Author Topic: Contribute to The Babylon Project  (Read 4011 times)

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Offline tomcat

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www.icq.com  download it and register as user. the u will look for Add /Look User and place that number
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Offline IPAndrews

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Is there any way to make that panel effect under the cammo pattern on the ring and bridge saucer circular. Going around the ring and around the saucer. They look a little odd square. Like they're going at angles they shouldn't be going at. Perhaps make the effect a little lighter. Although the addition of the effect does add greatly to the detail and B5-ness of the model.
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Offline Riven

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Quote
Originally posted by IPAndrews
Is there any way to make that panel effect under the cammo pattern on the ring and bridge saucer circular. Going around the ring and around the saucer. They look a little odd square. Like they're going at angles they shouldn't be going at. Perhaps make the effect a little lighter. Although the addition of the effect does add greatly to the detail and B5-ness of the model.


Yeah, i know it looks a bit off, i'll attempt making it circular later but it'll take a while.

As for ICQ i keep gettin random people contactin me askin if i wana see thier site. so im gona stick with good ol' msn messenger. if u need to contact me it's [email protected]

 

Offline IPAndrews

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There may possible be a circular sweep effect hidden somewhere. Paint Shop Pro has something along those lines. Then again Paint Shop Pro is a bit bonkers.
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Offline Fineus

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Quote
Originally posted by Riven
ok, new pic. I added a pannelled texture and added even more ware and tear. What now?

http://freespace.virgin.net/riven.storage/BABYLON3.JPG

Very nice! For the "what now" part, put some panelling/detail on the arms and central metal parts (the outside looks fine - if a little light).

Great job though :)

 

Offline Riven

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Ok, here it is with circular panelling on the ring. I think the top saucer looks ok without doing it on that. Also i think the centeral metal parts look quite good without the panelling, it makes it look less generic. It may be a while before i get round to the battle wagon because i have GCSE course work to do before the new term starts:shaking:.
http://freespace.virgin.net/riven.storage/BABYLON4.JPG
« Last Edit: August 28, 2002, 04:03:28 am by 767 »

 

Offline tomcat

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what is your Msn id..:))?
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Offline IPAndrews

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The circular panelling on the ring is much better.
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Offline Riven

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Quote
Originally posted by tomcat
what is your Msn id..:))?


like i put before [email protected]

 

Offline IPAndrews

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Can you mail the textures to [email protected] in their present form? Although bits could possibly be touched up here and there they're 90% of the way there and I'd like copies of them in this state. You'll get some in game screen shots for your trouble. I could even be persuaded to send you the .pof, so long as IceFire isn't looking ;).
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Offline Riven

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okay dokey, they are sent. Do i get a small mention in the credits?
I've started work on the Raider Wagon, but that one is a bit more difficult. I'll keep you updated.

 

Offline Riven

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Not too sure about this, is the camo scheme ok? If not then how do i need to change it?

http://freespace.virgin.net/riven.storage/BABYLON5.JPG
« Last Edit: August 28, 2002, 04:03:57 am by 767 »

 

Offline IceFire

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Quote
Originally posted by Riven
okay dokey, they are sent. Do i get a small mention in the credits?

For certain!
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Fineus

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Quote
Originally posted by Riven
Not too sure about this, is the camo scheme ok? If not then how do i need to change it?

Correct me if I'm wrong but isn't the battlewagon a tad more weathered? I mean I thought they were rickety old things, not clean at all... it might just be me though :)

 

Offline tomcat

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well ..that is a start..:)Of course u will Have credit..All our model had a small list like

Battlewagon
Modeled:Ian
Textured:Riven
Converted:Shark
Tables: Icefire
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Dark Truespace Master Tomcat

 

Offline Riven

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is this weathered enough for you?

« Last Edit: August 28, 2002, 07:33:57 am by 767 »

 

Offline IPAndrews

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This is a tough ship. More so than the League base. The geometry isn't particularly interesting. It looks like a pencil with various bits and pieces stuck on it as an afterthough. Which is probably the idea. This means the textures need to work really hard to make this ship look nice. Good luck with this one.

Okay, a few little things. I'd appreciate some thoughts from other members of TBP team if they're around on this because I may be way off here.

The textures on this model are too regular and too generic. The different parts of the ship need different bits of individual detail on them make them stand apart.

The main hull "tin can" texture needs to vary a little along the length of the ship. Check out the AOG model pictures. The fuel tank things need fuel tank details. The ... erm... barrels, need barrel details. In both cases I'm talking subtle details. Rather than slapping on a rusty barrel texture :). The beam cannon nose is a pain. There are supposed to be 3 rings and a load of mechanics underneath. Check out the IFH and Jump Point reference pics. I notice the beam cannon nose has a glow on it. You don't need to worry about that. FS2 does a great job of muzzle glows when beams fire. Best just leave a black hole with a nice gun muzzle detail around it.

Colour wise I think the grey panels are too dark, and I think classic Narn red would probably work better than the brown.  Thunder's comment about the ship needing to look more weathered is a good one, although I wouldn't know how to do that. Is there anyone who does?
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Offline tomcat

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hmm no progress since then?
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Offline Riven

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im a busy boy, my NW nation needed lookin after, Combat Federation Trailer needed tweeking, GCA missions needed beta testing, own renders and projects to do, GCSE art work to do. Maybe a week before another update :sigh: sorry

 

Offline IPAndrews

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Edwin has improved his Raider CNC Transport textures and Simon has contributed a new set of textures. Check them out here:

http://www.hard-light.net/vwbb/showthread.php?threadid=7169
« Last Edit: September 01, 2002, 02:01:30 am by 43 »
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