Author Topic: Shivan Super-Ships Shields?  (Read 31415 times)

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Offline S-99

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Re: Shivan Super-Ships Shields?
No what did they get stoned on?
Vaporizers with super dank **** and pot brownies.
He's still upset we demolished his argument about retiring the Lucifer.
Apparently NGTM-1R does think that there was more than lucifer and that the rest of them got mothballed when just one of these highly effective ships got destroyed :yes:
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

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Offline Aardwolf

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Re: Shivan Super-Ships Shields?
The best explanation I've ever heard for why there were no über-shields after the destruction of the Lucifer at the end of FS1 (though I can't remember who thought of it) was something like this (I've taken the liberty of doing a semi-rigorous proof):

A = The Shivan warship can be destroyed.
B = The Shivan warship is in subspace.
C = The Shivan warship has über-shields.
D = Any über-shields on the Shivan warship are working.
E = The Shivan warship is destroyed.
F = A jump node collapses.

1.B ↔ D`(hyp)Any über-shields will be offline if (and only if) the Shivan warship is in subspace.
2.C` ˅ D` ↔ A(hyp)The Shivan warship can be destroyed if (and only if) it hasn't got operational über-shields.
3.E → A(hyp)If the Shivan warship is destroyed, obviously it's possible to destroy it.
4.B ˄ E → F(hyp)If the Shivan warship is in subspace and it gets destroyed, the jump node will collapse.
5.C(hyp)Supposing the warship has über-shields,
6.E(hyp)and supposing the alliance does what it needs to do in order to destroy it (thereby destroying it),
7.A(3, 6, mp)then the ship can indeed be destroyed,
8.C` ˅ D`(2, 7, ----)Since we know the ship can be destroyed, it must either not have über-shields, or if it does, they must not be working.
9.D`(5, 8, ----)So obviously if a ship has über-shields and it gets destroyed, they must not have been working when it got destroyed.
10.B(1, 9, ----)The only known time über-shields don't work is when they're in subspace,
11.B ˄ E(6, 10, add)So the only way the alliance can destroy the Shivan warship in subspace,
12.F(4, 11, mp)and the jump node will collapse as a result.

I forgot what the rules that allow steps 8-10 are called so I just put ----, if anybody knows lemme know!

So basically, if the Shivans went the über-shields route, the alliance would be forced to attack the Shivans in subspace, destroying subspace nodes in the process. From the Shivan point of view, it was bad enough the GTVA knew they could collapse jump nodes (and was able to do so by the end of FS2); but to make things worse, their best defensive technology was no longer an option, because the GTVA would be guaranteed to try the only counter it knew of, which would have had the inconvenient side-effect of not only destroying the warship under attack, but also sealing off the rest of the Shivan fleet.

 
Re: Shivan Super-Ships Shields?
I quite agree with that, it's much more likely that the Lucifer class ship is used in initial encounters/until the weakness is found, assuming that it doesn't happen in 9/10+ occasions and the civilisation is wiped out.
Unfortunately we have no evidence but yea, they wouldn't mothball the shipclass because one (two) race(s) worked out it could be blown up in subspace.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline NGTM-1R

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Re: Shivan Super-Ships Shields?
I quite agree with that, it's much more likely that the Lucifer class ship is used in initial encounters/until the weakness is found, assuming that it doesn't happen in 9/10+ occasions and the civilisation is wiped out.
Unfortunately we have no evidence but yea, they wouldn't mothball the shipclass because one (two) race(s) worked out it could be blown up in subspace.

Unfortunately, retiring the shipclass because it induces catastrophic failures is an easy way to read that.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Re: Shivan Super-Ships Shields?
Well I don't wanna rip your first post up because it's too much effort to argue with you but I think you over anthropomorphise the shivans.
And repurposing for the sake of a potentially intergalactic, potentially interdimensional (we really know very very little about the shivans) species in terms of one ship class that can eliminate emtire, significantly developed races (were it not for the ancients we would have had absolutely noooooooo chance of analysis to find it out).

Nevermind that we really shouldn't fall into the trap of assigning human emotions or considerations to shivan organisational structures.
For all we know the shivan fleets might be entirely different factions between the two games.
Needless to say I'm unconvinced.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline NGTM-1R

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Re: Shivan Super-Ships Shields?
Well I don't wanna rip your first post up because it's too much effort to argue with you but I think you over anthropomorphise the shivans.

This is not a subject where it's possible to anthropomorphize. We're talking about capablities, a what, not intentions, a why.

Nevermind that we really shouldn't fall into the trap of assigning human emotions or considerations to shivan organisational structures.

There's no emotional component to any of my arguments. There is, however, to yours. (Pity I snipped it, but I'm not even sure what your point was.)

Considerations? Of course they'll have the same considerations. Again, capablities dictate optimal tactics and strategy, not intentions. Ship design is an exercise in engineering; this is math.

As Aardwolf noted, if there's only one way to kill a Lucifer and that has the side effect of rendering you unable to reach the enemy, that's a critical design problem. As I noted, if it takes very little in the way of relative force or damage to accomplish it, that's also a design problem...because again, we're talking capablities, which are mathmatical, not intentions, which are emotional.

For all we know the shivan fleets might be entirely different factions between the two games.

This is still entirely possible, but that does not invalidate any of the points I've made either since the first set of Shivans haven't come back and probably weren't completely wiped out. There was still Shivan cargo coming into Ross 128 during late Silent Threat, after all.
"Load sabot. Target Zaku, direct front!"

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Re: Shivan Super-Ships Shields?
Sort of cross-post from your thread, actually thought this discussion was in there (too many tabs).
The Lucifer in a position where most species in the universe are not likely to be able to touch/track is vulnerable, the results of that vulnerability being exploited is 'terrible' (oh wait, do the shivans reallllllly give a crap about nodes being blown up? Doubt it, moreover, do they give a crap about going all out for some peonical specie that probably figures in on the level of a gnat?)
The Lucifer as an untouchable Super-Destroyer in normal space has a much greater psychological impact on a specie than a fleet of destroyable targets, even if they're massive, hard to blow up, and can work together to make a star go nova/supernova.
Your theory on the star going supernova as a shock and awe tactic is probably off too, again, attributing human traits to them.
It's unlikely that any other Lucifers were taken out of active service because it's unlikely that one case in billions of years of experience is worth decomissioning hundreds, if not thousands of destroyers, we're not talking about a crappy little collection of ships held as the 'might' of a collection of about 10 systems.
Why are the Shivans going to care?
They work on galatic time scales, they work on unimaginably vast numbers and over who knows what amount of space.
They can rebuild the node, for one, they can overwhelm such strike forces, and they needn't thrust such ships into vulnerable positions like they did in FS1.
We don't even know WHY they did that in FS1.
You make a hell of a lot of assumptions, taking them for granted on such a level that you don't even realise you're doing it.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline NGTM-1R

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Re: Shivan Super-Ships Shields?
The Lucifer in a position where most species in the universe are not likely to be able to touch/track is vulnerable, the results of that vulnerability being exploited is 'terrible' (oh wait, do the shivans reallllllly give a crap about nodes being blown up? Doubt it, moreover, do they give a crap about going all out for some peonical specie that probably figures in on the level of a gnat?)

That's all unknowable. The Shivans may or may not make assumptions like that. However the jig is clearly up against the GTA/PVN. Considering the Shivans don't appear to make much distinction besides "them" and "us" they might assume everyone knows now. However that's again unknowable.

The only thing we do know is that the GTA and PVN recovered the necessary knowledge from previous Shivan victims. If the Shivans are aware of this themselves, then that renders any use of the Lucifer in an area they've been before suspect...and we are given reason to suspect the Shivans have been pretty much everywhere.

However the basic point is that you're making arguments based on Shivan intentions and feelings and cares. You're anthropomorphizing them.

I'm making arguments based on Shivan capablities and basic cost of materials/labor. The Lucifer was lost to a force that was certainly its inferior in materials cost and labor cost. It was lost under circumstances where it did not need to even take significant damage to ensure its destruction. This is flat indicative of a flawed design. It doesn't matter about perspective; it's math. How you flip the paper's not going to change the way the equations work.

The Lucifer as an untouchable Super-Destroyer in normal space has a much greater psychological impact on a specie than a fleet of destroyable targets, even if they're massive, hard to blow up, and can work together to make a star go nova/supernova.?

Again, you're arguing pyschology; we can't make assumptions about Shivan pyschology or interest in the pyschological impact on others.

I do generally argue that the Shivans understand the concepts of manuver warfare well, including shock effect, but that doesn't really imply pyschological warfare. Task overload is a condition you can induce in anything capable of performing tasks.

Your theory on the star going supernova as a shock and awe tactic is probably off too, again, attributing human traits to them.

Considering I haven't said espoused that theory or even said anything about it in years, your point?

It's unlikely that any other Lucifers were taken out of active service because it's unlikely that one case in billions of years of experience is worth decomissioning hundreds, if not thousands of destroyers, we're not talking about a crappy little collection of ships held as the 'might' of a collection of about 10 systems.

Assertions not supported by evidence. We know of only one Lucifer. We have no concept of the number that exist, their service history, the service history of other sheath-shielded ships.

Why are the Shivans going to care?
They work on galatic time scales, they work on unimaginably vast numbers and over who knows what amount of space.

As above. Just because they were around for the Ancients several thousand years ago does not prove terribly much. If the Lucifer is actually that old, too, as the game lightly implies, then the odds are good it's far past due for replacement.

They can rebuild the node, for one, they can overwhelm such strike forces, and they needn't thrust such ships into vulnerable positions like they did in FS1.
We don't even know WHY they did that in FS1.

We don't actually know that. We have the assumption of the guy in the ending cutscene for FS1 I admit but we've never seen them do it. They seem to use the Knossos network, however.

But they didn't the first time around. They tried to, you can have many hostile fighters thrown at you in that mission, but they failed. And if the end cutscene is to be believed, they failed completely and utterly. Defending fighter forces were wiped out at no cost.

But they did. The nature of the Lucifer is such that no one will ever try to attack it outside of the subspace, but they'll happily pick away at escorts and fighters. If you want to give the Shivans credit you have to give their opponents credit. Intelligence is not the exclusive province of one side. They could alter their doctrine to ensure the Lucifer goes around with sufficent escorts, but they didn't as far as we know. They just don't deploy any of them. There are plenty of explanations why, but that they are still in service and we just didn't see any of them isn't one you can present evidence for.

You make a hell of a lot of assumptions, taking them for granted on such a level that you don't even realise you're doing it.

You haven't actually illustrated any assumptions I've made here. I've illustrated a lot of assumptions you've made in arguing against me. If the evidence is there, produce it.
« Last Edit: February 20, 2010, 08:36:26 pm by NGTM-1R »
"Load sabot. Target Zaku, direct front!"

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Re: Shivan Super-Ships Shields?
Nor is the lack of their presence something you can assume is evidence for their retirement.

You assume they even see it as a design flaw that they destroy subspace nodes when it blows up, perhaps it's not, perhaps it's a defence mechanism if an enemy is technologically advanced enough to do it then they consider the specie enough of a threat to seal them off entirely, on an intergalactic scale one system is insignificant (even to the ancients, let alone the shivans).

I haven't been making assumptions, I have been offering counterpoints.

If anywhere they visited was suspect (and, you're failing to understand again) then the ancients would have been likely to discover the technology from a specie that existed before them as well.
The Ancients realise that the Shivans had been in the area before the Ancients ascended to power already.
You assume the Shivans even give a crap about psychological warefare when the only evidence pointing to them doing so (ever) is the Lucifer heading as directlyish as possible to both Vasuda and Sol.
That may however simply be their modus operandi when it comes to Pest Control.
Even the fact that the Shivans might be of separate factions is still possible/as likely as yours.

As for the Shivans being around for a long time, it's mentioned in the Ancients dialogue, you don't even know the games so why are you even bothering to write theories on the lore?

My point is not to proffer a competing theory, it has been to point out that you could so easily be completely-wrong.
You don't know, at all, so why?
Perhaps Shivans don't build ships, but grow them, perhaps Shivans don't grow ships they ctrl-left click, Perhaps the Shivans are dealing with a finite series of ships and haven't constructed any for the past few billion years and therefore can't afford to retire Lucifers.
Perhaps the Shivans in their grand majesty DNA altered Apes to evolve into Humans and beyond  :rolleyes:
Perhaps the game designers decided that it would make the original unplayable if the TERRIBLE AND UNDYING UBERSHIP OF DOOM became a common destroyer.

You assume they even have a tactical/strategic plan of action to combat alien specie, I mean, YOU might be really OCD but would you have a tactical/strategic plan of action to combat an ant infestation? Or would you just pour hotwater down the holes they come out of?

There's /plenty/ of emotional/human military crap in your comments the entire things you post are based on those concepts as such.
So, Bollocks.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline NGTM-1R

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Re: Shivan Super-Ships Shields?
Nor is the lack of their presence something you can assume is evidence for their retirement.

Sure it is. It's an indication of scarcity. It's only one piece of evidence, but that's one more than you've got.

You assume they even see it as a design flaw that they destroy subspace nodes when it blows up, perhaps it's not, perhaps it's a defence mechanism if an enemy is technologically advanced enough to do it then they consider the specie enough of a threat to seal them off entirely, on an intergalactic scale one system is insignificant (even to the ancients, let alone the shivans).

I've not commented on this point much, but the basic theory is that if the Shivans care enough to dispatch a Lucifer to kill you, leaving you unreachable to develop further now that you have a reason to attack Shivans is not wise. I can't concieve (and I doubt anyone can) of a situation where armed conflict will not matter to later situations. Don't leave an active enemy behind you is a principle any form of life that will engage in warfare would appreciate.

I haven't been making assumptions, I have been offering counterpoints.

Then what were all those things without evidence you offered? Your speculation on Shivan strategic aims, numbers, reach, resources? We don't know any of those things, they are assumption.

If anywhere they visited was suspect (and, you're failing to understand again) then the ancients would have been likely to discover the technology from a specie that existed before them as well.

Why?

The Ancients realise that the Shivans had been in the area before the Ancients ascended to power already.

Cite your source. (Bosch Monologue does not offer conclusive proof; even he phrases it as speculation!)

You assume the Shivans even give a crap about psychological warefare when the only evidence pointing to them doing so (ever) is the Lucifer heading as directlyish as possible to both Vasuda and Sol.

This is wrong on both counts.

You were the one who assumed the Shivans gave a crap about pyschological warfare. Your exact words are "The Lucifer as an untouchable Super-Destroyer in normal space has a much greater psychological impact on a specie", and you can find them in my last post. I make no such assumption; I merely note that Shivans seem to understand and exploit manuver warfare concepts in FS1. Task overload is a pyschological concept but it's fundemental enough you can do it to computers: simply present it with too many things that need responding to at once. Unless you're claiming that's impossible to do to a Shivan (unlikely at best), they'll understand it.

The Lucifer also did not make a direct journey to Vasuda, futzing around a good bit first; Ribos is not on the direct route to Vasuda from Ross 128 but the Lucifer turns up to destroy Tombaugh station anyways. It similarly did not make a direct journey to Sol, otherwise you would never have had the time to win the game; it notably appears off the direct route in Altair during Running The Gauntlet.

Even the fact that the Shivans might be of separate factions is still possible/as likely as yours.

I've never pretended otherwise. In fact I rather like that theory.

It's not, however, the theory you're supporting.

As for the Shivans being around for a long time, it's mentioned in the Ancients dialogue, you don't even know the games so why are you even bothering to write theories on the lore?

I know the dialogue better than you, apparently (see above), and no, it's not. It's just mentioned in the Ancients dialogue that they were around at the same time. You are perhaps thinking of one of the Bosch monologues but that's phrased by him as speculation.

My point is not to proffer a competing theory, it has been to point out that you could so easily be completely-wrong.
You don't know, at all, so why?

Bad logic is bad logic, and I will attack it wherever it appears. So far all the arguments offered that I'm wrong have been bad logic. Also the retirement theory has more evidence, admittedly circumstantial, but still more, than the one the Lucifer has been maintained in service.

Perhaps Shivans don't build ships, but grow them, perhaps Shivans don't grow ships they ctrl-left click, Perhaps the Shivans are dealing with a finite series of ships and haven't constructed any for the past few billion years and therefore can't afford to retire Lucifers.

Speculation, and therefore useless to the discussion.

Perhaps the Shivans in their grand majesty DNA altered Apes to evolve into Humans and beyond  :rolleyes:

Now you're just bull****ting. You actually trying to argue something logically here or what?

Perhaps the game designers decided that it would make the original unplayable if the TERRIBLE AND UNDYING UBERSHIP OF DOOM became a common destroyer.

We're discussing things in-universe, reaching outside is verboten. Sorry.

You assume they even have a tactical/strategic plan of action to combat alien specie, I mean, YOU might be really OCD but would you have a tactical/strategic plan of action to combat an ant infestation? Or would you just pour hotwater down the holes they come out of?

If it were really a matter of combating an ant infestation, there would be no cruisers or fighters or destroyers deployed against us. You know that. This may be a campaign of extermination, but it's still a campaign. There's no hot water here. There are warships, and they are making war. The games are a two-way street; we kill Shivan fighters and cruisers and destroyers, usually in similar number to those of us they kill. They may be bits of a numberless horde that's somewhere offscreen or they may not, but the mere fact they're taking losses makes it a war.

Also to the point, lots of people make good money studying the best means of application and the best pesticides to use in reality.

There's /plenty/ of emotional/human military crap in your comments the entire things you post are based on those concepts as such.

You're not producing the evidence still.

I have no reason to believe you.
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A Feddie Story

 

Offline Lucika

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Re: Shivan Super-Ships Shields?
I've always felt that the Lucifer was da kickass flagship while I was playing FS1. Since this theory has been rendered obsolete by FS2, I feel that the Lucy was not an uber ship class. I think it was more like an experiment - and a rather small one on the scale of a species that has 80 Saths. The Lucy's weaponry is not superb at all if we consider the Shivan craft from the next game. And since its shielding system has not been featured on other ship classes in the Shivan armada, I stick with the idea that there was only one Lucifer. It was an experiment to see if the shielding system has worth the price. It definitely didn't, so there was no mass production.
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Offline Desertfox287

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Re: Shivan Super-Ships Shields?
I stick with the idea that there was only one Lucifer. It was an experiment to see if the shielding system has worth the price. It definitely didn't, so there was no mass production.
I'd say it was a pretty good test. The Lucifer accomplished much in its fight against the Terrans and Vasudans. Since we don't know the price of the shields, or how hard they are to construct/install, I can't safely say that they just quit having shields outright because of it.

 

Offline S-99

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Re: Shivan Super-Ships Shields?
I liked the idea of big super shields on capital ships. For the lucifer and great war era ships it meant that it was invincible outside of subspace.

In fs2 those shields would still be handy for big capships. Because even though beams can pierce them, it still makes a capital ship a lore more resistant to weapons fire in general. All lasers and plasma throwers are rendered moot against the lucifers shielding system, idk about fs2's more powerful bombs than in fs1, but you get the idea.

The lucifers shielding system definitely is what fits the mold for expensive, complicated, and difficult to maintain though since shielding a capital ship of that size is not easy and also not really supposed to happen.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 
Re: Shivan Super-Ships Shields?
One Lucifer makes more sense than Mothballing them, why?
Lucifers would be redirected to areas where they're not likely to be destroyed, simple as.
Mothballing them is just retarded as a theory.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline Desertfox287

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Re: Shivan Super-Ships Shields?
I liked the idea of big super shields on capital ships. For the lucifer and great war era ships it meant that it was invincible outside of subspace.

In fs2 those shields would still be handy for big capships. Because even though beams can pierce them, it still makes a capital ship a lore more resistant to weapons fire in general. All lasers and plasma throwers are rendered moot against the lucifers shielding system, idk about fs2's more powerful bombs than in fs1, but you get the idea.

The lucifers shielding system definitely is what fits the mold for expensive, complicated, and difficult to maintain though since shielding a capital ship of that size is not easy and also not really supposed to happen.
We don't know if beams can pierce them. that is just a guess more or less. We also don't know for sure if the shielding is difficult to maintain or expensive.  They wouldn't give up on a design that acomplished so much and got destroyed in a last ditch effort most likely.

 

Offline TrashMan

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Re: Shivan Super-Ships Shields?
I really don't see any compelling evidence that the Lucifers were mothballed/retired.
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Offline S-99

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Re: Shivan Super-Ships Shields?
Beams pierce shields during game play. The video of the colossus suggests that the gtva knows that beams can go through a lucifers shields. But, you're right, AAA beams don't go through shields at all :lol:

And, the lucifer's shielding is quite expensive. 5 reactors to be able to shield the whole ship. That's a lot of energy consumption which is expensive. Difficult to maintain, i'd definitely say yes (5 reactors to keep operational and keep fueled - energy isn't free and this doesn't sound like an easy to maintain scenario). Ships as big as the lucifer normally aren't able to be shielded because of their size. We don't know much of the shielding system it had apart from the 5 reactors. But, some conclusions can be drawn. It's a lot easier and uses a lot less energy to shield something like a fighter. The bigger the object you want to shield, the more power, and the more equipment you need to get it done.

Shielding the lucifer is expensive, and it would appear to be a lot more trouble to maintain compared to a fighter's shields. This all leads to the fact that shielding something bigger than a fighter isn't really meant to happen, or else it would be a lot easier.

One Lucifer makes more sense than Mothballing them, why?
Lucifers would be redirected to areas where they're not likely to be destroyed, simple as.
Mothballing them is just retarded as a theory.
Yes you're right, if there is more than one lucifer, and one of them got destroyed, it would in fact be retarded to mothball the rest. In other words...
Apparently NGTM-1R does think that there was more than lucifer and that the rest of them got mothballed when just one of these highly effective ships got destroyed :yes:
...I was being sarcastic here. Below is the theory androgeus mentioned with an explanation of why it's bad.
Others say that there are other Lucifer-class destroyers out there, but were withdrawn from the Shivan fleet and mothballed after the destruction of this one.
This fan theory made me laugh (and hurt my brain). And i know it's not your theory androgeus, you were just mentioning some fan theories.
Shivan1: Oh we made thousands of these super destroyers and they're really great at what they do!
Shivan2: But one of them got destroyed.
Shivan1: You're right. We ****ed up. Time to pull them off the front lines for good.

Seriously, one of them barely gets destroyed in a co-species last ditch effort to save earth. And the shivans conclusion is that since one of the lucifer class ships gets destroyed, that they should mothball every single one of these highly effective ships. Through this logic in fs2, we shouldn't have seen 80 extra sathani after the first one barely got destroyed in a co-species effort. After the first sathanus got destroyed, the shivans should have been pulling all of these ships off the front lines and mothball every singe one of these highly effective ships. What a stupid theory :lol:
Trashman, the whole mothballing/retire thing 100% revolves around the fact that we don't know if there is more than one. It's likely there is only one since the ancients were talking about it...the games allusion from the ancient monologues to what you see in the actual missions fitting what the ancients described as being the lucifer.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

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Offline TrashMan

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Re: Shivan Super-Ships Shields?
No concrete evidence. For all we know, the ancient could have faced a Lucifer fleet.
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Offline Fury

  • The Curmudgeon
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Re: Shivan Super-Ships Shields?
But, you're right, AAA beams don't go through shields at all :lol:
:wtf:
ALL beams pierce shields by default, unless you flag them not to.

 
Re: Shivan Super-Ships Shields?
I think he was being sarcastic.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems