Ok, here's what I am working on. People will beable to download all of these files and then just have a full fledged system install. It will run through an install routine so people won't have to go seaching around for all of the files.
If I could get peoples input of what they would like to see included in the release, that would be great!
PLEASE NOTE this is still a work in progress. Nothing is final, so please, make suggestions!Here's the README i will include:
Freespace2 Open 3.5.5 FULL INSTALL
Freespace2 Open 3.5.5 FULL INSTALL
--------------------------------------
1. NOTES
2. SETUP
3. COMMUNITY INFORMATION
4. CREDITS
--------------------------------------
//////////////////////////////////
--------------------------------------
1.NOTES
--------------------------------------
This version includes the following:
-Heavily Modified version of the
 Home of the Underdogs Freespace2 Download. 
 [ website: www.the-underdogs.org/ ]
-Improved version of FS2 courtesy of the efforts put 
 forth by the Freespace Source Code Project Team.
 Using FS_OPEN and their Unofficial Media .VP file. 
 [ website: http://freespace.volitionwatch.com/fsscp/ ]
-Cut scenes in .AVI format that will play in fs2_open versions
 3.5.5 and up. .AVI friendly campaing file courtesy of Karajorma.
 [ website: http://homepage.ntlworld.com/karajorma/freespace/intro.html 
]
-All FS2 .VP files
-Some higher resolution .pcx textures taken from the Freespace 1
 to Freespace 2 port.
 [ website: http://www.3dactionplanet.com/hlp/hosted/fsport/index.html ]
This can be considered as a full install of Freespace 2, with
many perks and upgrades thanks to the FS communities, and the hard
working individuals who put in their own time and effort.
--------------------------------------
2.SETUP
--------------------------------------
When you go to play FS2, you must first set up the launcher.
1. Launch the game through a shortcut (or open Launcher.exe in the game 
directory)
2. Hit 'BROWSE' and Locate the fs2_open_XXX.exe in the game directory.
3. Set up your video, audio, and joystick settings.
*note: the original exe files are included.
   You should also check the FSSCP for newer releases that contain
   bug fixes and enhancements.
   website: http://freespace.volitionwatch.com/fsscp/
--------------------------------------
3.COMMUNITY INFORMATION
--------------------------------------
The community resources available for Freespace2 are
tremendous.
I recommend the following sites:
If you want general FS2 info:
- The FreeSpace Oracle - 
http://homepage.ntlworld.com/karajorma/freespace/intro.html
FS2 Community:
-Hard Light Productions: http://dynamic4.gamespy.com/~freespace/hlp/
-Freespace Watch: http://freespace.volitionwatch.com/
---------------------------------------
---------------------------------------
6. Credits
---------------------------------------
FreeSpace 2 developed by Volition, Inc.
for Interplay Productions
Volition, Inc.
--------------
Design:
   Dave Baranec
   Jason Scott
   Adam Pletcher
   & The FreeSpace 2 Team
Based on an Original Design by:
   Adam Pletcher
Lead Programmer:
   Dave Baranec
Programming:
   Dave Andsager
   Jeff Farris
   Neil Kumar
Lead Artist:
   Jasen Whiteside
Real-Time Artists:
   John Enricco
   David Gulisano
   Matt Kresge
Cutscene Artists:
   Kelly Snapka
   Matt Flegel
Mission Design:
   Brad Johnson
   James Agay
   Jim Boone
   Chad Nicolas
   Jordan Roc
Writers:
   Jason Scott
   Mike Breault
Music and Sound Design:
   Dan Wentz
Executive Producer:
   Mike Kulas
Director of Product Development:
   Philip Holt
Quality Assurance Test Lead:
   Anoop Shekar
Quality Assurance Testers:
   James Tsai
   Alvan Monje 
   Andrew McIntosh
   Nicolaus Malnick
   Allan Bautista
   Eric Keyser
Web Design and Development
& squadwar.com:
   Nathan Camarillo
Manual:
   Mike Breault
Parallax Online:
   Dave Baranec
   Mark Allender
   Kevin Bentley
Network Administration:
   Mark Muller
Office Management and Administration:
   Ginny Gee 
   Misty Goodman
German Localization:
   Heiko Herrmann
FRED2 Documentation:
   Peter Drake
Voice (Los Angeles):
Voice Producer:  
   Fred Hatch
Voice Direction: 
   Jamie Thomason
Voice Editor:  
   Frank Szick
     
Voice Recording Engineers:
   Paul Andris 
   Ernie Sheesley
Assistant Recording Engineers:
   Eric Lewis
   Lisa Carlon
Cast:
   Robert Loggia 
   Ronny Cox
   Kurtwood Smith
   Stephen Baldwin
Voice (Chicago):
Voice Producer:
   Ron Steele, Sr.
Voice Recording Engineer:
   Dave Steele
Recorded at:
   EKO Media Design Company
Cast:
   Sy Osborne
   Tony Russell
   Charles Gerace
   Joe Sikora
   Rick Weiss
   Kurt Naebig
   Dale Engram
Voice (Champaign):
Voice Recording Engineers:
   Scott Warren
   Dan Wentz
Recorded at:
   Prairie Production Group
   Volition, Inc.
Cast:
   Roger Cooper
   Robin Kaler
   Peter Davis
   Doug Quick
   Roger Francisco
   Dan Simeone
   Tamara McDaniel
   Mike Trippiedi
   Jim Manley
   John McKeighan
   Bruce Heck
   Jason Scott
   Dave Butler
   Eric Sizemore
   Kay Holley
Original FreeSpace Team:
   Adam Pletcher
   Mike Kulas
   John Slagel
   Mark Allender
   Alan Lawrance
   Jasen Whiteside
   Frank Capezzuto III
   Peter Han
   Mike Comet
   Sandeep Shekar
   Dave Baranec
   Dave Andsager
   Jason Hoffoss
   Dan Wentz
   Mitri Van
   Brad Johnson
   Jim Boone
   Duncan McPherson
Special Thanks:
   Harold Kim
   Erik Hernandez
   John Palmero
   Mike Motoda
   Scott Lee
   Dawn Dvorak
   Amy Dalton
   FS2 Beta Testers
   Darren Wheeling
   BJ Mace
   Dan Kulhman
   Verena Buttler
   Alexander Streule
   Michael Schmalz
   Chris Borders
   Denise Diehl
   Neat Deal Productions
   Sharon Wottrich
   Voices Unlimited
   Vocal samples courtesy of Spectrasonics' "Symphony of Voices"
Interplay:
----------
Producer:
   Jim Boone
Line Producer:
   Primo Pulanco
V.P. of Product Development:
   Trish Wright
Division Director:
   Feargus Urquhart
Director of Quality Assurance:
   Jeremy Barnes
QA Manager:
   Michael Motoda
   Greg Baumeister
Quality Assurance Project Supervisor:
and Compatibility Manager:
   Darrell Jones
Testers:
   Erik Hernandez
   John Palmero
   Harold Kim
   Tony Piccoli
   David Fleischmann
   Matt Golembiewski
   Galacio Ramirez
   Tim Anderson
   Henry Lee
Compatibility Technicians:
   John Parker
   Derek Gibbs
   Josh Walters
   David Parkyn
Product Marketing Manager:
   Alison Quirion
Communications Manager:
   Lisa Bucek
Traffic Manager:
   Paul Naftalis
Terminology Consultant:
   GySgt. John R. Boone (USMC, ret.)
Special Thanks:
   Noelle for putting up with the long absence.
   Chad Nicholas for delaying his move so he could make missions.
   Erik Hernandez, John Palmero, Harold Kim, and Mike Motoda for
putting their lives on hold.
   Feargus Urquhart for all the great advice.
Special Thanks to the FreeSpace Community:
   The FDL
   Descent Chronicles
   The Descent Network
   FreeSpace2.Net
   FreeSpace2.Org
   FreeSpace SwapMeet
   FSURP
   FUDL
   Ground FreeSpace
   Planet FreeSpace 
   Ross 128
   Science Station Andromeda
   Shattered Star Confederation
   A Talent For War
   Xanadu's Mission Archives
Freespace Source Code Project:
DTP        Coder and FRED Maintainer
Goober5000    Coder    
IceFire    VW Liason
Inquisitor    Project Lead
kasperl    News guy
Orange       Webmaster
phreak       Coder
RandomTiger   DirectX Code Lead
Righteous1   Coder
bobboau      Coder
Stealth    Webmaster / Tester List Maintaner
bottomfan   Readme documentation
deep_eyes   Readme documentation
------
If you like what you see, consider giving back to the community by
providing them with your skills!
All parts of this installation are the property of their respective
owners.
I've also insluded another text file (not the readme) that will pop at the end on the installation. It is intended to explain what exactly the release is, and that FS2 Open is also A WIP (so they should check for updates... yada yada)
Anyways, here's what I put in now.
********************************************************
       IMPORTANT INFORMATION TO NOTE
      PLEASE READ IN FULL.
   THIS SOFTWARE IS NOT FOR SALE. ALL
     CONTENT IS THE PROPETY OF ITS 
      REPECTIVE OWNERS.
*******************************************************
   FreeSpace2 was developed by Volition Inc.
   [ http://www.volition-inc.com/ ]
   All original source code, art work, etc. is the 
property of Volition, Inc. You may not sell or otherwise 
commercially exploit the source or things you create 
based on the source, or any other of Volitions work.
   Freespace2 was published with Interplay.
   [ http://www.interplay.com/ ]
   PXO was responsible for managing on-line play.
   [ http://www.pxo.net ]
   
   This release uses the ongoing work of the 
   Freespace Source Code Project.
   [ http://freespace.volitionwatch.com/fsscp/ ]
   FS_OPEN is always in constant development, and 
it is recommended that you visit their webpage after 
installation to check for any new realeases and updates, 
as they will contain bug fixes and enhancements for you 
to take advantage of.
   The software included in this release comes with
no gurantees whatsoever. We are not responsible for any
damadges incurred to your network, system, software, or
any of you or your companies property.
********************************************************
On top of that, the official FS2Open readme is in there. What I'm going to put in in the readme is a list of enhancements in the current official version that have been made.
So also let me know what info you think I should put in there! 
So I'm working with the Inno Setup compiler [just learned how to use it today] to get a version together that people could just download, and have all the .VP files, and Games files, and not having to search for anything.
It's going to be a big download, But I've split it ip into ~25MB BIN files so that people could get it in chunks.
*** The size it is at now with all of this is 809MB.
it is going to get bigger for sure because I want to add the
Modding tools and utilities the community has developped. However I was thinking of having several versions available.
Anyways, more info to follow as I progress.
**************************UPDATE
Okay, I updated the readme and info files for now. What I need to do is as follows:
I am also going to get the official FSSCP readme to lauch as well after installation. [ http://fs2source.warpcore.org/readme/readme_3.6.txt is the latest one I found ]
What I was wondering is how to credit those who contibuted to the unofficial media vp???