Author Topic: Nightly: 11 March 2025 - Revision a92368da9  (Read 1345 times)

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Offline SirKnightly

  • George or Keira?
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Nightly: 11 March 2025 - Revision a92368da9
Here is the nightly for 11 March 2025 - Revision a92368da9



Group: Linux
nightly_20250311_a92368da9-builds-Linux.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20250311_a92368da9-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20250311_a92368da9-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20250311_a92368da9-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20250311_a92368da9-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 32f979d3c
Author: Goober5000
Commit: Goober5000

    attempt to fix Coverity
 .github/workflows/weekly-coverity-scan.yaml | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit 44cdb2913
Author: Goober5000
Commit: Goober5000

    some refinement of shield quadrants
 code/hud/hudets.cpp                       |   4 +-
 code/hud/hudshield.cpp                    |  15 ++--
 code/mission/missionparse.cpp             |  13 ++-
 code/network/multi_ingame.cpp             |   7 +-
 code/network/multi_obj.cpp                |  11 +--
 code/network/multimsgs.cpp                |  15 ++--
 code/object/object.cpp                    |   7 +-
 code/object/object.h                      |   1 -
 code/object/objectshield.cpp              | 128 ++++++++++++++++--------------
 code/parse/sexp.cpp                       |  29 ++++---
 code/scripting/api/objs/multi_objects.cpp |   5 +-
 code/scripting/api/objs/object.cpp        |  10 ++-
 code/scripting/api/objs/shields.cpp       |   6 +-
 code/ship/shield.cpp                      |   4 +-
 code/ship/ship.cpp                        |  16 ++--
 code/ship/shiphit.cpp                     |   7 +-
 16 files changed, 150 insertions(+), 128 deletions(-)