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Sounds cool - Could we get a video to see it in action?IMO You can't have too much eye-candy - except when it makes it difficult to see whats going on, or if it hits performance too much. Have you noticed a notable performance dip with it?
Thank you for your comments. While self-shadowing would be nice at some point it is very difficult to implement efficiently so that will not be part of this feature should it make it into the master branch.There can be various customization options should I choose to actually fully implement this. These are the options I can think of at the moment that would be customizable on a per-ship class basis:ColorCone angleRadius multiplier (how far away the light produces lighting)Anything else that might be useful?
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