Author Topic: Small icons, text and HUD  (Read 534 times)

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Offline blacky7

  • 24
Small icons, text and HUD
Hello, when I start Blue planet mod, game is awesome but icons and text are just so small, I spent half a day on forums, trying different solutions but none did the trick for me, I tried reinstalling everything and still nothing, can someone help me? Here is the screenshot  (in the screenshot it looks a little bigger but in game it is not.
My resoluton is 1980x1080, windows 10....


 

Offline DefCynodont119

  • 27
  • Incorrect, Gorgonopsids did not wear sunglasses.
    • Steam
Re: Small icons, text and HUD
Have you tried using Scale Gauges?

Go into the BPcomplete / data folder, make a folder called tables and put a text (notepad) file there. Then, paste this into it:

Code: [Select]
$Font:    3
$Max directives: 8   
$Max escort ships: 9 
$Scale Gauges: yes

#Gauge Config   
 $Base: (1024,768)
 
  $Gauges:   
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-256, -250)
   Name: BPstealthgauge
   Text:
   Gauge Type:  CENTER_RETICLE
   Slew:  NO
   Active by default:  NO
   Filename:  BPstealthgauge
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-95, -185)
   Name: BPMiscStatus
   Text: Ship Status
   X Offset: 3
   Y Offset: 2
   Gauge Type:  DAMAGE_GAUGE
   Slew:  NO
   Active by default:  NO
   Filename:  message1
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-95, -173)
   Name: BPMiscStatusA
   Text:
   X Offset: 5
   Y Offset:    3
   Gauge Type:  DAMAGE_GAUGE
   Slew:  NO
   Active by default:  NO
   Filename:  message2
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-95, -163)
   Name: BPMiscStatusB
   Text:
   X Offset: 5
   Gauge Type:  DAMAGE_GAUGE
   Slew:  NO
   Active by default:  NO
   Filename:  message3

  +Custom: 
   Origin:  (1.0,0.35)
   Offset: (-185, 0)
   Name: BPTaccom
   Text: TACCOM
   X Offset: 3
   Y Offset: 2
   Gauge Type: WINGMEN_STATUS
   Slew:  NO
   Active by default:  NO
   Filename:  directives1
   
  +Custom: 
   Origin:  (1.0,0.35)
   Offset: (-185, 12)
   Name: BPTaccomA
   Text:
   X Offset: 5
   Gauge Type:  WINGMEN_STATUS
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.35)
   Offset: (-185, 21)
   Name: BPTaccomB
   Text:
   X Offset: 5
   Gauge Type:  WINGMEN_STATUS
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.35)
   Offset: (-185, 30)
   Name: BPTaccomC
   Text:
   X Offset: 5
   Gauge Type:  WINGMEN_STATUS
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.35)
   Offset: (-185, 39)
   Name: BPTaccomD
   Text:
   Gauge Type:  WINGMEN_STATUS
   Slew:  NO
   Active by default:  NO
   Filename:  directives3
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 0)
   Name: BPLowerRightMFD
   Text: MFD 2 Online
   X Offset: 3
   Y Offset: 2
   Gauge Type: RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename:  directives1
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 12)
   Name: BPLowerRightMFDA
   Text:
   X Offset: 5
   Gauge Type:  RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 21)
   Name: BPLowerRightMFDB
   Text:
   X Offset: 5
   Gauge Type:  RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename: directives2
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 30)
   Name: BPLowerRightMFDC
   Text:
   X Offset: 5
   Gauge Type:  RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 39)
   Name: BPLowerRightMFDD
   Text:
   X Offset: 5
   Gauge Type:  RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 48)
   Name: BPLowerRightMFDE
   Text:
   X Offset: 5
   Gauge Type:  RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 57)
   Name: BPLowerRightMFDF
   Text:
   X Offset: 5
   Gauge Type: RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 66)
   Name: BPLowerRightMFDG
   Text:
   X Offset: 5
   Gauge Type:  RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename:  directives2
   
  +Custom: 
   Origin:  (1.0,0.55)
   Offset: (-185, 75)
   Name: BPLowerRightMFDH
   Text:
   Gauge Type:  RETICLE_CIRCLE
   Slew:  NO
   Active by default:  NO
   Filename:  directives3
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-75, 140)
   Name: BPVisibilityA
   Text: Status
   X Offset: 5
   Y Offset: 3
   Gauge Type:  RADAR
   Slew:  NO
   Active by default:  NO
   Filename:  objective1
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-75, 150)
   Name: BPVisibilityB
   Text: Good
   X Offset: 5
   Y Offset: 0
   Gauge Type:  RADAR
   Slew:  NO
   Active by default:  NO
   Filename:  blank
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-512, -384)
   Name: BPViewfinder
   Text:
   X Offset: 0
   Y Offset: 0
   Gauge Type:  RADAR
   Slew:  NO
   Active by default:  NO
   Filename:  viewfinder
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-120, -185)
   Name: BPSignalGaugeTop
   Text: Signal Strength
   X Offset: 5
   Y Offset: 4
   Gauge Type:  RADAR
   Slew:  NO
   Active by default:  NO
   Filename:  BPsignalgaugetop
   
  +Custom: 
   Origin:  (0.5,0.5)
   Offset: (-120, -175)
   Name: BPSignalGaugeBar
   Text:
   Gauge Type:  RADAR
   Slew:  NO
   Active by default:  NO
   Filename:  BPsignalgauge
   
   ;;Note the prompt box entries here are just dummy entries needed for backwards compatability
   
   +Custom:
Position: (0,1)
Name: PromptBox
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,2)
Name: PromptBoxOpt1
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,3)
Name: PromptBoxOpt2
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,4)
Name: PromptBoxOpt3
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,5)
Name: PromptBoxOpt4
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,6)
Name: PromptBoxOpt5
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
   
 $End Gauges 
 
#End

#Gauge Config
 $Base: (1024, 768)
 $Min: (1440, 900)
 
  $Gauges:   
   
   +Custom:
Position: (0,1)
Name: PromptBox
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,2)
Name: PromptBoxOpt1
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,3)
Name: PromptBoxOpt2
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,4)
Name: PromptBoxOpt3
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,5)
Name: PromptBoxOpt4
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
+Custom:
Position: (0,6)
Name: PromptBoxOpt5
Text:
Gauge Type: WEAPONS_GAUGE
Active by default: NO
Filename: blank
   
$End Gauges
#End

Save it as mv_root-hdg.tbm and that should do it!
My gift from Freespace to Cities Skylines:  http://steamcommunity.com/sharedfiles/filedetails/?id=639891299

 

Offline blacky7

  • 24
Re: Small icons, text and HUD
Hey, thanks for the help, but that didn't work, everything is still small :(

 

Offline DefCynodont119

  • 27
  • Incorrect, Gorgonopsids did not wear sunglasses.
    • Steam
My gift from Freespace to Cities Skylines:  http://steamcommunity.com/sharedfiles/filedetails/?id=639891299

 

Offline blacky7

  • 24
Re: Small icons, text and HUD
I tried it and HUD and radar did get bigger but ships, text, missions objective, guns...  they are still very tiny :/

 

Offline blacky7

  • 24
Re: Small icons, text and HUD
Update:

I played a little with your code and I got it to work! I'm not really sure how but everything is bigger, not as pretty as I expected but at least I can read it now, right? You can't get everything :D  Here is screenshot: