Author Topic: Descent 3 Models Upon Completion  (Read 2306 times)

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Offline Rampage

  • Son Of Rampage
  • 211
  • Urogynaecologist
Descent 3 Models Upon Completion
I'm on the verge of completing Venom's Descent 3 models.  The POF is done, of course.  I'm doing the techroom animations.  It'll take a few days.

After it's done, Raven the campaign designer gets first dips.  Then it will be released to the public.

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Offline Joey_21

  • 28
    • http://denebsystem.cjb.net/
Descent 3 Models Upon Completion
 
Quote
Originally posted by Rampage:
I'm doing the techroom animations.

Mmmmmmmm... techroom animations? What're those?              

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Descent 3 Models Upon Completion
the spining ship, you know, in front of a green grid. I assume that'll be fixed pics, anyway, otherwise that would be a lot of job.
SCREW CANON!

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Descent 3 Models Upon Completion
actualy it realy isn't that hard if you have truespace

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Offline Joey_21

  • 28
    • http://denebsystem.cjb.net/
Descent 3 Models Upon Completion
You mean like this?!  

(I didn't make that in Truespace, I made it in PSP5 and Model View).

BTW: I always refer to these as ship loadout animations, not techroom animations.  

[This message has been edited by Joey_21 (edited 07-29-2001).]

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Descent 3 Models Upon Completion
didn't mean it was hard sorry, meant it was long to do, and it's big files to d/l, too
SCREW CANON!

 

Offline Joey_21

  • 28
    • http://denebsystem.cjb.net/
Descent 3 Models Upon Completion
 
Quote
Originally posted by venom2506:
didn't mean it was hard sorry, meant it was long to do, and it's big files to d/l, too

True. Not hard but long.   The final product isn't very big but converting it to high-res increases the size.