i get this error
Error: A shader failed to compile! Check the debug log for more information.
File: gropenglshader.cpp
Line: 875
ntdll.dll! ZwWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! luaopen_bit + 2728098 bytes
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
ntdll.dll! RtlCaptureContext2 + 1190 bytes
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
fs2_open_24_3_0_20251204_937091ee7_x64_SSE2.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes