Author Topic: Axem's HTL Charybdis  (Read 45898 times)

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Offline Aardwolf

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Re: Axem's HTL Charybdis
As for the UV-mapping business, couldn't this be done with a "main" UV-map combined with a "trim" map, containing all the little bits used as trim? Sort of like how in retail models there was often a mix of large section textures, tile maps, and trim... except trying to limit it to one texture for trim and a single unwrapped map for everything else.

 

Offline Axem

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Re: Axem's HTL Charybdis
I don't see the need for gas in the sensor pods. That sounds like a Vasudan thing to me. I mean the things inside the pods are supposed to spin, 'cause I heard you like spinning so I put spinny things on your spinny things so you can- I'll stop.

Aardwolf, that could work but trim takes up barely any space on a UV map. Since most of it will probably be hidden by the AO map and its small, you can reduce the size of it in the UV map and just litter it in any spot you could fit it.

 

Offline Zacam

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Re: Axem's HTL Charybdis
Yay. I like spinning.

/you spin me right round baby
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Re: Axem's HTL Charybdis
Yay. I like spinning.

/you spin me right round baby

-right round, like a record baby, right round, round round. You spin me right round baby right round like a record baby right round round round.
Sig nuked! New one coming soon!

 

Offline Snail

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Re: Axem's HTL Charybdis
Yes, yes, we all know the lyrics too.

 

Offline Commander Zane

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Re: Axem's HTL Charybdis
Loving the model.

 

Offline Colonol Dekker

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Re: Axem's HTL Charybdis
Needs more pie in the tins.


Also, what'd you make that in :wtf: looks like sketchup. AFAIK Sketchup can't be imported to FS2, if so.. You've got another three modellers for the project.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
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(Others lost to the mists of time and no discernible audit trail)

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That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline blowfish

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Re: Axem's HTL Charybdis
Also, what'd you make that in :wtf: looks like sketchup. AFAIK Sketchup can't be imported to FS2, if so.. You've got another three modellers for the project.

:wtf: :wtf:

(1) AFAIK Axem uses Wings
(2) Sketchup can be imported into fs, just not directly.

 

Offline Colonol Dekker

  • HLP is my mistress
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    • My old squad sub-domain
Re: Axem's HTL Charybdis
Oh Kay.

* Dekker hi-fivs blowfish

Informative answer high-five :D
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Axem

  • 211
Re: Axem's HTL Charybdis
http://www.sectorgame.com/axem/files/models/unfinished/BetterChary.rar

It is Sunday, and I have kept my promise. Have fun with this 18k poly monster of mine. Feel free to re-optimize it if you wish. :p

 

Offline Angelus

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Re: Axem's HTL Charybdis
http://www.sectorgame.com/axem/files/models/unfinished/BetterChary.rar

It is Sunday, and I have kept my promise. Have fun with this 18k poly monster of mine. Feel free to re-optimize it if you wish. :p

thanks Axem!


Is this release part of JAD 5?
because the .obj is fine, the 3ds is missing some parts.  :P

 

Offline Axem

  • 211
Re: Axem's HTL Charybdis
I blame Wings' 3ds exporter. It is crap. Use OBJ instead then!

 

Offline sigtau

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  • unfortunate technical art assclown
Re: Axem's HTL Charybdis
...any progress?  :D
Who uses forum signatures anymore?

 

Offline Commander Zane

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How's the GTA Internets doing?

 

Offline Sab0o

  • 26
Re: Axem's HTL Charybdis
UV'd, time to get texturing. I need me some motivation.

 

Offline Dragon

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Re: Axem's HTL Charybdis
Looks good, can't wait to see it with textures done.

 

Offline Lester

  • 27
Re: Axem's HTL Charybdis
Holy ****, that's a good model. Definitely looking forward to seeing it in-game.

 

Offline Luis Dias

  • 211
Re: Axem's HTL Charybdis
Yeah I remember this back when. Good to see some progress will be made in it! Cheers!

 

Offline Liberator

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Re: Axem's HTL Charybdis
That...is sexy.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline Kolgena

  • 211
Re: Axem's HTL Charybdis
Excellent.

Make sure the AO under the spinny dome things makes sense. Remember that left over shadowing when the dome has rotated away or been destroyed will look fugly.