I dislike quoting every post so I will be direct:
Bryan See: The 158th is not mine so I feel I have very little (no) creative license to start using them in a campaign. The 242nd (and other squads from FS2) are established squads that are canon and 'Alpha 1' just kinda floats through. My aim is to add character and history to those squadrons on the Aquitaine. I have not decided on the narrative choice, but I think you as the player will speak more through actions than words. The Ace Combat thing... just not interested due to not being familiar, but if you would like to try some FRED tricks I would be pleased to have the help and if you are interested we can continue this discussion via PM.
Black-Devil: Using an unknown squadron is at the other end of the spectrum, where I would have to create a back story and home base for, which is not what I want to do.
Obviously, this is still in a very early stage. I
aim to have a 4 mission-mini by spring where you get the ebb-and-flow of what I am going for, but the what I
want to do and
what motivates me as a creator is to flesh out that Alpha 1 may not have achieved what he did if it wasn't for the other pilots on the Aquitaine. I think Fury AI provides a great avenue to provide new content and I see here:
http://www.hard-light.net/forums/index.php?topic=86411.0 that there is demand to flesh things out on the FS2 main campaign without breaking canon or reinventing the wheel.
@BD and BS: Thank you for your interest. I hope my design style does not completely alienate you, as I do hope to one day have Beta testers
