Author Topic: Nightly: 26 January 2020 - Revision 6ceb2a2  (Read 1122 times)

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Offline SirKnightly

  • George or Keira?
  • 212
Nightly: 26 January 2020 - Revision 6ceb2a2
Here is the nightly for 26 January 2020 - Revision 6ceb2a2

At least one of the nightly builds failed!


Group: Linux
nightly_20200126_6ceb2a2-builds-Linux.tar.gz (Mirror)


Group: MacOSX
nightly_20200126_6ceb2a2-builds-MacOSX.tar.gz (Mirror)


Group: Win64
nightly_20200126_6ceb2a2-builds-Win64.zip (Mirror)


Group: Win32
nightly_20200126_6ceb2a2-builds-Win32.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 539cad6
Author: wookieejedi
Commit: wookieejedi

    change placement and add reset values
 code/mod_table/mod_table.cpp | 1 +
 code/ship/shipfx.cpp         | 3 ++-
 2 files changed, 3 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 8a36fc1
Author: wookieejedi
Commit: wookieejedi

    Allows Modders to Actually Use Engine Wash Intensity
 code/mod_table/mod_table.cpp |  5 +++++
 code/mod_table/mod_table.h   |  1 +
 code/ship/shipfx.cpp         | 13 ++++++++++---
 3 files changed, 16 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 0b2695e
Author: asarium
Commit: asarium

    Some more security checks
 cmake/platformChecks.h.in           |  3 +--
 code/globalincs/pstypes.h           | 10 ++++++++--
 code/graphics/matrix.cpp            |  4 ----
 code/graphics/util/UniformAligner.h | 32 +++++++++++++++++++++++---------
 4 files changed, 32 insertions(+), 17 deletions(-)

------------------------------------------------------------------------
commit 362645c
Author: asarium
Commit: asarium

    Reformat code with clang-format
 code/graphics/2d.cpp                        | 19 +++++-------
 code/graphics/2d.h                          | 14 +++------
 code/graphics/decal_draw_list.cpp           | 17 +++++-----
 code/graphics/decal_draw_list.h             | 11 ++-----
 code/graphics/grstub.cpp                    | 15 ++++-----
 code/graphics/opengl/gropengl.cpp           |  4 +--
 code/graphics/opengl/gropengldeferred.cpp   | 32 +++++++------------
 code/graphics/opengl/gropengltnl.cpp        | 28 ++++++++---------
 code/graphics/opengl/gropengltnl.h          |  1 +
 code/graphics/paths/NanoVGRenderer.cpp      | 34 ++++++++------------
 code/graphics/util/UniformAligner.cpp       | 40 ++++++++++--------------
 code/graphics/util/UniformAligner.h         | 20 ++++++------
 code/graphics/util/UniformBuffer.cpp        | 36 ++++++----------------
 code/graphics/util/UniformBuffer.h          | 14 +++------
 code/graphics/util/UniformBufferManager.cpp | 48 ++++++++++++++---------------
 code/graphics/util/UniformBufferManager.h   |  9 +++---
 code/model/modelrender.cpp                  |  6 ++--
 code/model/modelrender.h                    |  2 +-
 18 files changed, 140 insertions(+), 210 deletions(-)

------------------------------------------------------------------------
commit 10ab4a0
Author: asarium
Commit: asarium

    Fix clang-tidy issues
 code/graphics/util/UniformAligner.cpp | 1 -
 code/graphics/util/UniformBuffer.cpp  | 2 +-
 2 files changed, 1 insertion(+), 2 deletions(-)

------------------------------------------------------------------------
commit 5ce6c25
Author: asarium
Commit: asarium

    Add persistent mapping support
 code/graphics/2d.cpp                           |   4 +
 code/graphics/2d.h                             |  16 +-
 code/graphics/grstub.cpp                       |  16 +-
 code/graphics/opengl/gropengl.cpp              |   4 +
 code/graphics/opengl/gropengldeferred.cpp      |   7 +-
 code/graphics/opengl/gropengltnl.cpp           |  85 ++--
 code/graphics/opengl/gropengltnl.h             |   6 +-
 code/graphics/uniforms.cpp                     |   2 +-
 code/graphics/util/UniformAligner.cpp          |   2 +-
 code/graphics/util/UniformBuffer.h             |   6 +
 code/graphics/util/UniformBufferManager.cpp    |  64 +--
 code/graphics/util/UniformBufferManager.h      |  18 +-
 lib/opengl/gl/extensions.txt                   |   1 +
 lib/opengl/gl/glad/include/glad/glad.h         |  21 +-
 lib/opengl/gl/glad/src/glad.c                  | 599 +++++++++++++------------
 lib/opengl/gl/glad_wgl/include/glad/glad_wgl.h |   2 +-
 lib/opengl/gl/glad_wgl/src/glad_wgl.c          |   6 +-
 17 files changed, 490 insertions(+), 369 deletions(-)

------------------------------------------------------------------------
commit a365102
Author: asarium
Commit: asarium

    Improve how the engine handles uniform buffers
 code/decals/decals.cpp                      |   3 +-
 code/graphics/2d.cpp                        |  23 ++---
 code/graphics/2d.h                          |   8 +-
 code/graphics/decal_draw_list.cpp           |  17 ++--
 code/graphics/decal_draw_list.h             |   4 +-
 code/graphics/opengl/gropengldeferred.cpp   |  40 ++++----
 code/graphics/paths/NanoVGRenderer.cpp      |  32 +++---
 code/graphics/paths/NanoVGRenderer.h        |   2 +-
 code/graphics/util/UniformAligner.cpp       |  68 ++++++-------
 code/graphics/util/UniformAligner.h         |  30 ++++--
 code/graphics/util/UniformBuffer.cpp        |  84 +++++-----------
 code/graphics/util/UniformBuffer.h          |  70 ++++++++-----
 code/graphics/util/UniformBufferManager.cpp | 151 +++++++++++++++++++++++-----
 code/graphics/util/UniformBufferManager.h   |  71 ++++++++++---
 code/model/modelrender.cpp                  |  15 +--
 code/model/modelrender.h                    |   2 +-
 16 files changed, 379 insertions(+), 241 deletions(-)