Author Topic: Multi-Player COMPLETE Mission Package  (Read 14918 times)

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Offline [DW]-Hunter

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Multi-Player COMPLETE Mission Package
I have noticed people are getting incomplete mission packages from Game-Warden and HLP. Here is the complete package below, you will find it has 2x the missions then the one you have been downloading.

multi.rar

install to root directory.

( please sticky this so people wont download the incomplete package )
« Last Edit: September 10, 2010, 06:08:15 pm by [DW]-Hunter »

 

Offline Turey

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Re: Multi-Player COMPLETE Mission Package
There are included in the Installer.
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline Dysko

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Re: Multi-Player COMPLETE Mission Package
Thank you Hunter! I have always been looking for the complete multi missions pack!
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Offline jr2

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Re: Multi-Player COMPLETE Mission Package
There are included in the Installer.
So, these are the ones the Installer gets, right?

 

Offline Turey

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Re: Multi-Player COMPLETE Mission Package
So, these are the ones the Installer gets, right?

Yup.
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline [DW]-Hunter

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Re: Multi-Player COMPLETE Mission Package
But not everybody uses the installer, so i posted this here, because I'm tired of having everyone make games and not have any missions, or very few of them.

 

Offline jr2

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Re: Multi-Player COMPLETE Mission Package
Thx :D

 

Offline Turey

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Re: Multi-Player COMPLETE Mission Package
But not everybody uses the installer, so i posted this here, because I'm tired of having everyone make games and not have any missions, or very few of them.

I agree that's it a good idea to put them up. I was just mentioning that some people already have these.
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline Charismatic

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Re: Multi-Player COMPLETE Mission Package
I used trunys installer yet my missions do not have voice. They use Sam.
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Offline Sparky

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Re: Multi-Player COMPLETE Mission Package
Only a few are validated for stats? M-04b used to be an awesome "rank up" map, but it says it's not validated. M-04 is however.

 

Offline jr2

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Re: Multi-Player COMPLETE Mission Package
I have noticed people are getting incomplete mission packages from Game-Warden and HLP. Here is the complete package below, you will find it has 2x the missions then the one you have been downloading.

multi-mission-pack.vp

And if you wish to have the voices for these missions as well heres the package for that below.

multi-voice-pack.vp


( please sticky this so people wont download the incomplete package )

You should mention that these go in the root directory of FS2...

 

Offline Shade

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Re: Multi-Player COMPLETE Mission Package
On the wiki, I've been advocating the use of a seperate mod directory (/multimissions, as it happens). In my opinion, nothing should go in the root directory except for scp builds. Keeps it neat.
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
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Offline jr2

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Re: Multi-Player COMPLETE Mission Package
It's not really in the root dir, because inside the .vp, the path to everything is in /movies.  So, it's basically in \movies via a .vp file in the root directory.

 

Offline karajorma

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Re: Multi-Player COMPLETE Mission Package
On the wiki, I've been advocating the use of a seperate mod directory (/multimissions, as it happens). In my opinion, nothing should go in the root directory except for scp builds. Keeps it neat.

While I agree with you in principle the multi missions and the cutscenes are both perfectly valid for root. The cutscenes are a replacement for the mve ones so they're fine.

As for the multiplayer missions they're installed to root by Turey's installer and I'd much rather see everyone standardise around that than having everyone recommend different places to put them.

Besides if you place them in /multimissions you lose the ability to choose whether to run them with the media VPs or not with a single selection in the launcher. For the same functionality you'd need to add a second /MultimissionsVPd folder or some such or add a mod.ini to the media VPs folder pointing to /multimissions.

It's much easier for all concerned to just stick them in root.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Shade

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Re: Multi-Player COMPLETE Mission Package
Fair enough, I'll see that it's changed next time I'm editing that article.
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline MatthewPapa

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Re: Multi-Player COMPLETE Mission Package
these should be the ones included in the setup FAQ

 

Offline colecampbell666

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Re: Multi-Player COMPLETE Mission Package
Are these up to date? I appear to be missing at least one mission that others have.
Gettin' back to dodgin' lasers.

 

Offline The E

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Re: Multi-Player COMPLETE Mission Package
There are quite a few missions which are only present on FUBAR's servers.

 

Offline haloboy100

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Re: Multi-Player COMPLETE Mission Package
As of this post, the links are broken. Is the site down?

 

Offline FUBAR-BDHR

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Re: Multi-Player COMPLETE Mission Package
Looks that way.  I'll get it uploaded if the site isn't back up in a little bit.  

Get the whole thing here:  multi.rar
« Last Edit: November 13, 2009, 12:33:10 am by FUBAR-BDHR »
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