Author Topic: 3ds exporting query?  (Read 1723 times)

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Offline aldo_14

  • Gunnery Control
  • 213
3ds exporting query?
Just wondering.... does anyone know of a way to get Max to preserve the entire name of the texture file when exporting to 3ds format.... when it exports to the 8 bit names it sort of complicates conversion for me.  I'm using r4.  cheers :)

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by aldo_14
Just wondering.... does anyone know of a way to get Max to preserve the entire name of the texture file when exporting to 3ds format.... when it exports to the 8 bit names it sort of complicates conversion for me.  I'm using r4.  cheers :)


not possible: .3ds is a dos format and won't read long names for maps.
SCREW CANON!

 

Offline Ryx

  • Twilight Falling
  • 29
  • Away in RL land. Back later.
maybe the .XSI plugin for MAX could be of use(?).
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

  

Offline aldo_14

  • Gunnery Control
  • 213
Bah... i really need something that I can import into TS.... I have saved some 3ds files into cob with 3d exploration, but I've got a nasty feeling it's screwed up the subobjects (turrets, et al) attached to the model :(