Author Topic: FS2 No CD fix...  (Read 7836 times)

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Offline Sandwich

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Quote
Originally posted by daveb
I have no idea what the wording of the agreement intends. And I'm not a lawyer.


Bah - I'm not a lawyer either, but that sentence is the most un-legalese sentence in any liscense agreement I've ever seen. I mean, seriously:

[q]You may make copies of the Software for your personal noncommercial home entertainment use and to give to friends and acquaintances on a no cost noncommercial basis.[/q]

It says right there: freely distribute copies of the game ot friends and aquaintances, as long as you're not making money off it.

Quote
Originally posted by daveb
However, common sense dictates it would be a very very stupid thing to do to post the game data or executables (that is, those that come with the game).


And Liscense Agreements are there for the explicit purpose of taking into account every possible use of the Software purchased that could be "blamed" on this thing called "common sense".

DaveB, I'd really appreciate it if you could email someone on the Volition or Interplay team who would be able to explain and/or clarify this... if you don't mind. :)
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Offline Colonol Dekker

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So no chance then? (btw i actually own 2 copies of FS2 now) i bought the original shortly after release and now i own the FS1 / FS2 twinpack (£9.99p inc P+P white label Virgin interactive from generic website) And silent threat doesn't work on my new copy of FS1  (my old FS1 is in the same loft at my house) Any info on why silent threat dont work? any links to any FS1 PATCHES, (no not hacks)
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Offline Solatar

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If you read the copyright at install, it says you can freely distribute it as long as you don't get any money from it. But I think of you read the copyright in the fs2 directory, after install, it says you can't distribute it. Isn't that weird?

In the copyright it says that you can't reverse engineer it, or MOD it. The VBB supported MODing. Think about that.

Also think about this. Your brain has two sides, so does your a$$.

Think about that. :D

 
Quote
Originally posted by Vertigo1
Forget no-CD patches.  They're useless anyways since you can't use any update patches on the game once you apply the no-cd "patch".  
That's why you usually keep a backup copy of the replaced EXE. When you need to update, you bring the EXE back, patch, then download a new CD crack.

As to whether or not Colonol Dekker actually owns the game, well there's a simple way to find out. What do the pictures on the CDs show?
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Offline diamondgeezer

*sniff, sniff*

Wow, this topic's a tad ripe! Why'd you have to go and dig it up, Executor?

 
I only visit HLP every few months. It's not like this board is overflowing with new posts anyway.
« Last Edit: November 25, 2002, 11:59:10 am by 693 »
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Offline DTP

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Quote
Originally posted by Kazashi


That's why I will sometimes use such devices, it isn't exactly easy for me to change CD after CD when I am using multiple programs in one sitting.

If anyone's interested in the Australian handling of copyright law concerning CD's and computer software, then check out the guides on http://www.copyright.org.au/page3.htm, specifically the files on Computer Software, Games, and Music: Copying CD's. Basically, we can make a backup copy of software, provided that we don't have to crack any anti-copying measurements in the process. However, this does not apply to computer games and CD's - it is illegal to make a copy of a CD without written permission or the expiration of copyright (applies for both data and music CD's).


In Denmark, you can make a backup of everything, just as long as you own the CD whatever there is on it.

analog to digital:not allowed(and why should one).
analog to analog:allowed for backing up
digital to analog; not allowed(and why should one).
digital to digital; allowed for backing-up

The freespace Cd-roms even comes with no counter measering copy format.
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