Author Topic: FS2 StarWars  (Read 32574 times)

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Offline Killfrenzy

  • Slaughter-class cruiser
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:jaw::jaw::jaw::jaw:

*Starts dribbling out of one side*

PLEASE tell me there's an A-Wing!;)
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline Grey Wolf

Is there an A-Wing? If there isn't, I'll start making one. I'm really starting to hate the Z-95....
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Galemp

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An A-Wing would be great. We actually need someone to do Mon Cal ships, preferably someone who likes doing Vasudans as they would be more comfortable with curves and organics.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline KARMA

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this is my personal wishlist;)

minimum ships to have a decent conversion:
tf (done)
ti(done)
ta(in progress)
td (done)
gunboat (or tb)
xwing(in progress)
z95( in progress)
awing
ywing (or bwing)(needs to be redone)
yt1300
assault transport
corellian corvette
freighter
one tipe of container
one tipe of starbase
one tipe of mine
isd(needs to be partially redone)
interdictor
ssd
deathstar
calamari cruiser
nebulon b
(nebulon a done)

additionals to make a GREAT job:
tb
bw
r41
twing
tx1(vaders tie)
mill falcon(yt1300modified)
muurian transport
cuv (reload/repair ship)
cargo ship
modified corv
winged modified corv
slave1
modified nebulon b
dreadnought
star cruiser
escort carrier
light calamari cruiser
winged calamari cruiser (liberty)
vsd
tibanna refinery
cloud city
shipyard
more starbases
more containers
more mines

well obviously this doesn't mean that i plan to have all these ships in the conversion..i should be crazy;)

 
Just out of curiousity, does the Imperator in the screenshots have its weapons? Because I saw that the 8 huge turrets of the dorsal were just black textures...
Ahh... candy...
[whack!whack!]
Ahh... blood...

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
If anyone does an MC-90 Mon Calamari cruiser accurately, I will love them forever! :D:D:D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline Grey Wolf

I'm starting on the A-Wing. Searching for a hi-poly model for reference....
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Fineus

  • ...But you *have* heard of me.
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It might not be canon but there's a great high-poly a the XWA Upgrade project:



http://www.xwaupgrade.com/

 

Offline KARMA

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http://www.planetquake.com/wworkshop/vehicule03.html

but i don't know about licence...i think they lets you use their models (they also offers to make personalized models by request) , but at least a  request via mail would be fair

there also are yw and bw in the site

if the models works directly (as they should do if well done- as it seems) there would be not much need to make a completely new model by scratch, just to adapt-complete those...if well done....never tested em...


edit:well i've sent a mail to authors, lets see the response:)
« Last Edit: June 14, 2002, 05:29:46 am by 433 »

 

Offline Grey Wolf

The B-Wing and Y-Wing look nice if they let you use them. The A-Wing won't d/load though...
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Galemp

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Quote
Originally posted by Tachnyrus
Just out of curiousity, does the Imperator in the screenshots have its weapons? Because I saw that the 8 huge turrets of the dorsal were just black textures...


It only has about a dozen turrets an they're not in the right places. That ISD is pretty old, dating back to FS1. It needs work; generally poly-expanded, re-turreted, resized, and it could use destroyable sub-object scanner domes, as well.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Grey Wolf

From this pic that Karma posted, the X-Wing is looking pretty good:
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Kitsune

  • 27
The Star Destroyer in the nebulae looks damn sweet!

But guys I have a question for you all concerning the Death Star...

If it's too big fo you to fly around (And it is...)  Why not model only the hemisphere that faces the game area and make the thing where it can't turn or move at all?

Granted, having a death star that takes up half the map and slowly fly it's way across the rest, squashing all other ships into the far bounding box would be a horrible way to run a mission.

But at any rate, I have a model of the Milennium Falcon, the only problem is it's about 10 different subobjects or more and around 200,000 polies!  (Even has transparent canopy with Han Solo in there.)

I've tried running it through polychop and optimize but my poor system can't handle running that a lot.

Can't remember where I found it exactly, but I know I did a google for "free 3ds max ships".


Oh, and the Imperator is supposed to have more than 12 turrets...
6 Mega Turbo-Laser Cannons  (Long range anti-cap, mounted on top, 3 per side)
2 Quadruple Mount Heavy Turbo-Laser Cannons (Long range anti-cap, each one is mounted on the side of the 'trench' of the ship)  
9 Defensive Turbolaser Turrets (Medium-Range General purpose, 3 in front of superstructure in a line, four underneath and to the rear, 2 near fighterbays,)
2 Mega Ion Cannons (Long range anti-cap, 4th in the series of the large turrets on top of the ship on either side of the superstructure)
30  60mm Point defence Laser turrets  (anti-fighter/missle, even distribution)
20  80mm Point defence Ion cannons  (anti-fighter/missle, even distribution)
4 Capital sized Proton torpedo batteries  (General purpose, two on each side in the 'trench', one close to the front, other furhter back near the midships.)

Ion cannons are shield and subsystem only damage, like the SDG akheton or other weapons.  For taking prisoners and stuff like that.
~Space Kitsuné
6-Tailed RPG Nut.

"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

"I went to a fight last night and a hockey game broke out."  -Groucho Marx

 

Offline Black Wolf

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Do you guys need any non model help? I can make ship icons (shield, interface and briefing) and interface art if you want them.
« Last Edit: June 16, 2002, 03:18:02 am by 302 »
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Grey Wolf

Actually, I figured they'd use the tag from the D-Missile in FS1 for the Ion Cannons.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 
Quote
Originally posted by KARMA
this is my personal wishlist;)

minimum ships to have a decent conversion:
tf (done)
ti(done)
ta(in progress)
td (done)
gunboat (or tb)
xwing(in progress)
z95( in progress)
awing
ywing (or bwing)(needs to be redone)
yt1300
assault transport
corellian corvette
freighter
one tipe of container
one tipe of starbase
one tipe of mine
isd(needs to be partially redone)
interdictor
ssd
deathstar
calamari cruiser
nebulon b
(nebulon a done)

additionals to make a GREAT job:
tb
bw
r41
twing
tx1(vaders tie)
mill falcon(yt1300modified)
muurian transport
cuv (reload/repair ship)
cargo ship
modified corv
winged modified corv
slave1
modified nebulon b
dreadnought
star cruiser
escort carrier
light calamari cruiser
winged calamari cruiser (liberty)
vsd
tibanna refinery
cloud city
shipyard
more starbases
more containers
more mines

well obviously this doesn't mean that i plan to have all these ships in the conversion..i should be crazy;)


Hay:confused:  I thought that I was going to help you with the TBL's it's my best skill:confused:
The Ancients a old and proud reace, one that is not all alone, and I am not one of them, but I am Nouben.

 

Offline KARMA

  • Darth Hutt
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Quote
Originally posted by Grey Wolf 2009
The B-Wing and Y-Wing look nice if they let you use them. The A-Wing won't d/load though...


good news, i've just got reply by authors and they let use em in the way we prefer...
i can't d/l the aw too so i'll ask it via mail
oh and stargunner, you surely can help with tables if you want
we simply have to organize better our work, i've just ask to get hosted by hlp, so to don't spam on this forum with sw posts anymore, as soon as we will have a forum i'm confident we will be able to organize better our efforts

 

Offline Grey Wolf

Ooohhh.... Avatar #3....
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Grey Wolf

I was bored and messing with the Y-wing model and came up with the pic in the attachment. Planning on mounting guns on the port and starboard engines.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Grey Wolf

Bleh, forgot the attachment on the other post.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw