing17 <Thu Sep 8 13:24:05 2016 -0700>
Commit: MageKing17 <Thu Sep 8 13:24:05 2016 -0700>

    Also use MAX_DETAIL_LEVEL for resetting detail_distance_mult.
 code/ai/ai_profiles.cpp | 3 +++
 1 file changed, 3 insertions(+)

------------------------------------------------------------------------
commit bce1756
Author: MageKing17 <Wed Sep 7 18:36:12 2016 -0700>
Commit: MageKing17 <Wed Sep 7 18:36:12 2016 -0700>

    Change pointless .size() calls into .empty() calls.
 code/asteroid/asteroid.cpp                  |  2 +-
 code/cfile/cfile.cpp                        |  2 +-
 code/controlconfig/controlsconfig.cpp       |  2 +-
 code/controlconfig/controlsconfigcommon.cpp |  2 +-
 code/gamehelp/contexthelp.cpp               |  2 +-
 code/gamesnd/gamesnd.cpp                    |  2 +-
 code/hud/hud.cpp                            |  8 ++++----
 code/hud/hudparse.cpp                       |  4 ++--
 code/hud/hudreticle.cpp                     |  2 +-
 code/hud/hudshield.cpp                      |  2 +-
 code/lab/wmcgui.cpp                         | 10 +++++-----
 code/lighting/lighting.cpp                  |  2 +-
 code/menuui/mainhallmenu.cpp                |  2 +-
 code/mission/missionparse.cpp               |  4 ++--
 code/model/modelinterp.cpp                  |  8 ++++----
 code/model/modelrender.cpp                  |  8 ++++----
 code/object/objcollide.cpp                  |  2 +-
 code/parse/sexp.cpp                         |  6 +++---
 code/ship/ship.cpp                          |  8 ++++----
 code/starfield/starfield.cpp                |  2 +-
 code/weapon/weapons.cpp                     |  2 +-
 fred2/bgbitmapdlg.cpp                       |  4 ++--
 fred2/dumpstats.cpp                         |  2 +-
 fred2/sexp_tree.cpp                         |  2 +-
 24 files changed, 45 insertions(+), 45 deletions(-)

------------------------------------------------------------------------
commit bac7708
Author: MageKing17 <Wed Sep 7 18:31:15 2016 -0700>
Commit: MageKing17 <Wed Sep 7 18:31:15 2016 -0700>

    Minor hud_target_common() cleanup.
 code/hud/hudtarget.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 816e792
Author: MageKing17 <Wed Sep 7 17:58:25 2016 -0700>
Commit: MageKing17 <Wed Sep 7 17:58:25 2016 -0700>

    Explicitly make "$Detail Distance Multiplier:" based on detail levels.
 code/ai/ai_profiles.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)