Author Topic: [Re-release] Rain On Ribos IV (Omnibus version 1.1.5)  (Read 59381 times)

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Offline Iain Baker

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Re: [Re-release] Rain On Ribos IV (Omnibus version 1.1.4)
FYI just heard the random side thrust percentage bug is being fixed so the barghest might behave as intended soon 👍
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Offline 0rph3u5

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Re: [Re-release] Rain On Ribos IV (Omnibus version 1.1.4)
Vanilla Shivan bombers don’t carry CMs? Huh… something else I will need to look at and add

That's were the Gorgon comes in - but its not in RoR (though it will be in patch notes for the balance patch)

Speaking of the balance patch:
Because to major changes already made it in the last patch, I am mpving the time line to TBD.

Delayed is not denied, but there has been a logistical issue in RL (tl;dr I am still not able to travel back to Germany to get some of old gear.)
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline 0rph3u5

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Re: [Re-release] Rain On Ribos IV (Omnibus version 1.1.4)
A small glimpse at the Balance Patch 1.1.X - Deployment Date: TBD because testings is still suspended

Quote
Primary Weapons:
VML-4 Laser
- Damage up to 4x3 (from 3x3)
- Shield Damage Multiplier up to 4.0 (from 3.0)
The VML-4 is a custom weapon in case you don't have any other shield piercing weapon in your loadout and want to give that other Vasudan pre-Avenger primary a boost, or rely on the Fang for hull damage.

Prometheus
- Velocity up to 475 (from 450)
- Damage up to 25 (from 20)

Terran Railgun#Fafnir
- Damage up to 650x3 (from 555x3)

Secondary Weapon:
Stiletto, Stiletto#Shivan, Barracuda, Tsunami, Harbinger, Unknown Bomb, Unknown Megabomb, Shivan Bomb, Shivan Megabomb:
- added an AI override for a minimum 5s flight time

Phoenix V:
- added an AI override for a minimum 1s flight time

Cluster Bomb
- Lifetime up to 7.5 (up from 5 seconds)
- set Homing to "NO" (vanilla is "YES", "HEAT")
- added "small only" AI override
- removed player allowed-flag
- removed double fire mode
- added an AI override for a minimum 1s flight time (not including submunition flight time)
- changed Submunition behaviour
- - Submunition 1: Count: 4; Flies up to 100m from detonation point; Damage per munition: 35 within 0-20m, 18 within 21-60m; Spawn Angle: 0-15 degrees from centre line
- - Submunition 2: Count: 4; Flies up to 100m from detonation point; Damage per munition: 35 within 0-20m, 18 within 21-60m; Spawn Angle: 15-30 degrees from centre line

Stiletto:
- Subsystem damage multiplier 2x (up from 1x), stacks with puncture-flag
- increased cargo size to 12 (from 8)
- removed double fire mode

Stiletto#Shivan:
- removed double fire mode
Aside from the removal double fire mode, the Shivan Stiletto keeps the original FS1 stats.

D-Missile
- Velocity up to 120 (up from 80)
- Lifetime up to 20 (up from 15)
- changed to "New Style"-Electronics mode
- - Duration 8-12 seconds
- - only affects weapons/turrets
- removed Bomb-flag
- removed player allowed-flag
- removed double fire mode

- Inachidae
- added
- - lower damage Shivan Anti-Ship Missile for use by Dive Bombers (Shaitan) and Torpedo Boats (Nephilim, Seraphim)
- - is subject to other "bomb rules" (no double fire, minimum 5s flight time)

The Inachidae and the changes to the Fafnir-Railguns are already in 1.1.4. Double fire has been removed from bombs in 1.1.0. The changes to the Cluster Bomb are subject to change depending on how much the AI hurts you using it in future campaigns.

ps.  By some of these changes you might be able to guess some future content .... but don't get too hyped up about hypotheticals ;)
« Last Edit: March 14, 2025, 04:54:40 pm by 0rph3u5 »
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline 0rph3u5

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  • Oceans rise. Empires fall.
Re: [Re-release] Rain On Ribos IV (Omnibus version 1.1.5)
Version 1.1.5 is live

This update contains to two bugfixes, thanks to the collaboration of Envoybane and Rajjia (who will recieve additional credit in an upcoming "Restored Content Patch" - more on that at a later date):

1. Resolved an error message during boot by fixing the syntax of mogw-ship.tbm

2. Fixed the lockout-out criteria in species.tbl

I am also investigating a reported issue that Phoenix V#MoGW is not available in certain load-outs in campaign mode.
« Last Edit: March 14, 2025, 05:04:17 pm by 0rph3u5 »
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

  

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: [Re-release] Rain On Ribos IV (Omnibus version 1.1.5)
With the issues with my Hardware soon('ish) to be resolved I can finally share the development roadmap for remaining development time of Memories of the Great War.



Version Range 1.1.X:

[SYSTEMIC] Balance Update 1

As detailed in a post in March, each Version Range will include Balance updates including but not limited to the mod's contents.

[RAIN ON RIBOS IV] [HELLGATE: IKEYA] [LIGHT OF ANTARES] "Skyfall"-variable integration

A little work for a future content update, all three released campaigns will receive back-end updates to allow progression in them to affect a future feature with the working title "Skyfall". Unlike the changes to the campaign files in 1.1.0 this will not reset progress, but there will be no automatic adjustment of the "Skyfall"-variables, as that is not technically possible.

[RAIN ON RIBOS IV] Content Restoration

I already talked about it at some time, but the re-release of RoR was a crunch job. As such some content was cut to in favor of making the deadline. This is includes new dialogue sequences in Mission 16 and Mission 17a to tie it closer to Hellgate: Ikeya and the canon FS1 narrative of the Mission Aftermath, as well as a new credits sequence.
Additionally this will move the introduction of the SB Barghest to an earlier point of the story, allowing a much more gradual presentation of its capabilities.

[RAIN ON RIBOS IV] Balance Curve Adjustment

Just as the same with the Content restoration, the crunch time mean that balance of the campaign was only touched up at points, leaving the end product in an uneven state between the original release and the update in terms of balance philosophy. During Version Range 1.1.X this will be addressed.



Version Range 1.2.X:

[SYSTEMIC] Balance Update 2

Depending on the feedback to Version Range 1.1.X's Balance Update, in Version Range 1.2.X there will be another systemic balance update.

[SYSTEMIC] Update to Systemic Vasudan Audio

Currently MoGW uses the Systemic Audio from FS-Port unchanged. Starting with 1.2.0 MoGW will use an adjusted table and voice files to replace voice lines that assume the player is Terran.

[ALDEBARAN ANACRUSIS] Campaign Release

Aldebaran Anacrusis is a short - 3 missions - narrative campaign that serves as a prelude to Vega Must Burn. The GTCv Roland is ordered into Vasudan territory on a mission to help safeguard the fledgling treaty between the GTA and PVN.

[VEGA MUST BURN] Campaign Release

Vega Must Burn is a short - 5 missions per play-through - campaign. In order to re-organize their defense against the Shivans, the PVN leadership has called for a fleet muster of 5 destroyers and numerous support detachments in the Vega system. However, this gathering of PVN ships and crew is also an opportunity for the enemies of the PVN to strike from within...

["SKYFALL"] Beta version Release

In Version Range 1.2.X a function-only version of "Skyfall" is going to be released. It will be lacking art and some of the content may be restricted until the full release. "Skyfall" is intended to help to keep up with the stories of MoGW and their context in FS1 canon.



Version Range 1.3.X:

[SYSTEMIC] Balance Update 3

Depending on the feedback to Version Range 1.2.X's Balance Update, in Version Range 1.3.X there will be another systemic balance update.

[SYSTEMIC] Custom HUD Gauges Widescreen support

Due to personal preference, the custom HUD gauges for MoGW will not support widescreen resolutions for the HUD officially until the Version Range 1.3.X.

[ANTARES IN ASHES] Campaign Release

Antares In Ashes is a short - 6 missions - campaign with added minor management elements. With the retreat of the PVN from Antares, it falls to the GTA to stall the Lucifer's progress from Ribos to Vasuda. However, just because the Lucifer would bypass Antares entirely, it does not mean that Shivans would surrender this front. The scattered defenders of Antares will find themselves hard-pressed to hold the line.

["SKYFALL"] Full Release

In version range 1.3.X the previous unavailable content and art for "Skyfall" will be patched in and performance improvements will be made based on feedback to the beta release.



I would like a give definitive release dates but sadly there are some outside factors I cannot fully account for at the moment.
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."