Author Topic: I'm sure this has been asked before, but...  (Read 2137 times)

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I'm sure this has been asked before, but...
I'm sure this has been asked in FS2 modding forums everywhere, but what's with the the FRED2 screen, when there are lines and funny stuff coming out of the model in FRED2?

Also, if I convert a .cob from a freespace .pof model file, how do I unglue the turrets that are attached? I have Truespace 1.0 to work with (ugg...)

HELP!!!
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Ahh... blood...

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
I'm sure this has been asked before, but...
Shards of death.  It means your model is screwed up somehow.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Sushi

  • Art Critic
  • 211
I'm sure this has been asked before, but...
Usually too many polys.

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I'm sure this has been asked before, but...
What is the maximum poly count for FS2, and how do I check it in Truespace 1.0?

Also, my second question: how do I unglue the turrets from the models? And the thrusters from fighter models?

[Go Newbies!]

Don't ask.
Ahh... candy...
[whack!whack!]
Ahh... blood...

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
I'm sure this has been asked before, but...
800 polies per subobject. The other stuff... I dunno, TS1 can't... i think
Freelance Modeler | Amateur Artist

 

Offline Jabu

  • One of our many cases
  • 29
I'm sure this has been asked before, but...
TS1, nope.

 
I'm sure this has been asked before, but...
Ok... How about TS2?
Ahh... candy...
[whack!whack!]
Ahh... blood...

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
I'm sure this has been asked before, but...
  TS 4.2 is standard for FS modding at the moment I think....

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Offline QXMX

  • 28
I'm sure this has been asked before, but...
You could just convert the main model without turrets to a pof and open it in modelview.  That should be accurate  

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