Author Topic: BETA RELEASE: Revenge Final Conflict  (Read 3537 times)

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Offline Novachen

  • 28
  • The one and only Capella supernova.
Re: RELEASE: fixed 100% revenge
Oh, it seems that the main technical issue i fixed here, broke the mission, because the arrival cue of the needed objects the Malovolence is docking with were deactivated in this process.

Uploaded a new Beta on Knossos, that fixes this mission again.


Additionally i translated all german weapon descriptions to english and tried to clear the weapons.tbl from all wrong assigned descriptions as far as i can.
Well, i do not think that this translation are any good, but i hope it is understandable. Maybe not worse than some translations in the campaign ;)

Unfortunately i do not have information about some weapons. Because they had descriptions from Retail. I am sure, that something in the translation process of this campaign back then went horribly wrong.
« Last Edit: March 10, 2018, 03:00:04 pm by Novachen »
Female FS2 pilot since 1999.

Global Moderator in the German FreeSpace Galaxy.
German Translations created by me: Between the Ashes 1, FreeSpace Port, The Destiny of Peace, Silent Threat: Reborn
Campaign & Mod Upgrades created by me: Into the Halls of Valhalla, Luyten Civil War, Renegade Resurgence, VeniceMirror Chapter One: The Laramis Schism, A Walk in the Sun, Rogues!, Revenge: Final Conflict

If you want to know, what my nickname means, -chen is a german diminutive term, so you can translate Novachen as something like Little Nova or Novalet.
Even my original meaning of this name is more like "Sweet pretty deadly (Super)Nova".

 

Offline CT27

  • 210
Re: RELEASE: fixed 100% revenge
Can that mission fix be put here too?

 

Offline Novachen

  • 28
  • The one and only Capella supernova.
Re: RELEASE: fixed 100% revenge
Yes, that is possible.

In the attachment are all files that i have edited for Beta2.

If you do not use the Radar symbols VP, you do not need the ships.tbl, because the only change there is, that the GTVA Marco Polo shows the Colossus radar image.
Female FS2 pilot since 1999.

Global Moderator in the German FreeSpace Galaxy.
German Translations created by me: Between the Ashes 1, FreeSpace Port, The Destiny of Peace, Silent Threat: Reborn
Campaign & Mod Upgrades created by me: Into the Halls of Valhalla, Luyten Civil War, Renegade Resurgence, VeniceMirror Chapter One: The Laramis Schism, A Walk in the Sun, Rogues!, Revenge: Final Conflict

If you want to know, what my nickname means, -chen is a german diminutive term, so you can translate Novachen as something like Little Nova or Novalet.
Even my original meaning of this name is more like "Sweet pretty deadly (Super)Nova".

 
Re: RELEASE: fixed 100% revenge
novachen thanks that you help me outbut on mission 17 it says ive failed while i can go on so i suseeded and 18 its glitched it says ive done everything but also ive fail it need to be fixed

 

Offline Novachen

  • 28
  • The one and only Capella supernova.
Re: RELEASE: fixed 100% revenge
Well... there seems to be some problems in the campaign files as well, because the Campaign Editor gives me also a bunch of error messages... and the events in the missions itself do not have any proper name, which make it also very difficult to see through the structure of these missions to create proper working conditions for the campaign editor next to the mission goals, which also sometimes seems to have a very strange structure (a SEXP tree that looks like or -> or -> and -> and -> or for example) so i wonder if everyone of them is working as it should.

I am not sure if i will be able to sort out all of these problems this campaigns still have anytime soon.
I have to look in every mission more closely to see through all that, but that exceeds the time i have available.

Well i am sure, that i can create fixes for 17 and 18, but actually this whole campaign seems to need some treatment by the people who are part of the FSCRP or have much more time for that. The events that happens in the missions are really inscrutable from an external view without a closer look.
« Last Edit: March 12, 2018, 12:03:14 pm by Novachen »
Female FS2 pilot since 1999.

Global Moderator in the German FreeSpace Galaxy.
German Translations created by me: Between the Ashes 1, FreeSpace Port, The Destiny of Peace, Silent Threat: Reborn
Campaign & Mod Upgrades created by me: Into the Halls of Valhalla, Luyten Civil War, Renegade Resurgence, VeniceMirror Chapter One: The Laramis Schism, A Walk in the Sun, Rogues!, Revenge: Final Conflict

If you want to know, what my nickname means, -chen is a german diminutive term, so you can translate Novachen as something like Little Nova or Novalet.
Even my original meaning of this name is more like "Sweet pretty deadly (Super)Nova".

 

Offline Novachen

  • 28
  • The one and only Capella supernova.
Re: RELEASE: fixed 100% revenge
Well.. fixes for 17 and 18 and the campaign file for these missions.

Because i do not have the time to play through whole 17 missions to test that changes, it is more hope that this fix the mentioned problems.
Female FS2 pilot since 1999.

Global Moderator in the German FreeSpace Galaxy.
German Translations created by me: Between the Ashes 1, FreeSpace Port, The Destiny of Peace, Silent Threat: Reborn
Campaign & Mod Upgrades created by me: Into the Halls of Valhalla, Luyten Civil War, Renegade Resurgence, VeniceMirror Chapter One: The Laramis Schism, A Walk in the Sun, Rogues!, Revenge: Final Conflict

If you want to know, what my nickname means, -chen is a german diminutive term, so you can translate Novachen as something like Little Nova or Novalet.
Even my original meaning of this name is more like "Sweet pretty deadly (Super)Nova".

  
Re: RELEASE: fixed 100% revenge
well thanks alot for helping

 
 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • Moderator
  • 211
  • The GTA expects that every man will do his duty.
Re: BETA RELEASE: Revenge Final Conflict
I've modified the title of this thread to reflect that this is really a beta.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 
Re: BETA RELEASE: Revenge Final Conflict
ok

 
Re: BETA RELEASE: Revenge Final Conflict
Good thing for now. :nod:

 
Re: BETA RELEASE: Revenge Final Conflict
2nd campaign mission 1 lost its unbeteable becouse it only shows 1 way point to the ship
mission number is 31
« Last Edit: March 20, 2018, 08:09:04 am by woutersmits »

 
Re: BETA RELEASE: Revenge Final Conflict
I've got a snag in the "The Portal" mission.  No matter what I do, the mission fails.  I never touch any controls until command tells me to go through the Knossos at standard full throttle, and then I do...and still all of my wing ends up flying straight through the knossos, but not going anywhere. 

 

Offline Novachen

  • 28
  • The one and only Capella supernova.
Re: BETA RELEASE: Revenge Final Conflict
Currently i am also working on a multi-language version of this campaign after i was able to get the german version of it.

For that i am playing through this, too.. even that takes a time. But i will look into this particular mission until i have time for that :)
Female FS2 pilot since 1999.

Global Moderator in the German FreeSpace Galaxy.
German Translations created by me: Between the Ashes 1, FreeSpace Port, The Destiny of Peace, Silent Threat: Reborn
Campaign & Mod Upgrades created by me: Into the Halls of Valhalla, Luyten Civil War, Renegade Resurgence, VeniceMirror Chapter One: The Laramis Schism, A Walk in the Sun, Rogues!, Revenge: Final Conflict

If you want to know, what my nickname means, -chen is a german diminutive term, so you can translate Novachen as something like Little Nova or Novalet.
Even my original meaning of this name is more like "Sweet pretty deadly (Super)Nova".

 
Re: BETA RELEASE: Revenge Final Conflict
first mission of part 2 its broken

 

Offline Novachen

  • 28
  • The one and only Capella supernova.
Re: BETA RELEASE: Revenge Final Conflict
I've got a snag in the "The Portal" mission.  No matter what I do, the mission fails.  I never touch any controls until command tells me to go through the Knossos at standard full throttle, and then I do...and still all of my wing ends up flying straight through the knossos, but not going anywhere.

I played through this mission moments ago. Had no problems with it.

When Alpha wing starts to fly, i follow them through the nav buoy corridor until its end where the second primary objective is fulfilled which lead to the end of the mission.

first mission of part 2 its broken

Played through this mission aswell.
2nd campaign mission 1 lost its unbeteable becouse it only shows 1 way point to the ship
mission number is 31

Only N1 is showed in the escort list, yes. But all other Nav Buoys after that, are visible on the radar. Actually this seems to be intended and seems to be a gameplay reference to "As Lightning Falls".

This mission was beatable without a problems. Even there are some small errors in editing, yes. But nothing that prevent the successful ending of this mission.

Actually this mission need only very small bug fixes, there is a green blip visible that seems to be far out of the mission area aswell N1 is present in the escort list the whole time, what i actually would change to the starting point instead, because that is the only navpoint you can target the whole mission.

But except from that, the mission works as intended, nothing gamebreaking here.
Female FS2 pilot since 1999.

Global Moderator in the German FreeSpace Galaxy.
German Translations created by me: Between the Ashes 1, FreeSpace Port, The Destiny of Peace, Silent Threat: Reborn
Campaign & Mod Upgrades created by me: Into the Halls of Valhalla, Luyten Civil War, Renegade Resurgence, VeniceMirror Chapter One: The Laramis Schism, A Walk in the Sun, Rogues!, Revenge: Final Conflict

If you want to know, what my nickname means, -chen is a german diminutive term, so you can translate Novachen as something like Little Nova or Novalet.
Even my original meaning of this name is more like "Sweet pretty deadly (Super)Nova".

 
Re: BETA RELEASE: Revenge Final Conflict
on my screen rader wont show more waypoints
so its broken

 

Offline Novachen

  • 28
  • The one and only Capella supernova.
Re: BETA RELEASE: Revenge Final Conflict
Nothing is broken...

But you should make sure, that your radar range is atleast 10k, if you are playing with 2K radar range, you will not see it.

Female FS2 pilot since 1999.

Global Moderator in the German FreeSpace Galaxy.
German Translations created by me: Between the Ashes 1, FreeSpace Port, The Destiny of Peace, Silent Threat: Reborn
Campaign & Mod Upgrades created by me: Into the Halls of Valhalla, Luyten Civil War, Renegade Resurgence, VeniceMirror Chapter One: The Laramis Schism, A Walk in the Sun, Rogues!, Revenge: Final Conflict

If you want to know, what my nickname means, -chen is a german diminutive term, so you can translate Novachen as something like Little Nova or Novalet.
Even my original meaning of this name is more like "Sweet pretty deadly (Super)Nova".

 
Re: BETA RELEASE: Revenge Final Conflict
I've got a snag in the "The Portal" mission.  No matter what I do, the mission fails.  I never touch any controls until command tells me to go through the Knossos at standard full throttle, and then I do...and still all of my wing ends up flying straight through the knossos, but not going anywhere.

I played through this mission moments ago. Had no problems with it.

When Alpha wing starts to fly, i follow them through the nav buoy corridor until its end where the second primary objective is fulfilled which lead to the end of the mission.



Weird.  I tried following the rest of Alpha in at full throttle and it still failed.  What ended up working was matching speed to one of my wingmen and just letting it go.  Oh, well...working now!

 

Offline Novachen

  • 28
  • The one and only Capella supernova.
Re: BETA RELEASE: Revenge Final Conflict
I've got a snag in the "The Portal" mission.  No matter what I do, the mission fails.  I never touch any controls until command tells me to go through the Knossos at standard full throttle, and then I do...and still all of my wing ends up flying straight through the knossos, but not going anywhere.

I played through this mission moments ago. Had no problems with it.

When Alpha wing starts to fly, i follow them through the nav buoy corridor until its end where the second primary objective is fulfilled which lead to the end of the mission.



Weird.  I tried following the rest of Alpha in at full throttle and it still failed.  What ended up working was matching speed to one of my wingmen and just letting it go.  Oh, well...working now!

Strange, it worked for me in the first attempt and there was nothing unusual. But i put that mission on the list to look more closely in the mission file for the multi-language release.
Female FS2 pilot since 1999.

Global Moderator in the German FreeSpace Galaxy.
German Translations created by me: Between the Ashes 1, FreeSpace Port, The Destiny of Peace, Silent Threat: Reborn
Campaign & Mod Upgrades created by me: Into the Halls of Valhalla, Luyten Civil War, Renegade Resurgence, VeniceMirror Chapter One: The Laramis Schism, A Walk in the Sun, Rogues!, Revenge: Final Conflict

If you want to know, what my nickname means, -chen is a german diminutive term, so you can translate Novachen as something like Little Nova or Novalet.
Even my original meaning of this name is more like "Sweet pretty deadly (Super)Nova".