Author Topic: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom  (Read 25018 times)

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Offline StarSlayer

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
Sorry I meant that in a "can I easily look them up in a BFG rule book" way not in a "ForgeWorld is not valid in regular play" way, I am not looking to dig up that point of contention :P  I was curious how the FW ships stacked up to The Navy stat wise.
“Think lightly of yourself and deeply of the world”

 

Offline Aesaar

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
Since this book is long out of print (like the rest of BFG), I've taken the liberty of uploading the BFG-specific pages.

https://imgur.com/a/4kSnUCZ

Railguns are gun batteries, Ion Cannons are lances, Gravitic Launchers are torpedoes, and grav-hooks allow for the attachment of Warden- or Castellan-class escorts.

 

Offline 0rph3u5

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
Next ship preview:

It is nice to see how far they are going to animate the Tyranid ships... I would like to see some more action now.


... and for the people who like "boring":

I don't think the Phalanx will be playable (its a flying space station after all), or if it is going to be a limited run in single player only as they have already talked about a Fall of Cadia-campaign in previews.
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nysa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Aesaar

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
An accurate representation of the Phalanx would be insanely imbalanced on this game's scale.  The ship forms the second keystone of Terra's orbital defense network, with the ****ing Moon on the other side.  It was the single most powerful ship in the Imperial military even during the Great Crusade.  It's a fleet killer.  Its only equal in the fluff would be the World Engine, the Speranza, and The Rock.

Kinda disappointed they went with the older giant space station version rather than the giant dagger Praetorian of Dorn an HH3: Extermination described it as.
« Last Edit: October 29, 2018, 10:37:49 am by Aesaar »

 

Offline General Battuta

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
That hive ship wiggles too fast, ruins the sense of scale. Slow the wiggles!

 

Offline 0rph3u5

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
That hive ship wiggles too fast, ruins the sense of scale. Slow the wiggles!

While a) this is test footage and I don't know if hasn't been speed-up to fit the length of the trailer and b) I kinda agree with the general sentiment, I think that there is a rationale that overrules this.

IMO the faster movement accomplishes two things:

1. It puts a emphasis on how alien the Tyranids are, just like the it's-a-cephalopod-and-it-is-not line of design.

2. It highlights the predatory nature of Tyranids - hurried movement = eagerness for the kill.

That it would be strange view through a common frame of reverence might just add to it, as subversion of expectation or deliberate alienation.... But then again I might just be expecting too much...
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nysa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline 0rph3u5

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom

... to me it is just a huge to target for torpedoes :D
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nysa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline rubixcube

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom

... to me it is just a huge to target for torpedoes :D

Hot damn that looks nice  ;7, I didn't expect them to add the Vengeful spirit as well.
Reaaaally hope they add them to multiplayer, but I'm not holding my breath.
Stuff

 

Offline HLD_Prophecy

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
I was never the hugest Warhammer fan (anyway Necrons > Imperium/Eldar/Chaos/Orkz/anyone else) but the baroque (gothic I guess?) detail on these vessels is insane. They feel like living structures that have existed for millennia. And so they are.

 

Offline 0rph3u5

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
the baroque (gothic I guess?) detail on these vessels

The part of my brain that stores all the art and architecture history just entered open revolt...

While the association of Baroque with highly detailed is more or less correct, baroque styles also celebrated their richness in detail and ornamentation through the use of light and space (that's why baroque architecture tends to employ a lot shiny metals, polished surfaces or glass; also gardens) - the Warhammer 40k Imperial style however is more Gothic Revival than Baroque or Gothic, as it takes stylistic cues from how Gothic architecture tends to hide its "engineering qualities" (outside of religious symbolism a lot of authentic gothic ornamentation is just to draw the eye away from the purely functional elements or provide the illusion of continuousness across a building) while being it also so overstuffed and needless, as only a poor imitation can be.
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nysa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Spoon

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
The part of my brain that stores all the art and architecture history just entered open revolt...

While the association of Baroque with highly detailed is more or less correct, baroque styles also celebrated their richness in detail and ornamentation through the use of light and space (that's why baroque architecture tends to employ a lot shiny metals, polished surfaces or glass; also gardens) - the Warhammer 40k Imperial style however is more Gothic Revival than Baroque or Gothic, as it takes stylistic cues from how Gothic architecture tends to hide its "engineering qualities" (outside of religious symbolism a lot of authentic gothic ornamentation is just to draw the eye away from the purely functional elements or provide the illusion of continuousness across a building) while being it also so overstuffed and needless, as only a poor imitation can be.

Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline HLD_Prophecy

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
Thanks for the correction Orpheus.  :)  Good to know. I do military history mostly, not too well-versed in art.  :lol:

 

Offline 0rph3u5

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
GAMEPLAY! ... 3 whole minutes of the basics...


The new UI looks good, less characterful but way more functional. Not sure about the new fleet sizes, I always was a fan of the 2v2 PvP where you had less points individually, which in turn meant that you could actually focus more on getting the most out of your ships.

And the Aeldari Corsair instant 180 is back - I can already feel the Warp surging with all the hate :D

Although Drukhari sound very much like my style (attack, vanish, attack again)...
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nysa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Online crizza

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
They had a livestream on Facebook yesterday. At this point, they have only the first loyal chapters for Astartes, so no Black Templars as of now.
Check out my blog:

http://geo.schulzbert.de/

 

Offline 0rph3u5

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
They had a livestream on Facebook yesterday.

This one?
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nysa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Online crizza

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
Yes, around 50 minutes into the game, they play Astartes and sadly, there are no Black Templars.

Concerning this:
Quote
Hot damn that looks nice  ;7, I didn't expect them to add the Vengeful spirit as well.
Only because they mentioned the Vengefull Spirit does not mean they add a chaos version of the Glorianna.
Check out my blog:

http://geo.schulzbert.de/

 

Offline Aesaar

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
Been playing beta against AI.

Customization has been streamlined a lot.  It's no longer on a per ship basis, you get upgrades and abilities for your whole fleet, and the upgrades you get don't necessarily apply to every ship.

On one hand, yeah, less customization, but on the other, you no longer need to keep track of a bunch of special abilities for each ship.  I do wish there was a bit more to customize in terms of upgrades, but it's a good change overall.  Feels better to play.  Less overwhelming.

I've only really played Imperial Navy, and they get a bunch of new toys to play with.  1 new escort, 3 new light cruisers, 1 new battlecruiser, 3 grand cruisers (basically specialized pocket battleships), and 2 new battleships.

Tyranids are a pain in the ass to fight.  They're pretty stealthy, very maneuverable, and they will butcher you up close.  Downside is that their long-range firepower sucks and their ships are slow.

My biggest complaint so far is that comparing ships and their weapons is a chore, especially across different factions.  Wish we could have a unit viewer like Wargame Red Dragon.

Also, Apocalypse-class battleship owns.  Slap on the flagship range upgrade, lock on ability, and watch your perfectly accurate lance batteries reach out to extreme range.

« Last Edit: December 06, 2018, 11:00:59 pm by Aesaar »

 

Offline 0rph3u5

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
Concerning this:
Quote
Hot damn that looks nice  ;7, I didn't expect them to add the Vengeful spirit as well.
Only because they mentioned the Vengefull Spirit does not mean they add a chaos version of the Glorianna.


It's in the prologue .... in a cutscene ...



I have been trying out the Craftworlders ... whose ship list ends with the Phoenix Battlecruiser
Also saw that the Eclipse and the Vaul were moved down from BCs to CAs for the Corsairs.

Also Ork have Rokz now :D

Meanwhile, the AI doesn't seem to be that omniscient in regards to stealth but that might just be objective play in skirmish. However Aledari ships still need to be managed by hand because the AI will still stop to fire at range.

EDIT: note to self: dont pick the drukhari BB without fighters  :D
« Last Edit: December 07, 2018, 12:55:27 pm by 0rph3u5 »
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nysa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline 0rph3u5

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
My biggest complaint so far is that comparing ships and their weapons is a chore, especially across different factions.  Wish we could have a unit viewer like Wargame Red Dragon.

In a multiplayer game you can get an extended overview, including the applied upgrades:


Or do you want more? (actually curious...)
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nysa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Aesaar

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Re: BFG: Armada II - Nom Nom Space Cathedral Nom Nom Nom
I mean I'd like to be able to compare ship stats side by side in the fleet selection menu and be able to see weapon stats without needing to mouse over them.

Also in my experience, carriers suck.  The Brace for Impact stance doubles the accuracy of point defense guns, and the extended range on point defense compared to Armada 1 means multiple ships can provide more than enough mutual coverage to nullify almost any bomber attack.  This coupled with limited uses makes actual guns more useful than strikecraft.  Especially since carriers are overcosted as well.