Author Topic: Nightly: 19 November 2018 - Revision 0a429e8  (Read 188 times)

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Offline SirKnightly

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Nightly: 19 November 2018 - Revision 0a429e8
Here is the nightly for 19 November 2018 - Revision 0a429e8



Group: Linux
nightly_20181119_0a429e8-builds-Linux.tar.gz (Mirror)


Group: MacOSX
nightly_20181119_0a429e8-builds-MacOSX.tar.gz (Mirror)


Group: Win64
nightly_20181119_0a429e8-builds-Win64.zip (Mirror)


Group: Win32
nightly_20181119_0a429e8-builds-Win32.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit f70253e
Author: asarium <Sun Nov 18 19:45:32 2018 +0100>
Commit: asarium <Sun Nov 18 19:45:32 2018 +0100>

    Also fix Appveyor Qt path for nightly builds
 ci/appveyor/build.ps1 | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

------------------------------------------------------------------------
commit 651268e
Author: asarium <Fri Sep 28 18:43:26 2018 +0200>
Commit: asarium <Sun Nov 18 12:43:39 2018 +0100>

    Fix rvalue reference issue in SetHookVar
 code/scripting/ade.h       | 3 +--
 code/scripting/ade_api.h   | 6 ++++--
 code/scripting/ade_args.h  | 2 +-
 code/scripting/scripting.h | 6 +++---
 4 files changed, 9 insertions(+), 8 deletions(-)

------------------------------------------------------------------------
commit 9b7c32d
Author: asarium <Mon Sep 17 12:34:17 2018 +0200>
Commit: asarium <Sun Nov 18 12:43:39 2018 +0100>

    Fix merge issue
 code/scripting/api/objs/particle.cpp |  2 +-
 code/scripting/api/objs/player.cpp   | 19 +++++++------------
 code/scripting/api/objs/player.h     | 10 ++++++++--
 3 files changed, 16 insertions(+), 15 deletions(-)

------------------------------------------------------------------------
commit d014e53
Author: asarium <Mon Jul 30 14:40:16 2018 +0200>
Commit: asarium <Sun Nov 18 12:43:39 2018 +0100>

    Fix clang-tidy issues
 code/scripting/ade_api.h                  | 26 +++++++++++++-------------
 code/scripting/api/objs/mc_info.cpp       |  2 +-
 code/scripting/api/objs/mc_info.h         |  5 +++--
 code/scripting/api/objs/streaminganim.cpp |  4 ++--
 code/scripting/api/objs/streaminganim.h   |  4 ++--
 code/scripting/api/objs/texture.cpp       | 12 ++++++------
 code/scripting/api/objs/texture.h         |  4 ++--
 code/scripting/lua/LuaConvert.h           |  2 +-
 8 files changed, 30 insertions(+), 29 deletions(-)

------------------------------------------------------------------------
commit 00b0a80
Author: asarium <Mon Jul 30 13:31:39 2018 +0200>
Commit: asarium <Sun Nov 18 12:43:39 2018 +0100>

    Call scripting handle destructor when Lua collects garbage
 code/scripting/ade.cpp                      |  21 ++-
 code/scripting/ade.h                        | 147 ++--------------
 code/scripting/ade_api.h                    | 263 ++++++++++++++++++++--------
 code/scripting/api/libs/graphics.cpp        |  71 +++++---
 code/scripting/api/libs/testing.cpp         |  21 ++-
 code/scripting/api/objs/beam.cpp            |   2 +-
 code/scripting/api/objs/cockpit_display.cpp |  22 +--
 code/scripting/api/objs/mc_info.cpp         |  34 +---
 code/scripting/api/objs/mc_info.h           |   8 +-
 code/scripting/api/objs/model.cpp           |  16 +-
 code/scripting/api/objs/movie_player.cpp    |  36 ++--
 code/scripting/api/objs/movie_player.h      |   3 +-
 code/scripting/api/objs/object.cpp          |   4 +-
 code/scripting/api/objs/particle.cpp        |  37 +---
 code/scripting/api/objs/particle.h          |   2 +-
 code/scripting/api/objs/ship.cpp            |  18 +-
 code/scripting/api/objs/streaminganim.cpp   |  31 ++--
 code/scripting/api/objs/streaminganim.h     |   7 +
 code/scripting/api/objs/texture.cpp         | 129 +++++++-------
 code/scripting/api/objs/texture.h           |  19 +-
 code/scripting/api/objs/texturemap.cpp      |  42 ++---
 code/scripting/api/objs/weapon.cpp          |   2 +-
 22 files changed, 477 insertions(+), 458 deletions(-)

------------------------------------------------------------------------
commit 4a7109e
Author: asarium <Mon Jul 30 10:53:42 2018 +0200>
Commit: asarium <Sun Nov 18 12:43:39 2018 +0100>

    Convert scripting value getting to templates
 code/scripting/ade.h              | 53 ++++++++++++++++----------------
 code/scripting/ade_args.cpp       | 19 ------------
 code/scripting/ade_args.h         | 36 ++++++++++++++++++++--
 code/scripting/lua/LuaConvert.cpp | 64 ++++++++++++++++-----------------------
 code/scripting/lua/LuaConvert.h   | 42 ++++++++++++++++++++++++-
 5 files changed, 126 insertions(+), 88 deletions(-)

------------------------------------------------------------------------
commit 1484ddb
Author: asarium <Mon Jul 30 09:54:00 2018 +0200>
Commit: asarium <Sun Nov 18 12:43:39 2018 +0100>

    Convert scripting value setting to using placement-new
 code/scripting/ade.h              | 35 +++++++++++++++++------------------
 code/scripting/ade_args.cpp       |  6 ------
 code/scripting/ade_args.h         | 12 +++++++++---
 code/scripting/lua/LuaConvert.cpp | 26 +++-----------------------
 code/scripting/lua/LuaConvert.h   | 19 ++++++++++++++++++-
 code/scripting/lua/LuaValue.h     |  4 ++--
 6 files changed, 49 insertions(+), 53 deletions(-)

------------------------------------------------------------------------
commit 48b03a1
Author: asarium <Sun Jul 29 17:03:02 2018 +0200>
Commit: asarium <Sun Nov 18 12:43:39 2018 +0100>

    Remove ADE signature from scripting API
 code/scripting/ade.cpp               | 104 ++++++-----------------------------
 code/scripting/ade.h                 |  35 +++---------
 code/scripting/api/libs/mission.cpp  |  12 ++--
 code/scripting/api/objs/waypoint.cpp |   2 +-
 code/scripting/lua/LuaConvert.cpp    |  18 +-----
 5 files changed, 31 insertions(+), 140 deletions(-)