Author Topic: Nightly: 11 May 2020 - Revision 1d471e2  (Read 104 times)

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Offline SirKnightly

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Nightly: 11 May 2020 - Revision 1d471e2
Here is the nightly for 11 May 2020 - Revision 1d471e2



Group: Linux
nightly_20200511_1d471e2-builds-Linux.tar.gz (Mirror)


Group: MacOSX
nightly_20200511_1d471e2-builds-MacOSX.tar.gz (Mirror)


Group: Win32
nightly_20200511_1d471e2-builds-Win32.zip (Mirror)


Group: Win64
nightly_20200511_1d471e2-builds-Win64.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 94bfb2f
Author: wookieejedi
Commit: wookieejedi

    Update cases of pow(x,2) to just multiply values
 code/def_files/data/effects/effect-f.sdr | 2 +-
 code/model/modelread.cpp                 | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit a0180fc
Author: Fabian Woltermann
Commit: Fabian Woltermann

    Init the particle system and use the correct frametime counter
 code/lab/lab.cpp | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 7a6aa53
Author: Fabian Woltermann
Commit: Fabian Woltermann

    do on-frame processing for particle effects in the lab
 code/lab/lab.cpp | 3 +++
 1 file changed, 3 insertions(+)

------------------------------------------------------------------------
commit cc39cfe
Author: Goober5000
Commit: Goober5000

    don't send builtin messages for ships with damaged comms, and don't select them when looking for unsilenced ships either
 code/ai/aicode.cpp       |  4 ++++
 code/hud/hudsquadmsg.cpp |  6 +++---
 code/ship/ship.cpp       | 32 ++++++++++++++++++++++----------
 3 files changed, 29 insertions(+), 13 deletions(-)

------------------------------------------------------------------------
commit d0daa43
Author: Goober5000
Commit: Goober5000

    since the code assumes all subsystems are dead if the ship is dying, add some flag checks to allow death messages to play (and be scrambled appropriately) if we have the ai_profiles flag active
 code/hud/hudtarget.cpp          |  4 ++--
 code/hud/hudtarget.h            |  2 +-
 code/mission/missionmessage.cpp | 18 +++++++++---------
 code/ship/ship.cpp              |  6 ++----
 code/ship/ship.h                |  2 +-
 5 files changed, 15 insertions(+), 17 deletions(-)

------------------------------------------------------------------------
commit e0cd280
Author: Goober5000
Commit: Goober5000

    move quick-abort checks to before message priority checking
 code/mission/missionmessage.cpp | 86 +++++++++++++++++++++++------------------
 1 file changed, 49 insertions(+), 37 deletions(-)

------------------------------------------------------------------------
commit 4f026a6
Author: Goober5000
Commit: Goober5000

    fix small bug where speech was stopped when it wasn't supposed to be
 code/mission/missionmessage.cpp | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

------------------------------------------------------------------------
commit 28df82a
Author: Goober5000
Commit: Goober5000

    fix bug where scramble status overrode subystem status
 code/hud/hudtarget.cpp | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 06f1b7d
Author: Goober5000
Commit: Goober5000

    fix some int/bool stuff
 code/hud/hudsquadmsg.cpp | 55 ++++++++++++++++++++++++------------------------
 1 file changed, 28 insertions(+), 27 deletions(-)

------------------------------------------------------------------------
commit 1dfe3a8
Author: Goober5000
Commit: Goober5000

    implement Mantis 1947 feature request
 code/ai/ai_flags.h              |  1 +
 code/ai/ai_profiles.cpp         |  2 ++
 code/hud/hudsquadmsg.cpp        | 63 ++++++++++-------------------------------
 code/mission/missionmessage.cpp | 17 +++++------
 code/sound/voicerec.cpp         |  2 +-
 5 files changed, 28 insertions(+), 57 deletions(-)