Author Topic: Nightly: 15 November 2024 - Revision b9964f3be  (Read 767 times)

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Offline SirKnightly

  • George or Keira?
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Nightly: 15 November 2024 - Revision b9964f3be
Here is the nightly for 15 November 2024 - Revision b9964f3be



Group: Linux
nightly_20241115_b9964f3be-builds-Linux.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20241115_b9964f3be-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20241115_b9964f3be-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20241115_b9964f3be-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20241115_b9964f3be-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit b72d67c07
Author: Goober5000
Commit: Goober5000

    default to using Vasudan ambient sound in the Vasudan main hall
 code/gamesnd/gamesnd.cpp     | 17 +++++++++++++----
 code/gamesnd/gamesnd.h       |  6 +++---
 code/menuui/mainhallmenu.cpp | 18 ++++++++++++++----
 code/menuui/mainhallmenu.h   |  3 ++-
 4 files changed, 32 insertions(+), 12 deletions(-)

------------------------------------------------------------------------
commit 0deafdcb5
Author: Goober5000
Commit: Goober5000

    allow ambient sound to be specified on a per-main-hall basis
 code/menuui/mainhallmenu.cpp | 29 ++++++++++++++++-------------
 code/menuui/mainhallmenu.h   |  2 ++
 2 files changed, 18 insertions(+), 13 deletions(-)

------------------------------------------------------------------------
commit 1bcad0646
Author: Goober5000
Commit: Goober5000

    remove the avoid-shockwave flag when too far away from a weapon; and add a should-be-dead check
 code/ai/aicode.cpp | 16 +++++++++++++---
 1 file changed, 13 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 722ed575d
Author: Goober5000
Commit: Goober5000

    only refine the expected homing pos if it really does need to be refined
 code/ai/aicode.cpp   | 17 +++++++++++++----
 code/weapon/weapon.h |  1 +
 2 files changed, 14 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 5dfe398af
Author: Goober5000
Commit: Goober5000

    add a cache for the expected homing pos
 code/ai/aicode.cpp      | 43 ++++++++++++++++++++++++++++++-------------
 code/weapon/weapon.h    |  8 ++++++++
 code/weapon/weapons.cpp |  5 ++++-
 3 files changed, 42 insertions(+), 14 deletions(-)

------------------------------------------------------------------------
commit 03bf756d5
Author: Goober5000
Commit: Goober5000

    fix ai behavior when avoiding ship and weapon shockwaves
 code/ai/ai_flags.h      |  4 ++++
 code/ai/ai_profiles.cpp |  5 +++++
 code/ai/aicode.cpp      | 52 ++++++++++++++++++++++++++++++++++++++++++++++---
 3 files changed, 58 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 846608e94
Author: Goober5000
Commit: Goober5000

    add command-line arguments to Run FreeSpace command
 code/cmdline/cmdline.cpp | 17 ++++++++++++-----
 fred2/fredview.cpp       | 12 ++++++++++--
 2 files changed, 22 insertions(+), 7 deletions(-)

------------------------------------------------------------------------
commit d288dcb3f
Author: Goober5000
Commit: Goober5000

    revise Run FreeSpace menu option
 fred2/fredview.cpp | 53 ++++++++++++++++++++++++++++++++---------------------
 1 file changed, 32 insertions(+), 21 deletions(-)