While I put all of my blender efforts in uvmapping [and even tilemapping o___O], smoothing, making debris, LODs etc I forgot about one basic fact - Blender is written to model things.
...so yeah. I've made a few models, but they were abominations at all. In fact my first ship - Hecate-like frigate was named GTFg Abomination. Nvm, screw that. Few abominations later I finally model something that isn't as ugly as previous things [yeah, things. I will never call them "models"].
So... Using only the most primitive of Blender tools:
VengeanceWIPExport (
View in 3D)

TFg Vengeance - Zagreus inspired 1,2km pocket destroyer/heavy frigate. Properly armored, armed with only 3 railguns but a lot of anti-air weapons, it's going to be somekind of Guardian Angel for old, outdated Orion and Zagreus destroyers in modern Solar fleet, and also a logistics suport. I will dress her in Fenris/Leviathan-like textures and bake them all into single, grateful texture when I finish detailing. I need some idea for freakin' big spinal cannon.
Ideas? Throughts?