Author Topic: RELEASE: ECM Hercules  (Read 492 times)

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Offline Galemp

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RELEASE: ECM Hercules


Based on a concept by Thaeris, this Hercules frame has been stripped of its iconic quad gun mounts and retrofit with enhanced sensors and communications equipment. The result is a fighter with short-range AWACS capability, that can be deployed in pirate or mercenary wings to thwart stealth fighters and other electronic countermeasures. (You can table it as a stealth fighter as well, if you want.) Have fun!

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« Last Edit: August 06, 2018, 04:54:51 am by Galemp »
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Offline Nightmare

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Re: RELEASE: ECM Hercules
DL'ed. :)

But shouldn't it be rather a Herc II instead? And ECM for pirates is a lidl too much IMO...

Edit: Might be worth re-importing/opening with PCS? It has 16 textures.
« Last Edit: August 05, 2018, 10:30:51 pm by Nightmare »

 

Offline PVD_Hope

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Re: RELEASE: ECM Hercules
This looks awesome! Nice work!
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Offline Galemp

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Re: RELEASE: ECM Hercules
Edit: Might be worth re-importing/opening with PCS? It has 16 textures.

So that's how you consolidate textures. Okay! I'll wait a day or two for more feedback then update the post. Might make a few more edits in the meantime.

Also does anyone else care that the Herc diffuse map in the MediaVPs is so awful?
« Last Edit: August 05, 2018, 11:24:19 pm by Galemp »
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Nightmare

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Re: RELEASE: ECM Hercules
OK so there's time for some detailed analysis then :)

-Thruster isn't linked with Engine subsystem.
-Mass for the model seems a bit off (about 10 times compared with other MVP ships atleast - the HTL Herc I however has a similar high mass for some reason, maybe a I found a MVP bug too?).
-Frontal sensor array is outside of shield mesh.

 

Offline Galemp

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Re: RELEASE: ECM Hercules
I've updated the download (with a little enhancement ;7) but I'm afraid I don't understand what you mean by "thruster isn't linked with Engine subsystem." I've looked through some other POFs and I don't see anywhere to do that.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Nightmare

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Re: RELEASE: ECM Hercules
I usually add "$engine_subsystem=Engine" to every Thruster; might be unnecessary here because there's only 1 but I like it when everything follows the same scheme. :cool:

Edit. TBH I don't know if any of this causes issues, but reimporting has apparently removed the "properties"/"parent" from the docking point and the path.
« Last Edit: August 06, 2018, 10:31:37 am by Nightmare »

  

Offline Vidmaster

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Re: RELEASE: ECM Hercules
very cool
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Re: RELEASE: ECM Hercules
DL'ed. :)

But shouldn't it be rather a Herc II instead? And ECM for pirates is a lidl too much IMO...

Edit: Might be worth re-importing/opening with PCS? It has 16 textures.
One can use it for anti-piracy ops too, and the Herc I would be much more available to non GTVA Navy organizations, so I'd say it's a good choice.

An old fighter chassis reused by police/security/privateers to find pirates hiding in asteroids or gas clouds...
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Offline Nightmare

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Re: RELEASE: ECM Hercules
One can use it for anti-piracy ops too, and the Herc I would be much more available to non GTVA Navy organizations, so I'd say it's a good choice.

An old fighter chassis reused by police/security/privateers to find pirates hiding in asteroids or gas clouds...

Ages ago I converted one of Aldos fighter - a heavy stealth fighter with pretty much the same purpose. It's low poly but I liked the design (maybe I have a strange taste but still :D ). Probably I should release it someday.