Author Topic: Warmachine Release 2: ZIPSANDZAPSANDMISSLERACKS  (Read 16473 times)

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Offline EatThePath

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Re: Warmachine Release 2: ZIPSANDZAPSANDMISSLERACKS
Thanks for letting me know, I'll do what I can to get a patch out quick.
Name your damn turrets and sounds! Numbers alone aren't helpful!
"if disco is dead then I am the laser lich"
"...[Warmachine] keeps changing as fast as EatThePath can force the engine to do his dark bidding..."

 

Offline EatThePath

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Re: Warmachine Release 2: ZIPSANDZAPSANDMISSLERACKS
roadnottaken, if you could try it with 23.0-RC2 and wm 2.6.1 I'd appreciate hearing how it goes. The stream of error popups should be handled now, so if you hit the crash again a debug log should be worth another try
Name your damn turrets and sounds! Numbers alone aren't helpful!
"if disco is dead then I am the laser lich"
"...[Warmachine] keeps changing as fast as EatThePath can force the engine to do his dark bidding..."

 
Re: Warmachine Release 2: ZIPSANDZAPSANDMISSLERACKS
I just played from Universal Truth through to the end of the campaign without any crashes.  Thanks for the fix!