I'm testing a new forum search which hopefully works better than the existing one. It currently only indexes public posts. Feedback welcome-- ngld
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------------------------------------------------------------------------commit 2ded9aaAuthor: asarium <Wed Jul 4 22:12:05 2018 +0200>Commit: asarium <Mon Jul 16 10:21:52 2018 +0200> Format changes with clang-format code/hud/hud.cpp | 12 ++++----- code/hud/hudlock.cpp | 12 ++++----- code/hud/hudtarget.cpp | 6 ++--- code/hud/hudtargetbox.cpp | 4 +-- code/menuui/mainhallmenu.cpp | 8 +++--- code/menuui/optionsmenu.cpp | 4 +-- code/menuui/optionsmenumulti.cpp | 6 ++--- code/mission/missionbriefcommon.cpp | 4 +-- code/mission/missionmessage.cpp | 18 +++++++------ code/mission/missionmessage.h | 2 +- code/network/multi_voice.cpp | 12 ++++----- code/object/collideshipship.cpp | 6 ++--- code/object/objectsnd.cpp | 20 +++++++-------- code/playerman/managepilot.cpp | 2 +- code/playerman/player.h | 12 ++++----- code/playerman/playercontrol.cpp | 20 +++++++-------- code/radar/radar.cpp | 6 ++--- code/radar/radardradis.cpp | 13 +++------- code/radar/radarorb.cpp | 6 ++--- code/scripting/api/libs/audio.cpp | 11 +++----- code/scripting/api/objs/sound.cpp | 12 +++------ code/ship/afterburner.cpp | 12 ++++----- code/ship/ship.cpp | 4 +-- code/ship/ship.h | 3 +-- code/ship/shipfx.cpp | 44 +++++++++++++++++--------------- code/sound/ds.cpp | 4 +-- code/sound/ds.h | 7 +++-- code/sound/rtvoice.cpp | 2 +- code/sound/rtvoice.h | 2 +- code/sound/sound.cpp | 51 ++++++++++++++++++++----------------- code/sound/sound.h | 39 +++++++++++++++++----------- code/weapon/beam.cpp | 20 +++++++-------- code/weapon/beam.h | 2 +- code/weapon/weapon.h | 2 +- code/weapon/weapons.cpp | 6 ++--- freespace2/freespace.cpp | 22 ++++++++-------- 36 files changed, 209 insertions(+), 207 deletions(-)------------------------------------------------------------------------commit ad54f58Author: asarium <Sun Jul 1 17:02:11 2018 +0200>Commit: asarium <Mon Jul 16 10:21:52 2018 +0200> Use strongly typed handles for sound handles code/cutscene/player.cpp | 2 +- code/gamesnd/gamesnd.cpp | 6 +- code/hud/hud.cpp | 22 ++++---- code/hud/hudlock.cpp | 22 ++++---- code/hud/hudtarget.cpp | 6 +- code/hud/hudtargetbox.cpp | 8 +-- code/hud/hudtargetbox.h | 2 +- code/menuui/mainhallmenu.cpp | 36 ++++++------ code/menuui/optionsmenu.cpp | 8 +-- code/menuui/optionsmenumulti.cpp | 10 ++-- code/mission/missionbriefcommon.cpp | 10 ++-- code/mission/missionmessage.cpp | 20 +++---- code/mission/missionmessage.h | 2 +- code/mission/missiontraining.cpp | 37 ++++++------ code/network/multi_pause.cpp | 3 - code/network/multi_voice.cpp | 16 +++--- code/object/collideshipship.cpp | 12 ++-- code/object/objectsnd.cpp | 30 +++++----- code/object/objectsnd.h | 2 +- code/playerman/managepilot.cpp | 4 +- code/playerman/player.h | 5 +- code/playerman/playercontrol.cpp | 24 ++++---- code/radar/radar.cpp | 10 ++-- code/radar/radar.h | 2 - code/radar/radardradis.cpp | 20 +++---- code/radar/radardradis.h | 4 +- code/radar/radarorb.cpp | 10 ++-- code/radar/radarorb.h | 2 - code/radar/radarsetup.cpp | 2 +- code/radar/radarsetup.h | 3 +- code/scripting/api/libs/audio.cpp | 16 +++--- code/scripting/api/objs/sound.cpp | 14 ++--- code/scripting/api/objs/sound.h | 6 +- code/ship/afterburner.cpp | 12 ++-- code/ship/ship.cpp | 12 ++-- code/ship/ship.h | 4 +- code/ship/shipfx.cpp | 80 +++++++++++++------------- code/ship/shipfx.h | 8 +-- code/sound/channel.h | 4 +- code/sound/ds.cpp | 45 ++++++++------- code/sound/ds.h | 12 ++-- code/sound/openal.h | 2 +- code/sound/rtvoice.cpp | 9 ++- code/sound/rtvoice.h | 4 +- code/sound/sound.cpp | 109 +++++++++++++++++------------------- code/sound/sound.h | 38 +++++++------ code/weapon/beam.cpp | 22 ++++---- code/weapon/beam.h | 2 +- code/weapon/weapon.h | 2 +- code/weapon/weapons.cpp | 8 +-- freespace2/freespace.cpp | 32 +++++------ 51 files changed, 392 insertions(+), 389 deletions(-)