First, a huge thanks to anyone contributing to FS Port (and underlining FS 2 Open / Upgrade development)
. I've been a huge fan of those games since a friend made me discover FreeSpace in early 2000s (I used to swear only by X-Wing series "Naah nothing can top that... I will play your game to prove my point... Yeah hmm hmm just what I thought, uh, still can you lend me the game ? I might play a bit more of it"
Well I just wanted to make one more run on the game, so I set up a fresh install of the latest stable development of fs2 open and upgrade, and started FS campaign in 'hard' mode. And... I can't beat mission 1... Well I can beat it, but not with the Orf above 80% hull (which downgrade Mission 2). What happen is that at some point, Leo wave of 3 Anubis warps at pinpoint range of the Orf and immediately sit and fire, which make the Orf health drop down near 70% in a few secs. On my second try, I ambushed this wave with a combined ML-16 + dual Fury, and could blast the wave in 10 sec max, but the Orf still received its punishment, not getting any better with following Pisces wave. I don't remember this kind of behavior in my past games.
Should I just shamefully reset to medium mode ?
Is there a dedicated topic to comment on Missions behavior ?
edit: in medium, Leo wing does not warp in, and the mission is now impossible to fail. I wonder if Leo wing was not intended to be chasing the player rather than attacking the Orf