Okay, i am working with a few people from another Space BAsed Game forum called X-Beyond the Fronteir to work on a completely new Mod for Freespace, based on some ships we made, i am using a program called imagine and i managed to find a converter to let me convert my test ship into a COB file, BUT, the ship has too many polygons!
Now i am completely new to this molarki! and i haven'y the faint est what a polygon is! So any help people can give me is great.
Anothe problem is texturing, and i am using some from fs2 to textur the ships, fair do's. Except my fighters which have no textures.
Any help you can give would be great,
erm,this is a render of the test model called the Stormlord.
Again any help would be great!
------------------
"If at first you dont succede, give up it will never happen.