Author Topic: Interface stupidity when using 720p resolution  (Read 1941 times)

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Offline The E

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Interface stupidity when using 720p resolution
Okay. So apparently, when playing at 720p (1280x720) resolution, FSO, in its infinite wisdom, decides to use the low-res interface, the one normally used for 640x480 and 800x600 resolutions. While this is slightly annoying in the menu part, it becomes downright obnoxious during gameplay:


There's a very simple fix for that, in 2d.cpp, line 381, change from
Code: [Select]
if ( (width >= 1024) && (height == 600) ) { to
Code: [Select]
if ( (width >= 1024) && (height >= 600) ) {
Oh, the screenshot is slightly distorted, this was something that happened on the users comp, not an issue with FSO.
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Offline chief1983

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Re: Interface stupidity when using 720p resolution
Does this affect menus, and in game 2d elements both?  It seemed to me that there were more far reaching effects than one change like that could handle.
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Offline The E

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Re: Interface stupidity when using 720p resolution
From what QuantumDelta tells me, that change affects both, in other words, will cause the game to load up the hi res interface art throughout the game.

EDIT: Here are some builds with that change included: http://www.mediafire.com/?tm0mq1jddml
« Last Edit: August 17, 2009, 01:01:03 pm by The E »
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Offline chief1983

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Re: Interface stupidity when using 720p resolution
This would be really awesome for netbooks if it works well, besides anyone else stuck at 720 lines of res.  This would include 600 as getting the high res art correct?  Because many netbooks are something like 1024x600 I think.
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Offline The E

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Re: Interface stupidity when using 720p resolution
Yeah, that's how it should work.
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Offline Nuke

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Re: Interface stupidity when using 720p resolution
why not just use one set of graphics and scale it so it looks the same on all resolutions. having 2 sets of art for different resolutions is so 90s.
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Offline The E

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Re: Interface stupidity when using 720p resolution
 :bump: Any reason why this is not in trunk yet? Apparently, the behaviour this fix enables was present in 3.6.9 builds....
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Offline chief1983

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Re: Interface stupidity when using 720p resolution
I think the behavior is older than that, it's the way the interface has always worked.  < 768 high uses low res interface art.
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redsniper:  Platonic hips?!
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Offline The E

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Re: Interface stupidity when using 720p resolution
Maybe, but it is pretty silly. Considering that most people who do custom interface art (Blue Planet, or Flaming_Swords' interface templates for example) concentrate on doing hi-res art only, excluding folks who have to use 720p (Or who just like that resolution) from seeing it seems like a bad idea to me. Not to mention that the lo-res interface just doesn't scale up very well.
Let there be light
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Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 
Re: Interface stupidity when using 720p resolution
Another thing I noticed whilst I was exploring the AI builds, was that 3.6.9, 3.6.7 and all the other builds I tried, 720p used the 'high res' art at least so far as I remember :<
There was some funkiness actually IN game though (background sliding around/screen warping all fisheyeish)


  23:23:07  (QuantumDelta) though I'd still seriously prefer a feature to swap between resolutions yourself
  23:23:12  (QuantumDelta) art resolutions*
  23:23:19  (QuantumDelta) same as screen resolutions


- Serious request actually, honestly, since almost all of the 'serious' pilots who will want to content for squadwar will turn their resolutions down to use low res art ANYWAY, whether they have to change resos or not.
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Offline chief1983

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Re: Interface stupidity when using 720p resolution
Separate to the high/low interface art issues, widescreen didn't work well at all until 3.6.10.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays