Author Topic: Nightly: 24 February 2018 - Revision 9953c6a  (Read 123 times)

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Offline SirKnightly

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Nightly: 24 February 2018 - Revision 9953c6a
Here is the nightly for 24 February 2018 - Revision 9953c6a



Group: MacOSX
nightly_20180224_9953c6a-builds-MacOSX.tar.gz (Mirror)


Group: Linux
nightly_20180224_9953c6a-builds-Linux.tar.gz (Mirror)


Group: Win64
nightly_20180224_9953c6a-builds-Win64.zip (Mirror)


Group: Win32
nightly_20180224_9953c6a-builds-Win32.zip (Mirror)

Code: [Select]
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commit ee27db6
Author: Fabian Woltermann <Tue Feb 20 11:54:23 2018 +0100>
Commit: Fabian Woltermann <Tue Feb 20 11:54:23 2018 +0100>

    The extra debug filters really should not be enabled by default.
 code/osapi/outwnd.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit b2652e0
Author: Fabian Woltermann <Sun Feb 18 19:55:44 2018 +0100>
Commit: Fabian Woltermann <Sun Feb 18 19:55:44 2018 +0100>

    While working through the atexit table, this function somehow got called, leading to the debug_filter.cfg being altered, as explained in #1615
 code/graphics/opengl/gropengltnl.cpp | 2 ++
 1 file changed, 2 insertions(+)

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commit c4dd593
Author: asarium <Sat Feb 17 18:58:34 2018 +0100>
Commit: asarium <Sat Feb 17 19:07:26 2018 +0100>

    Move lighing functions into one file
 code/def_files/data/effects/deferred-f.sdr | 48 +++---------------------------
 code/def_files/data/effects/lighting.sdr   | 43 ++++++++++++++++++++++++++
 code/def_files/data/effects/main-f.sdr     | 46 ++--------------------------
 code/source_groups.cmake                   |  1 +
 4 files changed, 51 insertions(+), 87 deletions(-)

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commit 30404d4
Author: asarium <Sat Feb 17 18:28:08 2018 +0100>
Commit: asarium <Sat Feb 17 19:02:02 2018 +0100>

    Move shadow functions into separate shader file
 code/def_files/data/effects/main-f.sdr  | 99 ++-------------------------------
 code/def_files/data/effects/shadows.sdr | 94 +++++++++++++++++++++++++++++++
 code/source_groups.cmake                |  1 +
 3 files changed, 99 insertions(+), 95 deletions(-)

------------------------------------------------------------------------
commit c8e3e01
Author: asarium <Sat Feb 17 18:27:49 2018 +0100>
Commit: asarium <Sat Feb 17 18:59:11 2018 +0100>

    Add support for includes in shader files
 code/graphics/opengl/gropenglshader.cpp | 82 +++++++++++++++++++++++++++++++--
 1 file changed, 78 insertions(+), 4 deletions(-)