Author Topic: Crashing while playing with a friend  (Read 726 times)

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Crashing while playing with a friend
I have a huge problem when trying to play with a friend on this mission called Place of chariots. I have had this error box show up everytime we have to get close to the astroid:



I have also had these error messages pop up 2 times in the lobby, but it has only happened once:





The first one is the one that keeps crashing my game closed. Is this a common problem? Thank you.

 

Offline AdmiralRalwood

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Re: Crashing while playing with a friend
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Crashing while playing with a friend
I actually get a new error now too to top it off:



I switched over to the 5.5g launcher to see if it was that doing it and to get the file but it ended up crashing even before the mission started. Heres the file, thank you:



[attachment stolen by Russian hackers]

 
Re: Crashing while playing with a friend
That's a warning. Click continue and proceed until you'll get popup with debug and exit buttons only.

 
Re: Crashing while playing with a friend
Ok here is the updated log. Crashed at that part again while joining my friends LAN server. Here you go. Thanks.

Funny enough if I host I don't crash but she does at that part.

[attachment stolen by Russian hackers]
« Last Edit: April 03, 2018, 01:30:29 am by AlmaElma »

 

Offline AdmiralRalwood

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Re: Crashing while playing with a friend
Do you get the same error with a recent nightly build?
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Crashing while playing with a friend
Just tried it now, it crashes with me and her too. Same thing and same errors.

 

Offline JSRNerdo

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Re: Crashing while playing with a friend
It looks like it's that mission causing the problems, but just to be sure does multi work on any other missions and can you upload the .fs2 mission file?
AKA [`_`]
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The Last Stand: A very episodic capship command mini-campaign
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